Player Matchup

Chiron
Chiron
MichelTrent
Chiron
Level 144
God Stats
4W - 1L
1,755 SR
Queue Stats
191W - 216L
1,421 Elo+
Party 3
Sylvanus
Sylvanus
RasCali
Sylvanus
Level 70
God Stats
15W - 8L
1,513 SR
Queue Stats
311W - 323L
1,393 Elo+
Solo
Nemesis
Nemesis
elbrujo159
Nemesis
Level 127
God Stats
2W - 6L
1,251 SR
Queue Stats
344W - 376L
1,512 Elo+
Party 3
He Bo
He Bo
rampalm
He Bo
Level 157
God Stats
1W - 1L
1,130 SR
Queue Stats
56W - 76L
1,461 Elo+
Party 3
Cliodhna
Cliodhna
xXLlerald23Xx
Cliodhna
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Team Averages
Level 126
1,430 SR
1,458 Elo+

VS

Team Averages
Level 54
1,532 SR
1,381 Elo+
Hades
Hades
CELERYGANG
Hades
Level 68
God Stats
41W - 58L
1,355 SR
Queue Stats
243W - 299L
1,334 Elo+
Party 1
Artemis
Artemis
RNs丶BZ
Artemis
Level 53
God Stats
37W - 26L
1,520 SR
Queue Stats
103W - 111L
1,469 Elo+
Party 2
Sun Wukong
Sun Wukong
cahayazon
Sun Wukong
Level 82
God Stats
12W - 10L
1,563 SR
Queue Stats
177W - 236L
1,353 Elo+
Party 1
Ne Zha
Ne Zha
theycallmemolol
Ne Zha
Level 29
God Stats
7W - 5L
1,674 SR
Queue Stats
151W - 208L
1,268 Elo+
Party 1
Ymir
Ymir
狗子222
Ymir
Level 38
God Stats
42W - 31L
1,547 SR
Queue Stats
86W - 91L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
2 / 0 / 5
7,022
540
6,137
6,800
2,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
RasCali
Sylvanus
10
1 / 1 / 7
6,775
521
7,497
13,218
7,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
elbrujo159
Nemesis
12
0 / 2 / 0
7,025
540
5,366
9,406
4,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
rampalm
He Bo
12
4 / 1 / 1
6,993
538
7,747
5,914
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cliodhna
xXLlerald23Xx
Cliodhna
12
4 / 1 / 3
7,028
541
4,678
8,790
3,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
10
0 / 2 / 0
5,800
446
2,747
10,371
4,544
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
RNs丶BZ
Artemis
10
0 / 3 / 2
5,863
451
8,967
8,723
2,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
cahayazon
Sun Wukong
12
3 / 0 / 0
7,458
574
6,831
10,799
6,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 1
5,462
420
3,858
8,450
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
10
2 / 3 / 0
6,197
477
4,666
11,149
7,141
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
11
Kills
5
5
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hades
0
2
0
0
W
Chiron
2
0
5
4.5
L
Artemis
RNs丶BZ
Artemis
0
3
2
0.33
W
Sylvanus
RasCali
Sylvanus
1
1
7
4.5
L
Sun Wukong
cahayazon
Sun Wukong
3
0
0
3
W
Nemesis
elbrujo159
Nemesis
0
2
0
0
W
He Bo
rampalm
He Bo
4
1
1
4.5
L
0
3
1
0.17
W
Cliodhna
xXLlerald23Xx
Cliodhna
4
1
3
5.5
L
Ymir
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,425
Damage
27,069
44,128
Taken
49,492
18,999
Mitigated
24,629
13,132
Healing
14,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
2,747
611
180
3,476
10,371
4,544
0
5,331
4,842
38,079
0
W
Chiron
6,137
2,784
786
2,752
6,800
2,138
723
1,350
5,450
38
50,365
L
Artemis
RNs丶BZ
Artemis
8,967
4,162
0
1,937
8,723
2,931
106
2,017
6,706
0
47,406
W
Sylvanus
RasCali
Sylvanus
7,497
1,407
2,416
4,606
13,218
7,169
28
2,963
10,255
25,533
0
L
Sun Wukong
cahayazon
Sun Wukong
6,831
1,256
0
6,072
10,799
6,882
0
739
10,060
0
52,210
W
Nemesis
elbrujo159
Nemesis
5,366
1,556
0
1,347
9,406
4,121
1,211
0
9,406
0
54,070
W
He Bo
rampalm
He Bo
7,747
959
0
475
5,914
1,990
666
1,407
4,507
49,334
0
L
3,858
1,036
320
1,327
8,450
3,131
0
3,098
5,183
0
31,519
W
Cliodhna
xXLlerald23Xx
Cliodhna
4,678
572
0
750
8,790
3,581
411
1,693
7,097
0
44,043
L
Ymir
4,666
1,376
382
685
11,149
7,141
0
3,109
7,419
22,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,843
Gold Earned
30,780
383
Minions Killed
321
0
Camps Cleared
0
1,218,154
Distance Traveled
1,212,807
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,800
446
67
5
0
241,719
0
W
Chiron
7,022
540
93
7
0
244,008
4
L
Artemis
5,863
451
76
6
0
221,259
0
W
Sylvanus
6,775
521
36
3
0
232,156
0
L
Sun Wukong
7,458
574
95
7
0
240,289
0
W
Nemesis
7,025
540
97
7
0
263,051
2
W
He Bo
6,993
538
80
6
0
224,257
0
L
Ne Zha
5,462
420
52
4
0
274,343
0
W
Cliodhna
7,028
541
77
6
0
254,682
1
L
Ymir
6,197
477
31
2
0
235,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role