Player Matchup

Cthulhu
Cthulhu
KrzakiiDrzewa
Cthulhu
Level 123
God Stats
3W - 2L
1,632 SR
Queue Stats
94W - 94L
1,522 Elo+
Solo
Cliodhna
Cliodhna
LilithsDream
Cliodhna
Level 143
God Stats
5W - 8L
1,380 SR
Queue Stats
426W - 422L
1,503 Elo+
Solo
King Arthur
King Arthur
Mimichanx3
King Arthur
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 60L
1,721 Elo+
Solo
Chang'e
Chang'e
NuuTzh EU
Chang'e
Level 127
God Stats
0W - 2L
1,283 SR
Queue Stats
511W - 497L
1,553 Elo+
Solo
Janus
Janus
mileniunm
Janus
Level 149
God Stats
4W - 3L
1,699 SR
Queue Stats
208W - 243L
1,506 Elo+
Solo
Team Averages
Level 138
1,499 SR
1,561 Elo+

VS

Team Averages
Level 126
1,483 SR
1,505 Elo+
Vamana
Vamana
PainKilik
Vamana
Level 149
God Stats
3W - 0L
1,564 SR
Queue Stats
180W - 136L
1,643 Elo+
Party 2
Ra
Ra
ShinobiZeph
Ra
Level 160
God Stats
3W - 3L
1,467 SR
Queue Stats
321W - 261L
1,646 Elo+
Party 2
Jormungandr
Jormungandr
ZeyuKuzz
Jormungandr
Level 99
God Stats
2W - 0L
1,733 SR
Queue Stats
5W - 12L
1,315 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
caaIee
Morgan Le Fay
Level 126
God Stats
3W - 3L
1,152 SR
Queue Stats
141W - 141L
1,496 Elo+
Party 1
Sobek
Sobek
kill-99_
Sobek
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 159L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
2 / 3 / 12
13,629
681
25,262
31,674
51,312
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
LilithsDream
Cliodhna
18
4 / 10 / 9
12,365
618
18,667
27,727
13,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
Mimichanx3
King Arthur
19
3 / 8 / 8
11,982
599
15,742
32,626
40,753
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
NuuTzh EU
Chang'e
18
1 / 5 / 12
11,288
564
17,235
26,914
18,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
mileniunm
Janus
20
6 / 6 / 7
13,248
662
29,892
19,287
10,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
PainKilik
Vamana
20
12 / 4 / 13
14,295
715
29,356
25,701
15,374
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 4 / 15
14,383
719
26,356
25,830
23,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
ZeyuKuzz
Jormungandr
20
1 / 3 / 25
12,744
637
17,877
28,106
44,052
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
caaIee
Morgan Le Fay
20
9 / 2 / 18
13,949
697
39,190
18,693
12,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
kill-99_
Sobek
19
1 / 3 / 22
12,985
649
6,523
35,028
55,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
125
16
Kills
32
32
Deaths
16
48
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
3
12
2.67
L
Cliodhna
LilithsDream
Cliodhna
4
10
9
0.85
L
King Arthur
Mimichanx3
King Arthur
3
8
8
0.88
L
Chang'e
NuuTzh EU
Chang'e
1
5
12
1.4
W
Vamana
PainKilik
Vamana
12
4
13
4.63
W
9
4
15
4.13
W
Jormungandr
ZeyuKuzz
Jormungandr
1
3
25
4.5
W
Morgan Le Fay
caaIee
Morgan Le Fay
9
2
18
9
W
Sobek
kill-99_
Sobek
1
3
22
4
L
Janus
mileniunm
Janus
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,798
Damage
119,302
138,228
Taken
133,358
135,191
Mitigated
151,686
50,890
Healing
64,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
25,262
318
5,055
11,088
31,674
51,312
658
20,835
10,839
50,122
0
L
Cliodhna
LilithsDream
Cliodhna
18,667
1,992
2,136
4,222
27,727
13,969
457
19,367
8,360
0
33,588
L
King Arthur
Mimichanx3
King Arthur
15,742
1,433
1,805
3,493
32,626
40,753
257
21,882
10,744
104
32,138
L
Chang'e
NuuTzh EU
Chang'e
17,235
1,461
10,573
10,637
26,914
18,263
158
16,521
10,393
34,400
0
W
Vamana
PainKilik
Vamana
29,356
12,105
1,604
4,940
25,701
15,374
2,070
12,583
13,118
0
51,004
W
26,356
3,027
21,178
12,981
25,830
23,809
1,576
17,681
8,149
50,799
0
W
Jormungandr
ZeyuKuzz
Jormungandr
17,877
3,822
3,401
2,830
28,106
44,052
704
11,945
16,161
41,159
0
W
Morgan Le Fay
caaIee
Morgan Le Fay
39,190
8,063
1,489
3,864
18,693
12,957
3,572
12,745
5,948
76,269
0
W
Sobek
kill-99_
Sobek
6,523
598
3,694
8,744
35,028
55,494
836
17,539
17,489
12,662
0
L
Janus
mileniunm
Janus
29,892
916
264
1,617
19,287
10,894
1,818
11,341
7,946
59,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,512
Gold Earned
68,356
207
Minions Killed
223
0
Camps Cleared
0
1,798,331
Distance Traveled
1,797,967
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,629
681
51
3
0
407,669
0
L
Cliodhna
12,365
618
29
1
0
338,200
1
L
King Arthur
11,982
599
29
1
0
344,510
0
L
Chang'e
11,288
564
41
2
0
366,930
0
W
Vamana
14,295
715
51
3
0
394,749
0
W
Ra
14,383
719
73
4
0
372,892
6
W
Jormungandr
12,744
637
37
2
0
324,968
0
W
Morgan Le Fay
13,949
697
53
3
0
361,642
0
W
Sobek
12,985
649
9
0
0
343,716
0
L
Janus
13,248
662
57
3
0
341,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role