Player Matchup

King Arthur
King Arthur
BabyBoyDenki
King Arthur
Level 112
God Stats
10W - 14L
1,156 SR
Queue Stats
221W - 289L
1,429 Elo+
Party 1
Zhong Kui
Zhong Kui
Davemuziek
Zhong Kui
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 38L
1,314 Elo+
Solo
Neith
Neith
Mooseboiiiiii
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 19L
1,310 Elo+
Party 1
Team Averages
Level 50
1,385 SR
1,351 Elo+

VS

Team Averages
Level 66
1,598 SR
1,288 Elo+
Sol
Sol
VayneSolice
Sol
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,121 Elo+
Solo
Izanami
Izanami
Zorachy
Izanami
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,225 Elo+
Party 2
Bellona
Bellona
xFurite
Bellona
Level 108
God Stats
2W - 0L
1,794 SR
Queue Stats
23W - 22L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BabyBoyDenki
King Arthur
11
0 / 2 / 3
7,452
573
7,023
14,491
9,352
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Davemuziek
Zhong Kui
13
3 / 2 / 0
8,521
655
7,305
9,634
7,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 2 / 2
7,622
586
6,317
8,173
3,691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
9,621
740
10,399
9,202
3,830
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Zorachy
Izanami
12
0 / 2 / 2
8,022
617
2,715
5,026
2,199
Short Bow

Short Bow

+15%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
xFurite
Bellona
13
4 / 1 / 1
9,639
741
11,085
17,200
17,625
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
3
Kills
6
6
Deaths
3
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BabyBoyDenki
King Arthur
0
2
3
0.75
L
Zhong Kui
Davemuziek
Zhong Kui
3
2
0
1.5
L
0
2
2
0.5
W
2
0
4
4
W
Izanami
Zorachy
Izanami
0
2
2
0.5
W
Bellona
xFurite
Bellona
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,645
Damage
24,199
32,298
Taken
31,428
20,470
Mitigated
23,654
4,570
Healing
8,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BabyBoyDenki
King Arthur
7,023
148
0
2,224
14,491
9,352
0
4,343
10,148
0
24,068
L
Zhong Kui
Davemuziek
Zhong Kui
7,305
147
0
853
9,634
7,427
0
3,715
5,919
24,432
0
L
6,317
1,545
0
1,493
8,173
3,691
0
3,134
5,039
0
29,990
W
10,399
2,580
0
4,152
9,202
3,830
2,497
2,255
6,789
56,161
0
W
Izanami
Zorachy
Izanami
2,715
1,502
0
568
5,026
2,199
617
1,912
3,008
0
11,544
W
Bellona
xFurite
Bellona
11,085
2,462
240
3,488
17,200
17,625
464
3,472
13,342
0
31,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,595
Gold Earned
27,282
125
Minions Killed
130
3
Camps Cleared
8
682,313
Distance Traveled
722,797
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,452
573
29
2
2
244,387
5
L
Zhong Kui
8,521
655
45
3
1
214,024
0
L
Neith
7,622
586
51
4
0
223,902
0
W
Sol
9,621
740
77
6
6
238,189
3
W
Izanami
8,022
617
11
1
0
230,293
0
W
Bellona
9,639
741
42
3
2
254,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role