Player Matchup

Zhong Kui
Zhong Kui
Chipy93
Zhong Kui
Level 55
God Stats
1W - 4L
1,500 SR
Queue Stats
159W - 186L
1,369 Elo+
Solo
Osiris
Osiris
Freitinhas_Gamer
Osiris
Level 88
God Stats
2W - 5L
1,391 SR
Queue Stats
189W - 224L
1,384 Elo+
Party 2
Cernunnos
Cernunnos
LILRILBIL
Cernunnos
Level 48
God Stats
23W - 22L
1,464 SR
Queue Stats
72W - 96L
1,347 Elo+
Solo
Tyr
Tyr
PGoficial
Tyr
Level 63
God Stats
22W - 25L
1,500 SR
Queue Stats
93W - 123L
1,373 Elo+
Party 2
Ymir
Ymir
plzgankmemore
Ymir
Level 48
God Stats
7W - 4L
1,605 SR
Queue Stats
122W - 103L
1,605 Elo+
Solo
Team Averages
Level 60
1,492 SR
1,415 Elo+

VS

Team Averages
Level 64
1,545 SR
1,390 Elo+
Izanami
Izanami
Artalon90
Izanami
Level 58
God Stats
7W - 10L
1,448 SR
Queue Stats
43W - 59L
1,338 Elo+
Party 1
Ares
Ares
Daibrui26
Ares
Level 28
God Stats
1W - 2L
1,542 SR
Queue Stats
3W - 7L
1,326 Elo+
Party 1
Bakasura
Bakasura
GibbsMeWinPls
Bakasura
Level 119
God Stats
2W - 3L
1,535 SR
Queue Stats
120W - 122L
1,582 Elo+
Solo
Zhong Kui
Zhong Kui
HaZe96
Zhong Kui
Level 61
God Stats
15W - 15L
1,519 SR
Queue Stats
231W - 240L
1,382 Elo+
Solo
Achilles
Achilles
aragonesloco
Achilles
Level 56
God Stats
1W - 1L
1,681 SR
Queue Stats
32W - 44L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chipy93
Zhong Kui
13
4 / 2 / 3
8,197
586
6,065
7,783
5,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 2 / 5
8,436
603
6,150
10,864
7,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
LILRILBIL
Cernunnos
14
3 / 0 / 0
7,993
571
5,247
7,231
3,014
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 0 / 3
7,227
516
3,441
10,029
6,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
5 / 1 / 4
9,473
677
16,037
17,279
10,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Artalon90
Izanami
7
0 / 0 / 0
5,107
365
2,320
3,458
782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
11
0 / 2 / 0
5,477
391
3,209
7,386
5,357
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bakasura
GibbsMeWinPls
Bakasura
11
2 / 5 / 1
6,891
492
5,502
14,368
5,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
HaZe96
Zhong Kui
11
2 / 6 / 2
7,213
515
9,702
13,231
8,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
aragonesloco
Achilles
12
1 / 3 / 1
6,602
472
4,953
15,228
13,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
16
Kills
5
5
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
Artalon90
Izanami
0
0
0
0
W
Zhong Kui
Chipy93
Zhong Kui
4
2
3
2.75
L
Ares
0
2
0
0
W
4
2
5
3.25
L
Bakasura
GibbsMeWinPls
Bakasura
2
5
1
0.5
L
Zhong Kui
HaZe96
Zhong Kui
2
6
2
0.5
W
Cernunnos
LILRILBIL
Cernunnos
3
0
0
3
W
0
0
3
1.5
L
Achilles
aragonesloco
Achilles
1
3
1
0.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,940
Damage
25,686
53,186
Taken
53,671
32,337
Mitigated
34,254
22,855
Healing
11,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Artalon90
Izanami
2,320
1,264
0
1,416
3,458
782
663
0
3,458
0
29,729
W
Zhong Kui
Chipy93
Zhong Kui
6,065
1,165
0
2,092
7,783
5,382
2,149
3,568
3,893
44,430
0
L
Ares
3,209
90
0
1,320
7,386
5,357
112
192
7,194
18,893
0
W
6,150
2,959
0
3,113
10,864
7,356
78
1,341
8,889
0
68,547
L
Bakasura
GibbsMeWinPls
Bakasura
5,502
4,039
0
1,613
14,368
5,589
0
4,306
9,942
0
44,135
L
Zhong Kui
HaZe96
Zhong Kui
9,702
1,019
0
2,874
13,231
8,884
0
7,038
6,039
40,403
0
W
Cernunnos
LILRILBIL
Cernunnos
5,247
2,502
0
5,522
7,231
3,014
1,058
2,091
5,100
0
63,585
W
3,441
421
0
3,086
10,029
6,479
242
2,630
7,381
0
22,200
L
Achilles
aragonesloco
Achilles
4,953
1,099
0
4,134
15,228
13,642
129
9,890
4,936
0
36,876
W
16,037
6,287
0
9,042
17,279
10,106
114
2,609
14,361
74,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,326
Gold Earned
31,290
462
Minions Killed
282
0
Camps Cleared
0
1,427,555
Distance Traveled
1,204,783
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,107
365
41
3
0
139,834
4
W
Zhong Kui
8,197
586
92
7
0
257,172
0
L
Ares
5,477
391
18
1
0
267,362
2
W
Osiris
8,436
603
106
8
0
323,233
1
L
Bakasura
6,891
492
84
6
0
296,381
3
L
Zhong Kui
7,213
515
88
6
0
257,681
2
W
Cernunnos
7,993
571
111
8
0
256,084
0
W
Tyr
7,227
516
23
2
0
339,191
4
L
Achilles
6,602
472
51
4
0
243,525
3
W
Ymir
9,473
677
130
9
0
251,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role