Player Matchup

Hera
Hera
 
Hera
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Arkosia
Baron Samedi
Level 147
God Stats
1W - 1L
1,364 SR
Queue Stats
32W - 41L
1,484 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tite192
Ah Muzen Cab
Level 16
God Stats
1W - 0L
1,893 SR
Queue Stats
1W - 2L
1,314 Elo+
Solo
Nemesis
Nemesis
boysee
Nemesis
Level 155
God Stats
3W - 5L
1,188 SR
Queue Stats
129W - 127L
1,517 Elo+
Solo
Fenrir
Fenrir
limonvk
Fenrir
Level 138
God Stats
3W - 4L
1,459 SR
Queue Stats
47W - 44L
1,520 Elo+
Party 1
Team Averages
Level 120
1,481 SR
1,467 Elo+

VS

Team Averages
Level 109
1,439 SR
1,508 Elo+
Ne Zha
Ne Zha
Geografx
Ne Zha
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
362W - 380L
1,503 Elo+
Solo
Rama
Rama
Loutrepowa
Rama
Level 124
God Stats
20W - 29L
1,390 SR
Queue Stats
199W - 203L
1,514 Elo+
Solo
Chang'e
Chang'e
MBatNRW
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Metroplexus
Cu Chulainn
Level 158
God Stats
0W - 1L
1,302 SR
Queue Stats
53W - 58L
1,516 Elo+
Solo
Anubis
Anubis
kattilatt
Anubis
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
125W - 130L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
4 / 1 / 7
12,456
733
21,826
10,814
5,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Arkosia
Baron Samedi
19
3 / 3 / 5
12,355
727
13,447
12,880
6,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ah Muzen Cab
Tite192
Ah Muzen Cab
20
4 / 1 / 8
13,719
807
24,708
16,607
8,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
boysee
Nemesis
19
2 / 0 / 8
12,226
719
12,908
17,474
15,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Fenrir
limonvk
Fenrir
19
5 / 6 / 9
12,675
746
11,628
25,420
25,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Geografx
Ne Zha
18
1 / 2 / 9
10,965
645
21,623
21,599
25,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

19
5 / 4 / 4
11,872
698
13,397
19,770
8,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
MBatNRW
Chang'e
16
0 / 5 / 4
9,806
577
1,928
18,320
10,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Metroplexus
Cu Chulainn
18
3 / 2 / 6
11,058
650
10,565
18,988
19,652
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Anubis
kattilatt
Anubis
18
2 / 5 / 6
11,413
671
15,260
18,614
11,024
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
40
18
Kills
11
11
Deaths
18
37
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
1
7
7.5
W
Baron Samedi
Arkosia
Baron Samedi
3
3
5
1.83
L
Ne Zha
Geografx
Ne Zha
1
2
9
2.75
L
5
4
4
1.75
L
Chang'e
MBatNRW
Chang'e
0
5
4
0.4
L
Cu Chulainn
Metroplexus
Cu Chulainn
3
2
6
3
W
Ah Muzen Cab
Tite192
Ah Muzen Cab
4
1
8
8
W
Nemesis
boysee
Nemesis
2
0
8
6
L
Anubis
kattilatt
Anubis
2
5
6
1
W
Fenrir
limonvk
Fenrir
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,517
Damage
62,773
83,195
Taken
97,291
61,358
Mitigated
74,852
23,922
Healing
16,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
21,826
5,498
0
2,086
10,814
5,079
1,070
396
10,418
63,570
0
W
Baron Samedi
Arkosia
Baron Samedi
13,447
1,384
1,442
2,793
12,880
6,757
1,838
3,069
9,811
40,997
0
L
Ne Zha
Geografx
Ne Zha
21,623
3,585
0
5,192
21,599
25,346
0
9,547
12,052
517
53,106
L
13,397
8,049
0
3,096
19,770
8,161
0
7,480
12,290
0
56,778
L
Chang'e
MBatNRW
Chang'e
1,928
756
1,546
1,582
18,320
10,669
0
6,887
11,433
11,174
0
L
Cu Chulainn
Metroplexus
Cu Chulainn
10,565
970
0
1,240
18,988
19,652
0
5,651
13,337
96
24,115
W
Ah Muzen Cab
Tite192
Ah Muzen Cab
24,708
6,829
0
5,591
16,607
8,811
7,745
3,664
12,943
0
97,121
W
Nemesis
boysee
Nemesis
12,908
4,566
0
10,837
17,474
15,382
671
3,330
14,144
44
35,788
L
Anubis
kattilatt
Anubis
15,260
1,327
0
4,163
18,614
11,024
0
5,750
12,864
70,946
0
W
Fenrir
limonvk
Fenrir
11,628
2,339
0
1,173
25,420
25,329
677
7,255
18,165
0
31,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,431
Gold Earned
55,114
378
Minions Killed
323
0
Camps Cleared
0
1,855,759
Distance Traveled
1,452,502
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,456
733
66
4
0
374,384
2
W
Baron Samedi
12,355
727
68
4
0
320,280
0
L
Ne Zha
10,965
645
54
3
0
360,165
0
L
Rama
11,872
698
112
7
0
285,320
4
L
Chang'e
9,806
577
17
1
0
210,758
0
L
Cu Chulainn
11,058
650
30
2
0
347,918
1
W
Ah Muzen Cab
13,719
807
154
9
0
391,764
1
W
Nemesis
12,226
719
54
3
0
385,598
2
L
Anubis
11,413
671
110
6
0
248,341
2
W
Fenrir
12,675
746
36
2
0
383,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role