Player Matchup

Ah Muzen Cab
Ah Muzen Cab
PaybackForLife
Ah Muzen Cab
Level 143
God Stats
7W - 12L
1,454 SR
Queue Stats
212W - 189L
1,602 Elo+
Solo
Kukulkan
Kukulkan
Rematrix
Kukulkan
Level 157
God Stats
2W - 1L
1,484 SR
Queue Stats
87W - 30L
1,733 Elo+
Party 1
King Arthur
King Arthur
TRYHARDSAREGAY
King Arthur
Level 66
God Stats
5W - 0L
1,963 SR
Queue Stats
27W - 11L
1,705 Elo+
Party 1
Team Averages
Level 122
1,634 SR
1,680 Elo+

VS

Team Averages
Level 130
1,472 SR
1,582 Elo+
Shiva
Shiva
Akziel
Shiva
Level 81
God Stats
6W - 3L
1,593 SR
Queue Stats
117W - 80L
1,576 Elo+
Party 2
Sun Wukong
Sun Wukong
Gremis
Sun Wukong
Level 154
God Stats
2W - 3L
1,564 SR
Queue Stats
101W - 68L
1,607 Elo+
Party 2
Discordia
Discordia
Wampi
Discordia
Level 156
God Stats
0W - 3L
1,258 SR
Queue Stats
115W - 80L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
PaybackForLife
Ah Muzen Cab
20
9 / 7 / 5
16,138
734
30,314
24,513
12,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Rematrix
Kukulkan
20
8 / 7 / 5
16,540
752
26,075
21,111
10,168
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
TRYHARDSAREGAY
King Arthur
19
1 / 4 / 13
14,887
677
11,397
22,594
25,354
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Akziel
Shiva
17
1 / 4 / 9
14,441
656
6,689
26,775
32,298
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
Gremis
Sun Wukong
20
11 / 8 / 4
16,801
764
28,605
38,756
37,425
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
Wampi
Discordia
19
6 / 6 / 5
14,844
675
23,237
18,570
8,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
18
Kills
18
18
Deaths
18
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Shiva
Akziel
Shiva
1
4
9
1.38
L
Sun Wukong
Gremis
Sun Wukong
11
8
4
1.63
W
Ah Muzen Cab
PaybackForLife
Ah Muzen Cab
9
7
5
1.64
W
Kukulkan
Rematrix
Kukulkan
8
7
5
1.5
W
King Arthur
TRYHARDSAREGAY
King Arthur
1
4
13
1.88
L
Discordia
Wampi
Discordia
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,786
Damage
58,531
68,218
Taken
84,101
48,454
Mitigated
78,320
14,359
Healing
18,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Akziel
Shiva
6,689
1,395
1,602
4,495
26,775
32,298
149
8,242
18,533
0
28,146
L
Sun Wukong
Gremis
Sun Wukong
28,605
7,066
0
10,865
38,756
37,425
152
10,441
28,315
0
73,681
W
Ah Muzen Cab
PaybackForLife
Ah Muzen Cab
30,314
13,991
0
5,901
24,513
12,932
2,792
8,045
15,854
0
73,026
W
Kukulkan
Rematrix
Kukulkan
26,075
2,082
0
3,329
21,111
10,168
0
6,552
14,149
88,119
0
W
King Arthur
TRYHARDSAREGAY
King Arthur
11,397
1,143
0
5,129
22,594
25,354
173
7,732
14,483
0
37,363
L
Discordia
Wampi
Discordia
23,237
2,065
0
1,438
18,570
8,597
596
7,874
10,696
78,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,565
Gold Earned
46,086
236
Minions Killed
251
10
Camps Cleared
9
1,063,915
Distance Traveled
1,054,000
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
14,441
656
33
2
2
327,232
6
L
Sun Wukong
16,801
764
116
5
3
377,336
5
W
Ah Muzen Cab
16,138
734
85
4
4
353,831
3
W
Kukulkan
16,540
752
103
5
5
370,581
8
W
King Arthur
14,887
677
48
2
1
339,503
1
L
Discordia
14,844
675
102
5
4
349,432
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role