Player Matchup

King Arthur
King Arthur
Bossfeller
King Arthur
Level 89
God Stats
21W - 33L
1,394 SR
Queue Stats
213W - 376L
1,385 Elo+
Party 2
Rama
Rama
Cagemaster1000
Rama
Level 109
God Stats
22W - 29L
1,423 SR
Queue Stats
398W - 624L
1,360 Elo+
Party 2
Olorun
Olorun
monkeyemperor15
Olorun
Level 59
God Stats
1W - 7L
1,211 SR
Queue Stats
37W - 103L
1,293 Elo+
Party 2
Team Averages
Level 86
1,343 SR
1,346 Elo+

VS

Team Averages
Level 108
1,583 SR
1,380 Elo+
Vulcan
Vulcan
 
Vulcan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Son Fearing
Sun Wukong
Level 127
God Stats
2W - 8L
1,537 SR
Queue Stats
23W - 36L
1,329 Elo+
Party 1
Charybdis
Charybdis
mireiaperez2011
Charybdis
Level 49
God Stats
0W - 1L
1,713 SR
Queue Stats
0W - 2L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bossfeller
King Arthur
15
6 / 1 / 3
10,770
718
14,923
16,562
15,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 0 / 3
10,099
673
8,940
12,106
5,121
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
1 / 1 / 7
10,378
692
10,172
14,871
7,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
0 / 5 / 2
9,261
617
13,765
12,089
6,128
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Son Fearing
Sun Wukong
14
2 / 2 / 0
9,383
626
13,888
17,049
14,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
mireiaperez2011
Charybdis
12
0 / 3 / 0
8,290
553
3,887
10,954
4,817
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
10
Kills
2
2
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
5
2
0.2
W
King Arthur
Bossfeller
King Arthur
6
1
3
7.5
W
3
0
3
4.5
L
Sun Wukong
Son Fearing
Sun Wukong
2
2
0
1
L
Charybdis
mireiaperez2011
Charybdis
0
3
0
0
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,035
Damage
31,540
43,539
Taken
40,092
28,821
Mitigated
25,360
20,587
Healing
8,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
13,765
6,028
0
250
12,089
6,128
0
2,376
9,713
44,952
0
W
King Arthur
Bossfeller
King Arthur
14,923
452
572
4,824
16,562
15,918
0
4,654
11,908
0
33,177
W
8,940
7,233
0
5,079
12,106
5,121
2,024
4,181
7,925
0
54,628
L
Sun Wukong
Son Fearing
Sun Wukong
13,888
2,576
258
6,338
17,049
14,415
0
4,182
12,867
0
34,945
L
Charybdis
mireiaperez2011
Charybdis
3,887
1,477
0
1,663
10,954
4,817
636
3,303
7,651
0
16,001
W
10,172
3,188
1,218
8,894
14,871
7,782
988
5,353
9,518
40,149
3,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,247
Gold Earned
26,934
187
Minions Killed
125
5
Camps Cleared
5
786,775
Distance Traveled
734,982
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,261
617
56
4
4
275,649
0
W
King Arthur
10,770
718
36
2
0
270,809
1
W
Rama
10,099
673
87
6
4
261,424
1
L
Sun Wukong
9,383
626
25
2
1
267,679
2
L
Charybdis
8,290
553
44
3
0
191,654
1
W
Olorun
10,378
692
64
4
1
254,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role