Player Matchup

Heimdallr
Heimdallr
CrAzyCaJuN1732
Heimdallr
Level 44
God Stats
4W - 2L
1,500 SR
Queue Stats
69W - 108L
1,271 Elo+
Solo
Baron Samedi
Baron Samedi
Geonautilus
Baron Samedi
Level 126
God Stats
3W - 4L
1,279 SR
Queue Stats
102W - 77L
1,524 Elo+
Solo
Chaac
Chaac
Wolf xJPx
Chaac
Level 108
God Stats
15W - 8L
1,738 SR
Queue Stats
196W - 253L
1,379 Elo+
Solo
Team Averages
Level 93
1,506 SR
1,392 Elo+

VS

Team Averages
Level 56
1,500 SR
1,374 Elo+
Mercury
Mercury
MisterMilkman
Mercury
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,483 Elo+
Party 1
Shiva
Shiva
VirginityIsLit
Shiva
Level 77
God Stats
1W - 6L
1,500 SR
Queue Stats
49W - 62L
1,442 Elo+
Solo
Ra
Ra
bmmcintyre2297
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 23L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CrAzyCaJuN1732
Heimdallr
20
7 / 3 / 9
14,120
784
19,765
18,252
10,778
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
Geonautilus
Baron Samedi
20
10 / 5 / 6
14,331
796
23,739
20,907
11,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Wolf xJPx
Chaac
9
0 / 1 / 5
9,818
545
2,607
4,561
2,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
2 / 5 / 7
11,824
657
9,458
15,902
8,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
6 / 6 / 2
12,901
717
16,584
26,258
35,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 6 / 6
11,503
639
5,341
14,910
6,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
17
Kills
9
9
Deaths
17
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CrAzyCaJuN1732
Heimdallr
7
3
9
3.83
W
Baron Samedi
Geonautilus
Baron Samedi
10
5
6
2.6
L
Mercury
2
5
7
1.1
L
6
6
2
1.17
W
Chaac
Wolf xJPx
Chaac
0
1
5
2.5
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,111
Damage
31,383
43,720
Taken
57,070
25,181
Mitigated
50,508
18,829
Healing
7,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CrAzyCaJuN1732
Heimdallr
19,765
9,437
170
6,785
18,252
10,778
1,585
3,184
15,068
0
63,712
W
Baron Samedi
Geonautilus
Baron Samedi
23,739
1,514
1,772
8,116
20,907
11,776
488
2,422
18,485
61,470
0
L
Mercury
9,458
2,920
827
1,499
15,902
8,465
602
7,596
8,247
0
45,663
L
16,584
1,807
75
4,359
26,258
35,326
201
8,768
17,288
566
37,152
W
Chaac
Wolf xJPx
Chaac
2,607
260
90
1,896
4,561
2,627
82
818
3,743
0
11,990
L
5,341
1,103
288
72
14,910
6,717
770
7,628
7,203
39,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,269
Gold Earned
36,228
169
Minions Killed
175
6
Camps Cleared
6
721,835
Distance Traveled
1,002,350
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,120
784
82
5
3
294,508
1
W
Baron Samedi
14,331
796
69
4
1
295,540
4
L
Mercury
11,824
657
58
3
4
363,013
2
L
Shiva
12,901
717
37
2
2
353,097
0
W
Chaac
9,818
545
18
1
2
131,787
0
L
Ra
11,503
639
80
4
0
286,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role