Player Matchup

Lancelot
Lancelot
CAPTAINGUZEMBO
Lancelot
Level 156
God Stats
4W - 3L
1,661 SR
Queue Stats
476W - 460L
1,566 Elo+
Party 1
Cupid
Cupid
Mobilekas
Cupid
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,853 Elo+
Solo
Set
Set
Whites1999
Set
Level 46
God Stats
2W - 0L
1,757 SR
Queue Stats
119W - 98L
1,611 Elo+
Party 2
Ganesha
Ganesha
Zymol
Ganesha
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,538 Elo+
Party 1
Discordia
Discordia
jkruler10777
Discordia
Level 64
God Stats
4W - 6L
1,423 SR
Queue Stats
60W - 56L
1,539 Elo+
Party 2
Team Averages
Level 75
1,568 SR
1,621 Elo+

VS

Team Averages
Level 61
1,458 SR
1,540 Elo+
Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Aresjk
Ullr
Level 106
God Stats
380W - 388L
1,460 SR
Queue Stats
467W - 472L
1,505 Elo+
Solo
Cthulhu
Cthulhu
Humbertoalmeiria
Cthulhu
Level 31
God Stats
0W - 2L
1,243 SR
Queue Stats
53W - 63L
1,532 Elo+
Solo
Nu Wa
Nu Wa
PussaayWagon
Nu Wa
Level 35
God Stats
3W - 4L
1,587 SR
Queue Stats
34W - 24L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
5
0 / 0 / 1
3,366
673
583
2,460
740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Mobilekas
Cupid
5
1 / 1 / 0
3,162
632
3,672
2,661
885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
3,904
781
1,688
2,677
907
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
Zymol
Ganesha
5
0 / 0 / 1
3,491
698
834
3,474
1,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
jkruler10777
Discordia
5
0 / 1 / 0
3,367
673
1,052
2,289
641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
1 / 0 / 0
3,746
749
1,492
2,341
1,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyr
 
Tyr
6
0 / 0 / 0
3,631
726
1,526
3,794
1,613
Ullr
Aresjk
Ullr
1
0 / 0 / 0
981
196
0
0
0
5
0 / 1 / 1
3,355
671
2,316
4,571
2,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 0 / 0
3,408
682
2,403
1,709
420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
1
Kills
2
2
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
0
0
1
L
Tyr
 
Tyr
0
0
0
0
L
Ullr
Aresjk
Ullr
0
0
0
0
W
Lancelot
0
0
1
0.5
L
0
1
1
0.5
W
Cupid
Mobilekas
Cupid
1
1
0
1
L
1
0
0
1
W
0
0
0
0
W
Ganesha
Zymol
Ganesha
0
0
1
0.5
W
Discordia
jkruler10777
Discordia
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,829
Damage
7,737
13,561
Taken
12,415
4,654
Mitigated
5,252
5,717
Healing
4,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,492
442
0
1,094
2,341
1,057
0
1,052
1,289
21,155
0
L
Tyr
 
Tyr
1,526
184
0
1,325
3,794
1,613
0
0
3,794
0
19,483
L
Ullr
Aresjk
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
583
259
0
1,566
2,460
740
0
276
2,144
0
14,491
L
2,316
464
0
1,312
4,571
2,162
0
217
4,354
5,246
0
W
Cupid
Mobilekas
Cupid
3,672
1,969
183
795
2,661
885
406
1,807
762
0
15,121
L
2,403
936
0
500
1,709
420
0
617
1,092
13,547
0
W
1,688
743
0
1,145
2,677
907
0
0
2,677
0
22,164
W
Ganesha
Zymol
Ganesha
834
306
184
1,594
3,474
1,481
0
2,356
970
4,742
0
W
Discordia
jkruler10777
Discordia
1,052
34
0
250
2,289
641
0
1,492
797
17,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,290
Gold Earned
15,121
146
Minions Killed
125
0
Camps Cleared
0
493,420
Distance Traveled
387,226
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,746
749
47
9
0
97,188
2
L
Tyr
3,631
726
35
7
0
108,520
0
L
Ullr
981
196
0
0
0
0
0
W
Lancelot
3,366
673
43
9
0
119,619
3
L
Cthulhu
3,355
671
18
4
0
87,588
1
W
Cupid
3,162
632
26
5
0
84,863
0
L
Nu Wa
3,408
682
25
5
0
93,930
2
W
Set
3,904
781
49
10
0
104,817
0
W
Ganesha
3,491
698
0
0
0
95,306
1
W
Discordia
3,367
673
28
6
0
88,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role