Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AresGladiator99
Jormungandr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,438 Elo+
Party 1
Hades
Hades
AyeYoChill
Hades
Level 121
God Stats
4W - 6L
1,462 SR
Queue Stats
403W - 420L
1,511 Elo+
Party 1
Anhur
Anhur
Jeezumz
Anhur
Level 24
God Stats
1W - 2L
1,477 SR
Queue Stats
7W - 12L
1,407 Elo+
Party 1
Da Ji
Da Ji
KasuriSenikuma
Da Ji
Level 142
God Stats
0W - 2L
1,302 SR
Queue Stats
210W - 208L
1,449 Elo+
Party 1
Team Averages
Level 90
1,448 SR
1,461 Elo+

VS

Team Averages
Level 86
1,487 SR
1,525 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HecticStar
Izanami
Level 116
God Stats
130W - 113L
1,544 SR
Queue Stats
148W - 163L
1,517 Elo+
Solo
Janus
Janus
SmileyMore
Janus
Level 57
God Stats
1W - 2L
1,205 SR
Queue Stats
132W - 150L
1,508 Elo+
Solo
Guan Yu
Guan Yu
StonedGolem0123
Guan Yu
Level 59
God Stats
20W - 17L
1,540 SR
Queue Stats
69W - 55L
1,572 Elo+
Solo
Hun Batz
Hun Batz
onallah
Hun Batz
Level 71
God Stats
85W - 68L
1,646 SR
Queue Stats
202W - 209L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
0 / 1 / 1
5,065
563
1,657
7,487
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
AresGladiator99
Jormungandr
1
0 / 0 / 0
1,767
196
0
0
0
Hades
9
0 / 3 / 0
5,298
589
3,903
9,339
4,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Jeezumz
Anhur
8
2 / 2 / 0
4,711
523
2,675
8,203
2,032
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 4 / 0
4,940
549
4,152
7,919
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 0 / 2
5,154
573
994
2,786
1,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
HecticStar
Izanami
10
2 / 2 / 0
5,845
649
6,107
6,352
1,452
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
10
3 / 1 / 2
6,012
668
4,345
3,956
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 0 / 0
5,768
641
6,159
7,156
5,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
onallah
Hun Batz
9
2 / 0 / 2
5,564
618
1,376
4,164
1,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
10
10
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
1
1
0.5
W
Aphrodite
 
Aphrodite
0
0
2
1
L
Jormungandr
AresGladiator99
Jormungandr
0
0
0
0
L
Hades
0
3
0
0
W
Izanami
HecticStar
Izanami
2
2
0
1
L
Anhur
Jeezumz
Anhur
2
2
0
1
L
1
4
0
0.25
W
Janus
3
1
2
4
W
3
0
0
3
W
Hun Batz
onallah
Hun Batz
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,387
Damage
18,981
32,948
Taken
24,414
12,040
Mitigated
11,017
13,010
Healing
11,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,657
286
0
3,652
7,487
2,407
0
890
6,475
0
29,533
W
Aphrodite
 
Aphrodite
994
159
1,636
1,435
2,786
1,925
26
50
2,736
11,253
0
L
Jormungandr
AresGladiator99
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Hades
3,903
1,094
0
5,019
9,339
4,538
168
160
8,580
36,147
0
W
Izanami
HecticStar
Izanami
6,107
4,368
0
2,311
6,352
1,452
147
0
6,352
0
52,638
L
Anhur
Jeezumz
Anhur
2,675
1,519
0
2,631
8,203
2,032
0
393
7,810
0
19,914
L
4,152
972
0
1,708
7,919
3,063
0
3,536
4,145
0
23,498
W
Janus
4,345
257
0
861
3,956
1,186
287
0
3,956
35,617
0
W
6,159
1,592
0
3,103
7,156
5,089
0
3,853
3,303
0
34,962
W
Hun Batz
onallah
Hun Batz
1,376
162
0
2,312
4,164
1,365
0
0
4,164
0
26,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,781
Gold Earned
28,343
197
Minions Killed
316
0
Camps Cleared
0
690,000
Distance Traveled
930,986
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,065
563
70
8
0
215,866
2
W
Aphrodite
5,154
573
28
3
0
188,487
2
L
Jormungandr
1,767
196
0
0
0
0
0
L
Hades
5,298
589
64
7
0
146,655
0
W
Izanami
5,845
649
95
11
0
158,189
2
L
Anhur
4,711
523
31
3
0
156,216
0
L
Da Ji
4,940
549
32
4
0
171,263
1
W
Janus
6,012
668
78
9
0
180,888
1
W
Guan Yu
5,768
641
56
6
0
189,918
2
W
Hun Batz
5,564
618
59
7
0
213,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role