Player Matchup

Chaac
Chaac
 
Chaac
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Blood-diamond400
Zhong Kui
Level 49
God Stats
1W - 2L
1,613 SR
Queue Stats
59W - 86L
1,291 Elo+
Solo
King Arthur
King Arthur
KILLERBOSSg661
King Arthur
Level 67
God Stats
3W - 4L
1,388 SR
Queue Stats
120W - 150L
1,385 Elo+
Solo
Pele
Pele
Major95_PL
Pele
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 7L
1,483 Elo+
Solo
Danzaburou
Danzaburou
Schwabelnacken
Danzaburou
Level 54
God Stats
39W - 45L
1,509 SR
Queue Stats
175W - 222L
1,367 Elo+
Solo
Team Averages
Level 56
1,502 SR
1,405 Elo+

VS

Team Averages
Level 77
1,403 SR
1,322 Elo+
Odin
Odin
Heiler1983
Odin
Level 88
God Stats
15W - 17L
1,463 SR
Queue Stats
419W - 434L
1,386 Elo+
Solo
Nemesis
Nemesis
JohnnyLarusso
Nemesis
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
315W - 289L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
SecondShalire
Zhong Kui
Level 49
God Stats
14W - 8L
1,594 SR
Queue Stats
111W - 113L
1,436 Elo+
Solo
Medusa
Medusa
heinz_ketch_up
Medusa
Level 34
God Stats
1W - 6L
1,077 SR
Queue Stats
3W - 11L
1,003 Elo+
Solo
Anubis
Anubis
naej95
Anubis
Level 89
God Stats
22W - 27L
1,381 SR
Queue Stats
559W - 639L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
2 / 4 / 6
11,214
449
11,004
20,473
20,664
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
17
3 / 8 / 3
11,167
447
13,581
28,907
19,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
KILLERBOSSg661
King Arthur
18
1 / 8 / 0
11,342
454
11,119
26,726
29,824
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 6 / 3
11,671
467
11,882
21,329
8,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Schwabelnacken
Danzaburou
15
0 / 7 / 5
9,950
398
13,172
18,311
8,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 6
13,281
531
12,914
19,877
19,935
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Nemesis
20
12 / 1 / 8
14,755
590
26,469
26,725
15,120
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
SecondShalire
Zhong Kui
20
6 / 3 / 8
13,338
534
20,752
17,846
13,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 4 / 6
10,989
440
7,057
18,038
7,397
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
naej95
Anubis
20
8 / 3 / 5
13,696
548
12,775
18,560
12,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
12
Kills
33
33
Deaths
12
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
4
6
1.25
L
Zhong Kui
3
8
3
0.56
W
7
1
6
10
W
Nemesis
12
1
8
16
L
King Arthur
KILLERBOSSg661
King Arthur
1
8
0
0.13
L
6
6
3
1.25
L
Danzaburou
Schwabelnacken
Danzaburou
0
7
5
0.36
W
Zhong Kui
SecondShalire
Zhong Kui
6
3
8
3.33
W
0
4
6
0.75
W
Anubis
naej95
Anubis
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,758
Damage
79,967
115,746
Taken
101,046
87,357
Mitigated
68,351
20,398
Healing
30,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,004
575
98
5,238
20,473
20,664
54
9,358
11,115
0
68,062
L
Zhong Kui
13,581
524
0
7,084
28,907
19,286
1,335
7,809
21,098
80,341
0
W
12,914
1,817
0
4,192
19,877
19,935
1,104
1,648
18,114
205
75,431
W
Nemesis
26,469
12,553
0
2,224
26,725
15,120
463
2,966
23,623
0
167,512
L
King Arthur
KILLERBOSSg661
King Arthur
11,119
1,170
0
3,408
26,726
29,824
769
3,991
22,735
0
90,518
L
11,882
3,043
0
1,597
21,329
8,859
188
6,571
14,758
0
59,454
L
Danzaburou
Schwabelnacken
Danzaburou
13,172
5,459
203
2,770
18,311
8,724
709
6,122
12,189
0
77,349
W
Zhong Kui
SecondShalire
Zhong Kui
20,752
1,496
0
5,567
17,846
13,744
3,330
5,130
12,130
88,695
0
W
7,057
2,393
0
7,323
18,038
7,397
2,853
2,111
15,795
0
66,946
W
Anubis
naej95
Anubis
12,775
1,006
563
11,120
18,560
12,155
1,155
1,020
17,426
115,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,344
Gold Earned
66,059
577
Minions Killed
704
0
Camps Cleared
0
2,083,202
Distance Traveled
2,445,490
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,214
449
87
3
0
498,137
7
L
Zhong Kui
11,167
447
137
5
0
379,518
7
W
Odin
13,281
531
106
4
0
449,962
1
W
Nemesis
14,755
590
195
8
0
596,146
6
L
King Arthur
11,342
454
143
6
0
426,720
0
L
Pele
11,671
467
82
3
0
444,759
0
L
Danzaburou
9,950
398
128
5
0
334,068
7
W
Zhong Kui
13,338
534
134
5
0
480,031
1
W
Medusa
10,989
440
103
4
0
499,031
0
W
Anubis
13,696
548
166
7
0
420,320
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role