Player Matchup

King Arthur
King Arthur
Gold I
 
King Arthur
Gold I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold I
ArtrDog
Yemoja
Gold I
Level 116
God Stats
29W - 17L
1,710 SR
Queue Stats
228W - 233L
1,598 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
Deantje038_
Ah Muzen Cab
Platinum II
Level 149
God Stats
14W - 8L
1,705 SR
Queue Stats
361W - 353L
1,947 MMR
Solo
Tiamat
Tiamat
Gold I
NIOOOOO
Tiamat
Gold I
Level 103
God Stats
2W - 1L
1,305 SR
Queue Stats
141W - 124L
1,673 MMR
Solo
Hun Batz
Hun Batz
Gold I
zaviL41
Hun Batz
Gold I
Level 106
God Stats
15W - 14L
1,523 SR
Queue Stats
171W - 154L
1,693 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,549 SR
1,682 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,430 SR
1,687 MMR
Scylla
Scylla
Platinum V
Alx____________1
Scylla
Platinum V
Level 146
God Stats
1W - 5L
1,341 SR
Queue Stats
32W - 26L
1,838 MMR
Solo
Bastet
Bastet
Platinum II
Ionuts2003
Bastet
Platinum II
Level 156
God Stats
5W - 6L
1,580 SR
Queue Stats
241W - 236L
1,579 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
LeBloodz93
Tsukuyomi
Platinum III
Level 145
God Stats
1W - 4L
1,389 SR
Queue Stats
204W - 199L
1,866 MMR
Solo
Neith
Neith
Silver I
Zizanie
Neith
Silver I
Level 158
God Stats
17W - 13L
1,544 SR
Queue Stats
56W - 57L
1,651 MMR
Solo
Bacchus
Bacchus
Bronze V
armand-wl
Bacchus
Bronze V
Level 107
God Stats
1W - 2L
1,296 SR
Queue Stats
2W - 4L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
3 / 1 / 0
10,260
570
12,447
20,184
15,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
ArtrDog
Yemoja
13
0 / 0 / 5
8,460
470
2,547
8,895
7,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Deantje038_
Ah Muzen Cab
17
2 / 0 / 5
10,277
571
7,762
11,127
5,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
NIOOOOO
Tiamat
15
1 / 0 / 2
9,219
512
6,617
8,841
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
zaviL41
Hun Batz
16
8 / 0 / 3
10,395
578
9,237
15,766
6,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
UllrPoseidonKaliHera

VS

Bans
AwilixLancelotFenrirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
8,590
477
3,705
7,685
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
Ionuts2003
Bastet
11
0 / 2 / 0
7,231
402
4,747
15,645
5,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
LeBloodz93
Tsukuyomi
15
1 / 3 / 0
9,237
513
12,668
15,799
9,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Zizanie
Neith
14
0 / 4 / 0
8,266
459
4,474
7,904
3,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
armand-wl
Bacchus
10
0 / 3 / 0
7,084
394
5,263
13,402
12,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
14
Kills
1
1
Deaths
14
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
0
3
L
0
2
0
0
W
Yemoja
ArtrDog
Yemoja
0
0
5
2.5
W
Ah Muzen Cab
Deantje038_
Ah Muzen Cab
2
0
5
4.5
L
Bastet
Ionuts2003
Bastet
0
2
0
0
L
Tsukuyomi
LeBloodz93
Tsukuyomi
1
3
0
0.33
W
Tiamat
NIOOOOO
Tiamat
1
0
2
2
L
Neith
Zizanie
Neith
0
4
0
0
L
Bacchus
armand-wl
Bacchus
0
3
0
0
W
Hun Batz
zaviL41
Hun Batz
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,610
Damage
30,857
64,813
Taken
60,435
40,340
Mitigated
33,580
34,692
Healing
22,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
12,447
2,176
0
11,554
20,184
15,348
331
2,420
17,764
0
77,513
L
3,705
242
0
1,420
7,685
3,055
0
3,184
4,469
71,388
0
W
Yemoja
ArtrDog
Yemoja
2,547
951
5,077
3,026
8,895
7,711
240
2,926
5,969
15,861
0
W
Ah Muzen Cab
Deantje038_
Ah Muzen Cab
7,762
3,607
0
5,646
11,127
5,097
977
1,186
9,941
0
110,770
L
Bastet
Ionuts2003
Bastet
4,747
1,410
0
8,259
15,645
5,063
0
1,470
14,099
0
58,179
L
Tsukuyomi
LeBloodz93
Tsukuyomi
12,668
3,032
0
7,500
15,799
9,338
142
262
14,906
0
82,333
W
Tiamat
NIOOOOO
Tiamat
6,617
730
0
1,718
8,841
5,679
198
3,185
5,656
74,772
0
L
Neith
Zizanie
Neith
4,474
2,187
0
2,185
7,904
3,374
330
460
7,400
0
71,599
L
Bacchus
armand-wl
Bacchus
5,263
1,193
113
3,367
13,402
12,750
0
3,788
9,437
23,300
0
W
Hun Batz
zaviL41
Hun Batz
9,237
3,677
0
7,671
15,766
6,505
214
1,255
14,511
0
97,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,611
Gold Earned
40,408
607
Minions Killed
568
0
Camps Cleared
0
1,820,461
Distance Traveled
1,641,086
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,260
570
146
8
0
326,576
0
L
Scylla
8,590
477
137
8
0
319,312
4
W
Yemoja
8,460
470
41
2
0
362,285
7
W
Ah Muzen Cab
10,277
571
148
8
0
349,166
2
L
Bastet
7,231
402
95
5
0
371,214
8
L
Tsukuyomi
9,237
513
139
8
0
298,169
5
W
Tiamat
9,219
512
132
7
0
363,877
3
L
Neith
8,266
459
151
8
0
301,641
2
L
Bacchus
7,084
394
46
3
0
350,750
4
W
Hun Batz
10,395
578
140
8
0
418,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role