Player Matchup

Neith
Neith
G0RUND3RW00D
Neith
Level 78
God Stats
11W - 18L
1,416 SR
Queue Stats
272W - 271L
1,462 Elo+
Solo
Hades
Hades
Sinacore
Hades
Level 104
God Stats
3W - 3L
1,406 SR
Queue Stats
206W - 174L
1,508 Elo+
Party 1
Awilix
Awilix
Toki on Tabs
Awilix
Level 71
God Stats
3W - 9L
1,238 SR
Queue Stats
61W - 63L
1,438 Elo+
Solo
Atlas
Atlas
TyniTimm
Atlas
Level 88
God Stats
33W - 21L
1,639 SR
Queue Stats
44W - 32L
1,590 Elo+
Party 1
Nu Wa
Nu Wa
valhalska
Nu Wa
Level 63
God Stats
6W - 1L
1,531 SR
Queue Stats
248W - 209L
1,510 Elo+
Party 1
Team Averages
Level 81
1,446 SR
1,501 Elo+

VS

Team Averages
Level 121
1,474 SR
1,516 Elo+
Neith
Neith
ProBluefeniX
Neith
Level 121
God Stats
23W - 21L
1,643 SR
Queue Stats
109W - 95L
1,552 Elo+
Party 2
Mercury
Mercury
Ttato Flores 33
Mercury
Level 149
God Stats
0W - 2L
1,327 SR
Queue Stats
127W - 119L
1,567 Elo+
Party 2
Janus
Janus
eliminates
Janus
Level 138
God Stats
10W - 16L
1,402 SR
Queue Stats
335W - 324L
1,484 Elo+
Solo
Aphrodite
Aphrodite
ogYungCloud
Aphrodite
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
351W - 372L
1,424 Elo+
Solo
Cthulhu
Cthulhu
psybernetik
Cthulhu
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 23L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,254
525
4,186
4,975
2,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
Sinacore
Hades
11
6 / 0 / 1
6,468
647
5,755
4,176
2,147
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
9
2 / 1 / 1
5,160
516
2,279
5,755
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
TyniTimm
Atlas
8
0 / 0 / 4
5,379
538
2,466
5,704
3,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
valhalska
Nu Wa
9
1 / 2 / 3
5,142
514
3,994
4,656
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,925
493
2,318
3,311
986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 1 / 0
5,447
545
2,169
6,861
2,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Janus
9
2 / 2 / 2
5,523
552
4,802
5,998
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
ogYungCloud
Aphrodite
6
0 / 6 / 0
4,052
405
761
6,219
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
psybernetik
Cthulhu
7
0 / 1 / 1
4,746
475
3,749
7,041
4,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
10
Kills
5
5
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
1
0
1
1.5
W
Hades
Sinacore
Hades
6
0
1
6.5
W
Awilix
2
1
1
2.5
L
2
1
0
2
W
Atlas
TyniTimm
Atlas
0
0
4
2
L
Janus
2
2
2
1.5
L
Aphrodite
ogYungCloud
Aphrodite
0
6
0
0
L
Cthulhu
psybernetik
Cthulhu
0
1
1
0.5
W
Nu Wa
valhalska
Nu Wa
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,680
Damage
13,799
25,266
Taken
29,430
11,422
Mitigated
12,430
11,416
Healing
8,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,186
1,578
0
1,873
4,975
2,102
0
1,889
3,086
0
38,952
L
2,318
580
0
1,158
3,311
986
0
595
2,716
0
33,101
W
Hades
Sinacore
Hades
5,755
1,447
0
3,448
4,176
2,147
144
931
3,245
40,686
0
W
Awilix
2,279
873
0
2,446
5,755
1,988
0
1,249
4,506
0
21,113
L
2,169
1,480
0
3,080
6,861
2,332
0
1,085
5,776
0
29,917
W
Atlas
TyniTimm
Atlas
2,466
1,078
0
2,899
5,704
3,255
0
2,296
3,408
13,174
0
L
Janus
4,802
334
99
1,421
5,998
2,185
0
2,232
3,766
34,300
0
L
Aphrodite
ogYungCloud
Aphrodite
761
95
142
463
6,219
2,623
0
5,292
927
10,316
0
L
Cthulhu
psybernetik
Cthulhu
3,749
395
207
1,577
7,041
4,304
0
3,011
4,030
20,659
0
W
Nu Wa
valhalska
Nu Wa
3,994
1,020
0
750
4,656
1,930
0
2,947
1,709
28,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,403
Gold Earned
24,693
248
Minions Killed
243
0
Camps Cleared
0
941,186
Distance Traveled
942,370
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,254
525
72
7
0
164,409
2
L
Neith
4,925
493
71
7
0
180,114
1
W
Hades
6,468
647
73
7
0
174,583
2
W
Awilix
5,160
516
47
5
0
226,108
3
L
Mercury
5,447
545
69
7
0
227,724
0
W
Atlas
5,379
538
17
2
0
194,372
4
L
Janus
5,523
552
60
6
0
201,096
2
L
Aphrodite
4,052
405
19
2
0
139,524
0
L
Cthulhu
4,746
475
24
2
0
193,912
2
W
Nu Wa
5,142
514
39
4
0
181,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role