Player Matchup

Fenrir
Fenrir
CNshm
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Solo
Guan Yu
Guan Yu
Dream420crusher
Guan Yu
Level 103
God Stats
0W - 2L
1,301 SR
Queue Stats
52W - 62L
1,366 Elo+
Party 1
Loki
Loki
Mephesti
Loki
Level 48
God Stats
1W - 2L
1,287 SR
Queue Stats
123W - 165L
1,353 Elo+
Solo
Yu Huang
Yu Huang
SinfulFruits
Yu Huang
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 99L
1,383 Elo+
Party 1
Jing Wei
Jing Wei
Sinsinwolf
Jing Wei
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
426W - 422L
1,441 Elo+
Solo
Team Averages
Level 76
1,418 SR
1,358 Elo+

VS

Team Averages
Level 92
1,568 SR
1,448 Elo+
Sylvanus
Sylvanus
CyMi
Sylvanus
Level 26
God Stats
9W - 4L
1,630 SR
Queue Stats
337W - 263L
1,576 Elo+
Solo
The Morrigan
The Morrigan
ImTheKhalessi
The Morrigan
Level 145
God Stats
3W - 4L
1,282 SR
Queue Stats
258W - 285L
1,286 Elo+
Solo
Vulcan
Vulcan
Infidel ExDs
Vulcan
Level 66
God Stats
1W - 0L
1,677 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Lille_Pyro
Jing Wei
Level 101
God Stats
10W - 17L
1,557 SR
Queue Stats
872W - 932L
1,456 Elo+
Solo
Anubis
Anubis
PwnableN00b
Anubis
Level 120
God Stats
2W - 1L
1,694 SR
Queue Stats
349W - 350L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CNshm
Fenrir
16
3 / 11 / 4
10,902
496
13,364
25,572
15,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
3 / 10 / 10
13,084
595
9,324
30,047
32,394
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
20
5 / 9 / 9
13,209
600
22,182
25,722
11,357
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
SinfulFruits
Yu Huang
20
7 / 5 / 3
14,768
671
31,131
21,723
10,303
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Sinsinwolf
Jing Wei
20
3 / 8 / 12
15,024
683
19,091
29,620
16,935
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CyMi
Sylvanus
20
7 / 5 / 28
14,297
650
21,997
34,168
54,264
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
ImTheKhalessi
The Morrigan
20
6 / 3 / 24
14,878
676
18,726
11,263
6,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
20
9 / 4 / 21
15,339
697
30,968
20,376
12,760
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Lille_Pyro
Jing Wei
20
14 / 5 / 20
16,233
738
28,557
30,296
18,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
20
6 / 4 / 21
15,021
683
17,936
22,231
17,732
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
156
21
Kills
42
43
Deaths
21
38
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CNshm
Fenrir
3
11
4
0.45
W
Sylvanus
CyMi
Sylvanus
7
5
28
4.2
L
3
10
10
0.8
W
The Morrigan
ImTheKhalessi
The Morrigan
6
3
24
6
W
Vulcan
9
4
21
4.88
W
Jing Wei
Lille_Pyro
Jing Wei
14
5
20
4.8
L
Loki
5
9
9
1.06
W
Anubis
6
4
21
4.13
L
Yu Huang
SinfulFruits
Yu Huang
7
5
3
1.7
L
Jing Wei
Sinsinwolf
Jing Wei
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,092
Damage
118,184
132,684
Taken
118,334
86,190
Mitigated
109,667
41,766
Healing
46,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CNshm
Fenrir
13,364
1,905
331
2,975
25,572
15,201
0
17,478
8,094
0
18,844
W
Sylvanus
CyMi
Sylvanus
21,997
4,202
10,278
7,788
34,168
54,264
961
12,697
21,172
26,153
2,238
L
9,324
2,673
7,187
6,042
30,047
32,394
0
18,831
11,216
0
15,366
W
The Morrigan
ImTheKhalessi
The Morrigan
18,726
3,075
1,255
1,613
11,263
6,571
1,785
2,777
8,450
42,251
0
W
Vulcan
30,968
7,899
105
2,037
20,376
12,760
894
4,212
16,056
57,705
0
W
Jing Wei
Lille_Pyro
Jing Wei
28,557
25,809
3,319
12,400
30,296
18,340
4,186
7,220
22,801
0
56,477
L
Loki
22,182
2,046
2,129
5,159
25,722
11,357
0
19,418
6,304
0
52,857
W
Anubis
17,936
3,213
3,961
3,761
22,231
17,732
1,149
4,225
17,850
55,554
0
L
Yu Huang
SinfulFruits
Yu Huang
31,131
1,471
2,754
5,427
21,723
10,303
0
14,162
7,561
76,870
0
L
Jing Wei
Sinsinwolf
Jing Wei
19,091
14,403
1,007
8,755
29,620
16,935
47
19,668
9,952
0
68,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,987
Gold Earned
75,768
262
Minions Killed
229
0
Camps Cleared
0
1,733,973
Distance Traveled
1,943,253
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,902
496
10
0
0
334,108
2
W
Sylvanus
14,297
650
8
0
0
360,112
0
L
Guan Yu
13,084
595
8
0
0
308,761
0
W
The Morrigan
14,878
676
51
2
0
401,965
0
W
Vulcan
15,339
697
62
3
0
396,821
0
W
Jing Wei
16,233
738
53
2
0
419,866
1
L
Loki
13,209
600
39
2
0
365,762
1
W
Anubis
15,021
683
55
3
0
364,489
3
L
Yu Huang
14,768
671
86
4
0
394,131
0
L
Jing Wei
15,024
683
119
5
0
331,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role