Player Matchup

Shiva
Shiva
Platinum I
 
Shiva
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Diamond I
 
Scylla
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Platinum I
 
Guan Yu
Platinum I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,500 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,460 SR
1,617 MMR
Ares
Ares
Gold II
HyppeX
Ares
Gold II
Level 128
God Stats
17W - 20L
1,574 SR
Queue Stats
34W - 39L
1,665 MMR
Party 2
Nox
Nox
Bronze III
KhаlDrogo
Nox
Bronze III
Level 46
God Stats
0W - 1L
1,112 SR
Queue Stats
4W - 10L
1,521 MMR
Solo
Hou Yi
Hou Yi
Gold II
SkruttZ
Hou Yi
Gold II
Level 121
God Stats
3W - 2L
1,695 SR
Queue Stats
34W - 39L
1,665 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
1 / 0 / 3
8,066
733
7,488
13,389
12,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
 
Scylla
13
3 / 0 / 1
7,904
719
11,677
6,105
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
 
Guan Yu
12
0 / 1 / 4
7,228
657
7,358
16,213
14,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThothAchillesAh Muzen CabBaron SamediAtlas

VS

Bans
PersephoneDiscordiaCu ChulainnBaba YagaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
HyppeX
Ares
10
0 / 0 / 1
7,013
638
9,006
15,627
14,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 3 / 0
6,687
608
4,884
7,700
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
SkruttZ
Hou Yi
10
0 / 1 / 1
6,431
585
8,864
7,225
2,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
4
Kills
1
1
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
0
3
2.5
W
Scylla
 
Scylla
3
0
1
3.5
W
Guan Yu
 
Guan Yu
0
1
4
2
L
Ares
HyppeX
Ares
0
0
1
0.5
L
1
3
0
0.33
L
Hou Yi
SkruttZ
Hou Yi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,523
Damage
22,754
35,707
Taken
30,552
29,148
Mitigated
19,957
23,195
Healing
5,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,488
1,302
2,910
6,541
13,389
12,241
257
6,405
6,984
0
25,044
W
Scylla
 
Scylla
11,677
1,113
0
1,110
6,105
2,793
1,603
2,716
3,389
42,181
0
W
Guan Yu
 
Guan Yu
7,358
763
3,648
8,986
16,213
14,114
586
5,211
11,002
0
22,301
L
Ares
HyppeX
Ares
9,006
481
0
3,079
15,627
14,082
0
4,088
10,904
12,701
0
L
4,884
921
0
1,390
7,700
3,445
0
3,438
3,977
19,626
0
L
Hou Yi
SkruttZ
Hou Yi
8,864
4,578
0
918
7,225
2,430
0
3,503
3,345
0
27,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,198
Gold Earned
20,131
132
Minions Killed
99
9
Camps Cleared
0
663,154
Distance Traveled
572,510
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,066
733
31
3
4
236,490
4
W
Scylla
7,904
719
64
6
4
187,068
3
W
Guan Yu
7,228
657
37
3
1
239,596
3
L
Ares
7,013
638
5
0
0
204,620
2
L
Nox
6,687
608
47
4
0
176,752
4
L
Hou Yi
6,431
585
47
4
0
191,138
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role