Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Kobayashí
Cerberus
Level 156
God Stats
1W - 1L
1,769 SR
Queue Stats
26W - 29L
1,529 Elo+
Party 2
Team Averages
Level 147
1,590 SR
1,510 Elo+

VS

Team Averages
Level 80
1,450 SR
1,543 Elo+
Zeus
Zeus
 
Zeus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Cangekin
Set
Level 33
God Stats
4W - 3L
1,563 SR
Queue Stats
42W - 16L
1,677 Elo+
Party 1
King Arthur
King Arthur
GeniousMacHIPPO
King Arthur
Level 103
God Stats
11W - 26L
1,287 SR
Queue Stats
482W - 682L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
3 / 2 / 6
5,359
1,072
4,972
4,885
1,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
 
Vulcan
9
3 / 2 / 6
5,342
1,068
4,036
4,175
1,651
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Kobayashí
Cerberus
10
4 / 0 / 5
6,294
1,259
2,642
4,528
3,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
0 / 6 / 3
4,458
892
4,060
5,572
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
4 / 2 / 0
5,345
1,069
3,541
4,924
3,330
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
GeniousMacHIPPO
King Arthur
6
0 / 2 / 2
3,944
789
2,086
3,266
1,672
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
4
4
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
2
6
3
W
Vulcan
 
Vulcan
3
2
6
3
L
Zeus
 
Zeus
0
6
3
0.25
L
4
2
0
2
L
King Arthur
GeniousMacHIPPO
King Arthur
0
2
2
0.5
W
Cerberus
Kobayashí
Cerberus
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,650
Damage
9,687
13,588
Taken
13,762
6,645
Mitigated
6,641
2,757
Healing
1,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
4,972
2,844
0
1,286
4,885
1,805
573
1,594
3,291
0
17,384
W
Vulcan
 
Vulcan
4,036
1,574
0
0
4,175
1,651
472
907
3,268
15,000
0
L
Zeus
 
Zeus
4,060
1,351
0
134
5,572
1,639
0
2,310
3,262
10,750
0
L
3,541
1,644
30
1,216
4,924
3,330
0
3,202
1,722
0
9,152
L
King Arthur
GeniousMacHIPPO
King Arthur
2,086
199
0
315
3,266
1,672
0
1,264
2,002
0
6,497
W
Cerberus
Kobayashí
Cerberus
2,642
200
0
1,471
4,528
3,189
173
1,679
2,849
8,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,995
Gold Earned
13,747
88
Minions Killed
45
5
Camps Cleared
1
312,125
Distance Traveled
270,541
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,359
1,072
29
6
1
94,587
2
W
Vulcan
5,342
1,068
38
8
3
111,297
2
L
Zeus
4,458
892
24
5
1
91,216
1
L
Set
5,345
1,069
16
3
0
106,770
0
L
King Arthur
3,944
789
5
1
0
72,555
0
W
Cerberus
6,294
1,259
21
4
1
106,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role