Player Matchup

Hel
Hel
BensentsuecS
Hel
Level 100
God Stats
16W - 16L
1,493 SR
Queue Stats
298W - 315L
1,442 Elo+
Solo
Bacchus
Bacchus
CloneWars00
Bacchus
Level 156
God Stats
60W - 42L
1,571 SR
Queue Stats
376W - 397L
1,473 Elo+
Solo
Charybdis
Charybdis
Doomsday1234
Charybdis
Level 36
God Stats
13W - 3L
1,807 SR
Queue Stats
78W - 50L
1,561 Elo+
Party 1
Da Ji
Da Ji
H3adshot17
Da Ji
Level 146
God Stats
6W - 2L
1,632 SR
Queue Stats
327W - 297L
1,536 Elo+
Party 1
Shiva
Shiva
Impellus
Shiva
Level 157
God Stats
9W - 7L
1,426 SR
Queue Stats
350W - 359L
1,455 Elo+
Solo
Team Averages
Level 119
1,586 SR
1,493 Elo+

VS

Team Averages
Level 81
1,623 SR
1,590 Elo+
Thor
Thor
BigfootJB
Thor
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 15L
1,664 Elo+
Party 2
Zeus
Zeus
GizModo4956
Zeus
Level 104
God Stats
393W - 405L
1,564 SR
Queue Stats
458W - 512L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
JackDaRipperLoL
Baron Samedi
Level 128
God Stats
4W - 3L
1,753 SR
Queue Stats
198W - 219L
1,516 Elo+
Solo
Atlas
Atlas
SILKYMCJOHNSON
Atlas
Level 67
God Stats
2W - 2L
1,799 SR
Queue Stats
24W - 19L
1,631 Elo+
Party 2
Neith
Neith
explosivesamwich
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
6,993
583
5,372
5,735
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
CloneWars00
Bacchus
8
0 / 0 / 3
5,838
487
4,338
10,087
6,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Doomsday1234
Charybdis
11
4 / 1 / 1
7,180
598
4,226
8,574
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
12
6 / 0 / 1
7,085
590
5,249
10,351
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shiva
Impellus
Shiva
12
0 / 0 / 4
6,863
572
5,363
9,595
6,470
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 3 / 0
5,056
421
1,552
10,151
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 0
4,987
416
5,391
8,149
3,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
JackDaRipperLoL
Baron Samedi
10
0 / 1 / 0
5,843
487
5,089
6,339
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
5,201
433
4,222
8,040
4,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
1 / 2 / 0
5,252
438
4,620
5,515
2,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
11
Kills
1
1
Deaths
12
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Thor
0
3
0
0
W
Bacchus
CloneWars00
Bacchus
0
0
3
1.5
W
Charybdis
Doomsday1234
Charybdis
4
1
1
4.5
L
0
4
0
0
W
Da Ji
6
0
1
6.5
W
Shiva
Impellus
Shiva
0
0
4
2
L
Baron Samedi
JackDaRipperLoL
Baron Samedi
0
1
0
0
L
0
2
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,548
Damage
20,874
44,342
Taken
38,194
22,005
Mitigated
16,215
24,641
Healing
14,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,372
730
3,246
4,281
5,735
2,172
241
3,125
2,610
48,176
0
L
Thor
1,552
907
0
3,578
10,151
3,492
0
2,815
7,206
0
29,502
W
Bacchus
CloneWars00
Bacchus
4,338
739
270
4,247
10,087
6,496
120
3,803
6,284
11,547
0
W
Charybdis
Doomsday1234
Charybdis
4,226
2,050
0
4,112
8,574
2,929
503
1,475
7,099
0
51,076
L
5,391
756
503
2,486
8,149
3,708
542
2,460
5,543
25,394
0
W
Da Ji
5,249
1,099
0
5,128
10,351
3,938
288
2,084
8,267
0
51,054
W
Shiva
Impellus
Shiva
5,363
1,187
251
3,106
9,595
6,470
0
4,855
4,740
0
39,890
L
Baron Samedi
JackDaRipperLoL
Baron Samedi
5,089
634
854
3,040
6,339
2,662
64
472
5,827
37,005
0
L
4,222
2,072
184
1,861
8,040
4,230
320
1,783
6,231
17,286
0
L
4,620
1,874
0
1,643
5,515
2,123
728
1,834
3,677
0
28,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,959
Gold Earned
26,339
360
Minions Killed
233
0
Camps Cleared
0
1,190,132
Distance Traveled
1,030,479
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,993
583
96
8
0
234,296
4
L
Thor
5,056
421
56
5
0
215,681
2
W
Bacchus
5,838
487
8
1
0
232,070
3
W
Charybdis
7,180
598
85
7
0
220,689
0
L
Zeus
4,987
416
46
4
0
190,311
1
W
Da Ji
7,085
590
93
8
0
252,710
1
W
Shiva
6,863
572
78
7
0
250,367
2
L
Baron Samedi
5,843
487
64
5
0
188,366
1
L
Atlas
5,201
433
18
2
0
218,164
6
L
Neith
5,252
438
49
4
0
217,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role