Player Matchup

Cthulhu
Cthulhu
Drawnenpure
Cthulhu
Level 26
God Stats
0W - 1L
1,693 SR
Queue Stats
3W - 2L
1,651 Elo+
Party 1
Ra
Ra
GUTIXRRXZ
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,177 Elo+
Party 1
Hou Yi
Hou Yi
JDisYOURMASTER
Hou Yi
Level 160
God Stats
0W - 1L
1,497 SR
Queue Stats
7W - 2L
1,701 Elo+
Party 1
Team Averages
Level 64
1,563 SR
1,509 Elo+

VS

Team Averages
Level 55
1,524 SR
1,681 Elo+
Fenrir
Fenrir
BabyHennyzz
Fenrir
Level 140
God Stats
1W - 0L
1,573 SR
Queue Stats
18W - 7L
1,631 Elo+
Party 2
Ymir
Ymir
grizzly34
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,792 Elo+
Party 2
Freya
Freya
specialfwe
Freya
Level 12
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 5L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Drawnenpure
Cthulhu
14
1 / 4 / 8
11,184
658
8,832
21,326
25,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
4 / 12 / 5
11,106
653
11,320
15,632
6,783
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 9 / 4
12,623
743
25,331
19,761
9,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
13 / 3 / 9
13,850
815
20,974
26,350
34,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
15
1 / 3 / 15
11,147
656
4,457
15,718
16,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
17
10 / 5 / 10
12,811
754
25,203
18,787
9,004
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
11
Kills
24
25
Deaths
11
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
13
3
9
5.83
L
Cthulhu
Drawnenpure
Cthulhu
1
4
8
1.25
L
4
12
5
0.54
L
6
9
4
0.89
W
Ymir
1
3
15
2.83
W
Freya
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,483
Damage
50,634
56,719
Taken
60,855
41,086
Mitigated
60,099
6,234
Healing
11,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
20,974
6,953
0
5,154
26,350
34,722
1,284
9,293
17,057
563
54,341
L
Cthulhu
Drawnenpure
Cthulhu
8,832
1,243
334
1,194
21,326
25,140
21
13,199
7,747
21,668
0
L
11,320
3,564
1,567
783
15,632
6,783
50
7,024
8,315
21,841
0
L
25,331
16,967
0
2,356
19,761
9,163
0
10,131
9,363
0
60,315
W
Ymir
4,457
1,064
0
577
15,718
16,373
455
7,456
8,262
15,374
0
W
Freya
25,203
7,771
0
5,578
18,787
9,004
1,056
4,288
14,499
63,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,913
Gold Earned
37,808
124
Minions Killed
145
3
Camps Cleared
9
722,092
Distance Traveled
807,524
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,850
815
56
3
5
279,680
1
L
Cthulhu
11,184
658
24
1
0
294,973
2
L
Ra
11,106
653
31
2
0
218,093
0
L
Hou Yi
12,623
743
69
4
3
209,026
0
W
Ymir
11,147
656
13
1
0
265,626
0
W
Freya
12,811
754
76
4
4
262,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role