Player Matchup

Merlin
Merlin
 
Merlin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
 
Osiris
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dan0k
Tsukuyomi
Level 105
God Stats
1W - 1L
1,318 SR
Queue Stats
56W - 30L
1,664 Elo+
Party 3
Neith
Neith
Jonyorka
Neith
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,516 Elo+
Party 3
Ymir
Ymir
PianeIo
Ymir
Level 156
God Stats
19W - 22L
1,528 SR
Queue Stats
228W - 240L
1,546 Elo+
Party 3
Team Averages
Level 96
1,469 SR
1,545 Elo+

VS

Team Averages
Level 50
1,528 SR
1,540 Elo+
Anubis
Anubis
Abellanut
Anubis
Level 48
God Stats
12W - 10L
1,577 SR
Queue Stats
47W - 56L
1,476 Elo+
Party 2
Chaac
Chaac
Curufín
Chaac
Level 14
God Stats
0W - 2L
1,310 SR
Queue Stats
4W - 6L
1,431 Elo+
Party 2
Odin
Odin
FrogoPollon
Odin
Level 52
God Stats
6W - 2L
1,842 SR
Queue Stats
67W - 71L
1,496 Elo+
Party 2
Geb
Geb
NieToksyczny
Geb
Level 28
God Stats
1W - 3L
1,282 SR
Queue Stats
38W - 19L
1,554 Elo+
Party 1
Neith
Neith
WhiteWolfff
Neith
Level 109
God Stats
7W - 7L
1,628 SR
Queue Stats
15W - 13L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
11 / 0 / 3
11,080
652
18,733
9,173
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
 
Osiris
16
0 / 1 / 1
10,024
590
9,597
15,701
19,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Dan0k
Tsukuyomi
16
5 / 2 / 6
10,052
591
10,093
16,461
7,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Jonyorka
Neith
15
2 / 0 / 3
9,664
568
5,007
6,156
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
PianeIo
Ymir
13
0 / 1 / 11
9,166
539
2,289
14,173
14,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Abellanut
Anubis
8
0 / 4 / 1
6,084
358
584
6,204
2,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
Curufín
Chaac
13
1 / 3 / 0
8,182
481
8,908
15,997
15,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 1 / 2
6,793
400
2,186
4,962
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 4 / 2
6,804
400
6,615
22,276
15,000
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 6 / 0
7,282
428
3,745
10,930
3,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
18
Kills
3
4
Deaths
18
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
11
0
3
12.5
W
Osiris
 
Osiris
0
1
1
0.5
L
Anubis
Abellanut
Anubis
0
4
1
0.13
L
Chaac
Curufín
Chaac
1
3
0
0.33
W
Tsukuyomi
Dan0k
Tsukuyomi
5
2
6
4
L
1
1
2
2
W
Neith
Jonyorka
Neith
2
0
3
3.5
L
1
4
2
0.5
W
Ymir
PianeIo
Ymir
0
1
11
5.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,719
Damage
22,038
61,664
Taken
60,369
49,203
Mitigated
38,501
28,702
Healing
12,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
18,733
2,195
0
3,243
9,173
4,513
3,079
3,228
5,945
85,582
0
W
Osiris
 
Osiris
9,597
5,013
0
7,960
15,701
19,882
4,961
383
15,318
0
67,687
L
Anubis
Abellanut
Anubis
584
31
0
1,204
6,204
2,645
185
4,665
1,539
24,015
0
L
Chaac
Curufín
Chaac
8,908
2,549
0
3,871
15,997
15,336
0
1,794
14,203
0
57,423
W
Tsukuyomi
Dan0k
Tsukuyomi
10,093
2,549
0
9,420
16,461
7,116
1,799
3,742
12,439
0
80,663
L
2,186
943
0
2,704
4,962
1,836
0
1,345
3,617
0
28,064
W
Neith
Jonyorka
Neith
5,007
587
0
3,402
6,156
3,012
3,856
1,276
4,880
0
72,759
L
6,615
669
0
3,267
22,276
15,000
0
10,897
11,379
35,414
0
W
Ymir
PianeIo
Ymir
2,289
332
0
4,677
14,173
14,680
610
2,538
11,635
40,277
0
L
3,745
725
0
1,404
10,930
3,684
1,743
2,321
8,609
0
44,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,986
Gold Earned
35,145
568
Minions Killed
332
0
Camps Cleared
0
1,612,925
Distance Traveled
1,104,034
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,080
652
125
7
0
326,746
0
W
Osiris
10,024
590
135
8
0
298,707
1
L
Anubis
6,084
358
48
3
0
129,809
0
L
Chaac
8,182
481
99
6
0
277,540
2
W
Tsukuyomi
10,052
591
129
8
0
378,268
3
L
Odin
6,793
400
66
4
0
181,687
2
W
Neith
9,664
568
125
7
0
303,786
0
L
Geb
6,804
400
41
2
0
293,197
2
W
Ymir
9,166
539
54
3
0
305,418
4
L
Neith
7,282
428
78
5
0
221,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role