Player Matchup

Hou Yi
Hou Yi
AlejandroAFK
Hou Yi
Level 129
God Stats
6W - 6L
1,295 SR
Queue Stats
212W - 207L
1,627 Elo+
Solo
Nike
Nike
LineaYverso
Nike
Level 160
God Stats
4W - 4L
1,530 SR
Queue Stats
157W - 132L
1,705 Elo+
Solo
Baron Samedi
Baron Samedi
kadlock
Baron Samedi
Level 157
God Stats
8W - 5L
1,892 SR
Queue Stats
178W - 92L
1,812 Elo+
Solo
Team Averages
Level 149
1,573 SR
1,715 Elo+

VS

Team Averages
Level 65
1,530 SR
1,480 Elo+
Artio
Artio
Ignorada
Artio
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,480 Elo+
Party 1
Freya
Freya
Kotoamatstukami
Freya
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,480 Elo+
Party 1
Ullr
Ullr
LilLairo
Ullr
Level 125
God Stats
0W - 1L
1,589 SR
Queue Stats
5W - 8L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
8 / 0 / 6
8,720
872
10,321
6,196
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 13
7,818
782
11,931
12,182
10,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
kadlock
Baron Samedi
13
5 / 0 / 9
9,215
922
14,681
8,438
5,271
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ignorada
Artio
9
1 / 5 / 0
6,876
688
2,126
16,702
16,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 9 / 1
5,942
594
2,428
14,220
5,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
10
0 / 2 / 1
6,086
609
5,786
11,037
4,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
16
Kills
1
1
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
8
0
6
11
L
Artio
Ignorada
Artio
1
5
0
0.2
L
0
9
1
0.06
L
Ullr
0
2
1
0.25
W
3
1
13
9.5
W
Baron Samedi
kadlock
Baron Samedi
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,933
Damage
10,340
26,816
Taken
41,959
18,478
Mitigated
26,714
15,852
Healing
2,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
10,321
3,782
0
2,559
6,196
3,044
797
1,116
5,080
0
38,403
L
Artio
Ignorada
Artio
2,126
372
620
1,297
16,702
16,144
0
5,803
10,708
5,004
0
L
2,428
898
0
716
14,220
5,975
0
4,752
9,191
10,472
0
L
Ullr
5,786
1,583
0
300
11,037
4,595
0
4,415
6,386
0
20,400
W
11,931
1,121
0
2,770
12,182
10,163
405
2,705
9,477
1,560
25,069
W
Baron Samedi
kadlock
Baron Samedi
14,681
2,656
3,678
6,845
8,438
5,271
781
1,482
6,053
28,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,753
Gold Earned
18,904
109
Minions Killed
61
9
Camps Cleared
0
595,395
Distance Traveled
484,753
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,720
872
61
6
5
181,837
2
L
Artio
6,876
688
4
0
0
162,807
4
L
Freya
5,942
594
17
2
0
148,393
1
L
Ullr
6,086
609
40
4
0
173,553
2
W
Nike
7,818
782
25
3
3
210,075
2
W
Baron Samedi
9,215
922
23
2
1
203,483
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role