Player Matchup

Zeus
Zeus
I-_-ISkuudI-_-I
Zeus
Level 87
God Stats
2W - 2L
1,815 SR
Queue Stats
8W - 10L
1,425 Elo+
Party 2
Danzaburou
Danzaburou
Is-so-easy_4_me
Danzaburou
Level 51
God Stats
3W - 3L
1,486 SR
Queue Stats
6W - 8L
1,377 Elo+
Party 2
Horus
Horus
i92iTT_QuyTo
Horus
Level 92
God Stats
4W - 1L
1,589 SR
Queue Stats
49W - 29L
1,622 Elo+
Party 2
Team Averages
Level 77
1,630 SR
1,474 Elo+

VS

Team Averages
Level 87
1,573 SR
1,530 Elo+
Ganesha
Ganesha
 
Ganesha
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Adrinhunter
Amaterasu
Level 87
God Stats
16W - 14L
1,598 SR
Queue Stats
273W - 215L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
Angeliosis
Gilgamesh
Level 73
God Stats
19W - 15L
1,621 SR
Queue Stats
118W - 84L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 6
9,019
752
17,877
7,881
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Is-so-easy_4_me
Danzaburou
14
5 / 2 / 6
9,670
806
10,305
11,242
4,866
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 2 / 9
10,478
873
9,732
14,496
14,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 6 / 9
7,500
625
4,948
15,161
14,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Adrinhunter
Amaterasu
13
6 / 5 / 3
8,963
747
11,542
15,773
14,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Angeliosis
Gilgamesh
12
3 / 3 / 6
9,407
784
9,585
13,704
12,407
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
14
Kills
9
9
Deaths
14
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
6
9
0.75
L
Amaterasu
Adrinhunter
Amaterasu
6
5
3
1.5
L
Gilgamesh
Angeliosis
Gilgamesh
3
3
6
2
W
4
5
6
1.4
W
Danzaburou
Is-so-easy_4_me
Danzaburou
5
2
6
4
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,914
Damage
26,075
33,619
Taken
44,638
22,437
Mitigated
42,089
13,459
Healing
6,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,948
679
0
596
15,161
14,764
0
6,625
8,156
11,856
0
L
Amaterasu
Adrinhunter
Amaterasu
11,542
5,202
0
2,476
15,773
14,918
0
4,762
10,703
0
28,639
L
Gilgamesh
Angeliosis
Gilgamesh
9,585
3,348
1,751
1,582
13,704
12,407
0
5,580
7,744
0
18,267
W
17,877
2,804
0
635
7,881
2,712
315
1,257
6,624
36,664
0
W
Danzaburou
Is-so-easy_4_me
Danzaburou
10,305
5,074
97
2,005
11,242
4,866
942
1,300
9,942
0
30,782
W
9,732
5,010
2,430
8,292
14,496
14,859
249
2,866
11,630
0
24,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,167
Gold Earned
25,870
119
Minions Killed
72
8
Camps Cleared
1
644,530
Distance Traveled
633,284
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,500
625
3
0
0
189,244
0
L
Amaterasu
8,963
747
52
4
1
228,666
5
L
Gilgamesh
9,407
784
17
1
0
215,374
0
W
Zeus
9,019
752
55
5
3
186,623
0
W
Danzaburou
9,670
806
37
3
3
214,728
3
W
Horus
10,478
873
27
2
2
243,179
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role