Player Matchup

Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
MattytheDimes
Mercury
Level 126
God Stats
3W - 3L
1,566 SR
Queue Stats
195W - 202L
1,500 Elo+
Party 2
King Arthur
King Arthur
Shroomducks
King Arthur
Level 89
God Stats
1W - 7L
1,329 SR
Queue Stats
73W - 77L
1,481 Elo+
Party 2
Bacchus
Bacchus
ahmadrezamajor1
Bacchus
Level 118
God Stats
1W - 3L
1,444 SR
Queue Stats
83W - 105L
1,447 Elo+
Party 3
Chiron
Chiron
highasShiiiit420
Chiron
Level 40
God Stats
6W - 5L
1,613 SR
Queue Stats
33W - 52L
1,384 Elo+
Party 3
Team Averages
Level 96
1,490 SR
1,462 Elo+

VS

Team Averages
Level 54
1,471 SR
1,460 Elo+
Sol
Sol
JJWZZUP
Sol
Level 42
God Stats
2W - 1L
1,409 SR
Queue Stats
32W - 35L
1,484 Elo+
Party 1
Janus
Janus
Russslee
Janus
Level 63
God Stats
8W - 17L
1,283 SR
Queue Stats
163W - 193L
1,368 Elo+
Solo
Cupid
Cupid
RyanBigEggPlant
Cupid
Level 25
God Stats
4W - 6L
1,308 SR
Queue Stats
14W - 24L
1,441 Elo+
Party 1
Thor
Thor
Terminsel
Thor
Level 71
God Stats
8W - 6L
1,826 SR
Queue Stats
174W - 192L
1,576 Elo+
Solo
Danzaburou
Danzaburou
TwinLord
Danzaburou
Level 68
God Stats
8W - 6L
1,526 SR
Queue Stats
183W - 202L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
4
0 / 1 / 0
2,945
589
865
2,269
568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
5
0 / 0 / 0
3,120
624
298
2,178
606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

King Arthur
Shroomducks
King Arthur
6
1 / 1 / 0
3,542
708
904
4,521
1,941
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
2,418
484
0
0
0
1
0 / 0 / 0
918
184
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
5
0 / 0 / 1
3,421
684
375
1,386
296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
Russslee
Janus
6
0 / 0 / 1
3,521
704
1,098
1,527
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 1 / 0
3,420
684
233
2,399
544
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
5
0 / 0 / 0
3,359
672
363
2,345
701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TwinLord
Danzaburou
6
1 / 1 / 0
4,085
817
2,990
1,895
524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
W
Sol
0
0
1
0.5
L
Mercury
0
0
0
0
W
Janus
Russslee
Janus
0
0
1
0.5
W
1
1
0
1
L
King Arthur
Shroomducks
King Arthur
1
1
0
1
W
Thor
0
0
0
0
W
Danzaburou
TwinLord
Danzaburou
1
1
0
1
L
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,067
Damage
5,059
8,968
Taken
9,552
3,115
Mitigated
2,520
1,665
Healing
3,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
865
130
0
250
2,269
568
0
1,094
1,065
9,601
0
W
Sol
375
127
0
763
1,386
296
3,209
0
1,386
15,156
0
L
Mercury
298
63
0
345
2,178
606
0
241
1,909
0
11,014
W
Janus
Russslee
Janus
1,098
124
0
500
1,527
455
126
580
889
13,866
0
W
233
131
0
336
2,399
544
1,132
0
2,399
0
11,016
L
King Arthur
Shroomducks
King Arthur
904
95
0
1,070
4,521
1,941
0
0
4,521
0
15,144
W
Thor
363
67
0
1,030
2,345
701
0
201
2,118
0
8,652
W
Danzaburou
TwinLord
Danzaburou
2,990
1,530
0
586
1,895
524
0
0
1,895
0
18,026
L
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,943
Gold Earned
17,806
75
Minions Killed
136
0
Camps Cleared
0
302,815
Distance Traveled
443,343
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
2,945
589
18
4
0
102,193
1
W
Sol
3,421
684
28
6
0
74,819
0
L
Mercury
3,120
624
31
6
0
105,682
0
W
Janus
3,521
704
24
5
0
98,384
0
W
Cupid
3,420
684
23
5
0
90,091
0
L
King Arthur
3,542
708
26
5
0
94,940
1
W
Thor
3,359
672
26
5
0
101,847
1
W
Danzaburou
4,085
817
35
7
0
78,202
0
L
Bacchus
2,418
484
0
0
0
0
0
L
Chiron
918
184
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role