Player Matchup

Ymir
Ymir
BROZAY57
Ymir
Level 160
God Stats
11W - 8L
1,678 SR
Queue Stats
633W - 637L
1,608 Elo+
Solo
Yu Huang
Yu Huang
Jonihole
Yu Huang
Level 120
God Stats
1W - 3L
1,406 SR
Queue Stats
107W - 103L
1,487 Elo+
Party 1
Nox
Nox
Katolisx
Nox
Level 156
God Stats
2W - 7L
1,404 SR
Queue Stats
520W - 353L
1,722 Elo+
Solo
Chaac
Chaac
MAYJOL
Chaac
Level 124
God Stats
2W - 1L
1,750 SR
Queue Stats
153W - 130L
1,516 Elo+
Solo
Heimdallr
Heimdallr
ahmetcan1740
Heimdallr
Level 84
God Stats
1W - 4L
1,333 SR
Queue Stats
64W - 63L
1,489 Elo+
Party 1
Team Averages
Level 129
1,514 SR
1,565 Elo+

VS

Team Averages
Level 117
1,531 SR
1,584 Elo+
Neith
Neith
 
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
AlfredNR
Persephone
Level 109
God Stats
10W - 12L
1,217 SR
Queue Stats
482W - 438L
1,595 Elo+
Solo
Jormungandr
Jormungandr
Sticktry
Jormungandr
Level 97
God Stats
23W - 38L
1,374 SR
Queue Stats
561W - 615L
1,515 Elo+
Solo
Amaterasu
Amaterasu
acoupleofbabies
Amaterasu
Level 159
God Stats
238W - 84L
1,876 SR
Queue Stats
745W - 608L
1,665 Elo+
Solo
Atlas
Atlas
flagnog
Atlas
Level 67
God Stats
14W - 6L
1,688 SR
Queue Stats
106W - 61L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 0 / 3
7,730
483
11,737
12,133
6,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yu Huang
Jonihole
Yu Huang
13
4 / 5 / 2
8,040
503
8,475
11,696
5,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 8
7,188
449
7,580
15,429
12,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
MAYJOL
Chaac
13
0 / 4 / 3
7,517
470
7,346
19,171
10,704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
ahmetcan1740
Heimdallr
14
4 / 3 / 2
8,079
505
7,774
11,015
5,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 3 / 2
8,104
507
4,812
8,793
4,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
AlfredNR
Persephone
13
2 / 5 / 2
8,442
528
8,690
11,512
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Sticktry
Jormungandr
14
2 / 2 / 5
8,512
532
6,597
12,393
6,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
acoupleofbabies
Amaterasu
17
7 / 1 / 0
10,149
634
17,019
18,761
14,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
flagnog
Atlas
13
2 / 0 / 7
8,661
541
10,921
16,748
15,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
11
Kills
13
13
Deaths
11
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
3
2
0.33
W
Persephone
AlfredNR
Persephone
2
5
2
0.6
L
Ymir
3
0
3
4.5
L
Yu Huang
Jonihole
Yu Huang
4
5
2
1
L
0
1
8
4
L
Chaac
MAYJOL
Chaac
0
4
3
0.38
W
Jormungandr
Sticktry
Jormungandr
2
2
5
2.25
W
Amaterasu
acoupleofbabies
Amaterasu
7
1
0
7
L
Heimdallr
ahmetcan1740
Heimdallr
4
3
2
1.67
W
Atlas
flagnog
Atlas
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,912
Damage
48,039
69,444
Taken
68,207
40,935
Mitigated
46,112
19,747
Healing
24,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,812
1,423
0
2,511
8,793
4,336
0
2,753
5,926
0
71,126
W
Persephone
AlfredNR
Persephone
8,690
1,048
0
1,565
11,512
4,858
0
8,071
3,126
61,638
0
L
Ymir
11,737
2,244
0
2,501
12,133
6,793
0
3,530
8,603
64,935
0
L
Yu Huang
Jonihole
Yu Huang
8,475
1,276
0
250
11,696
5,542
0
6,941
4,755
47,364
0
L
7,580
1,955
0
4,000
15,429
12,565
0
7,319
8,110
27,052
0
L
Chaac
MAYJOL
Chaac
7,346
1,625
0
8,808
19,171
10,704
521
4,623
14,548
0
59,141
W
Jormungandr
Sticktry
Jormungandr
6,597
2,280
0
2,516
12,393
6,645
19
4,318
7,981
70,167
0
W
Amaterasu
acoupleofbabies
Amaterasu
17,019
8,689
0
11,093
18,761
14,639
1,001
3,182
15,567
114
88,963
L
Heimdallr
ahmetcan1740
Heimdallr
7,774
3,617
0
4,188
11,015
5,331
0
3,909
7,106
0
68,178
W
Atlas
flagnog
Atlas
10,921
4,222
651
6,207
16,748
15,634
0
8,690
7,814
33,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,554
Gold Earned
43,868
413
Minions Killed
533
0
Camps Cleared
0
1,478,475
Distance Traveled
1,660,716
11
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,104
507
126
8
0
314,946
4
W
Persephone
8,442
528
114
7
0
275,888
6
L
Ymir
7,730
483
92
6
0
342,456
0
L
Yu Huang
8,040
503
94
6
0
284,284
0
L
Nox
7,188
449
26
2
0
294,854
1
L
Chaac
7,517
470
100
6
0
285,860
7
W
Jormungandr
8,512
532
112
7
0
322,775
6
W
Amaterasu
10,149
634
148
9
0
370,694
8
L
Heimdallr
8,079
505
101
6
0
271,021
3
W
Atlas
8,661
541
33
2
0
376,413
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role