Player Matchup

Gilgamesh
Gilgamesh
I-_-ISkuudI-_-I
Gilgamesh
Level 87
God Stats
0W - 3L
1,215 SR
Queue Stats
174W - 176L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
Is-so-easy_4_me
Danzaburou
Level 51
God Stats
16W - 14L
1,505 SR
Queue Stats
60W - 52L
1,434 Elo+
Party 1
Vulcan
Vulcan
SilentMafyozo
Vulcan
Level 69
God Stats
27W - 31L
1,482 SR
Queue Stats
324W - 363L
1,373 Elo+
Party 2
Geb
Geb
i92iTT_QuyTo
Geb
Level 92
God Stats
5W - 2L
1,590 SR
Queue Stats
120W - 121L
1,488 Elo+
Party 1
Hun Batz
Hun Batz
unnamedpig
Hun Batz
Level 99
God Stats
0W - 4L
1,308 SR
Queue Stats
478W - 553L
1,455 Elo+
Party 2
Team Averages
Level 80
1,420 SR
1,444 Elo+

VS

Team Averages
Level 106
1,480 SR
1,485 Elo+
Nemesis
Nemesis
 
Nemesis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Elwan72
Cu Chulainn
Level 106
God Stats
22W - 15L
1,615 SR
Queue Stats
386W - 392L
1,477 Elo+
Solo
Neith
Neith
GolDen GhoSt165
Neith
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
273W - 286L
1,423 Elo+
Solo
Chronos
Chronos
Sbaatk
Chronos
Level 100
God Stats
5W - 6L
1,302 SR
Queue Stats
232W - 249L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
SoulSynergist
Baron Samedi
Level 93
God Stats
1W - 0L
1,483 SR
Queue Stats
17W - 15L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I-_-ISkuudI-_-I
Gilgamesh
15
1 / 4 / 0
8,609
430
8,933
17,231
19,852
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Is-so-easy_4_me
Danzaburou
11
3 / 3 / 0
8,198
410
7,226
11,712
4,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 1
8,131
407
11,271
10,744
5,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 2
7,851
393
9,337
17,629
19,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
unnamedpig
Hun Batz
14
1 / 6 / 2
8,476
424
8,291
19,430
8,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
7 / 2 / 2
10,104
505
7,402
14,790
6,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
Elwan72
Cu Chulainn
18
4 / 1 / 2
11,671
584
17,113
17,499
22,443
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
1 / 2 / 5
10,090
505
10,987
10,446
5,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Sbaatk
Chronos
16
4 / 0 / 6
10,107
505
14,404
17,188
9,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
SoulSynergist
Baron Samedi
13
0 / 0 / 9
9,254
463
7,559
13,139
18,179
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
16
16
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
2
2
4
W
Cu Chulainn
Elwan72
Cu Chulainn
4
1
2
5
W
1
2
5
1.75
L
Gilgamesh
I-_-ISkuudI-_-I
Gilgamesh
1
4
0
0.25
L
Danzaburou
Is-so-easy_4_me
Danzaburou
3
3
0
1
W
Chronos
Sbaatk
Chronos
4
0
6
7
L
0
3
1
0.17
W
Baron Samedi
SoulSynergist
Baron Samedi
0
0
9
4.5
L
0
0
2
1
L
Hun Batz
unnamedpig
Hun Batz
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,058
Damage
57,465
76,746
Taken
73,062
58,014
Mitigated
62,086
19,920
Healing
26,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,402
3,217
0
2,655
14,790
6,766
212
2,358
12,336
0
75,063
W
Cu Chulainn
Elwan72
Cu Chulainn
17,113
3,011
0
2,409
17,499
22,443
187
3,371
14,034
435
106,036
W
10,987
3,984
0
5,096
10,446
5,495
294
2,532
7,904
0
102,846
L
Gilgamesh
I-_-ISkuudI-_-I
Gilgamesh
8,933
2,888
0
922
17,231
19,852
1,184
1,674
15,557
0
57,484
L
Danzaburou
Is-so-easy_4_me
Danzaburou
7,226
3,155
340
3,457
11,712
4,571
708
3,221
8,491
0
51,177
W
Chronos
Sbaatk
Chronos
14,404
6,500
0
8,307
17,188
9,203
99
6,672
10,144
77,072
7,445
L
11,271
3,705
0
2,188
10,744
5,251
0
5,256
5,488
57,422
0
W
Baron Samedi
SoulSynergist
Baron Samedi
7,559
1,086
2,352
5,802
13,139
18,179
263
4,798
8,036
31,025
0
L
9,337
1,680
571
7,492
17,629
19,394
308
5,789
11,840
28,712
0
L
Hun Batz
unnamedpig
Hun Batz
8,291
2,586
0
4,950
19,430
8,946
0
4,574
14,856
0
64,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,265
Gold Earned
51,226
401
Minions Killed
629
0
Camps Cleared
0
1,863,282
Distance Traveled
1,808,831
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,104
505
118
6
0
342,496
1
W
Cu Chulainn
11,671
584
188
9
0
364,679
1
W
Neith
10,090
505
158
8
0
338,860
7
L
Gilgamesh
8,609
430
113
6
0
341,300
1
L
Danzaburou
8,198
410
75
4
0
329,528
1
W
Chronos
10,107
505
133
7
0
381,172
3
L
Vulcan
8,131
407
99
5
0
394,702
5
W
Baron Samedi
9,254
463
32
2
0
381,624
9
L
Geb
7,851
393
27
1
0
413,186
7
L
Hun Batz
8,476
424
87
4
0
384,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role