Player Matchup

Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Papalazz
Mercury
Level 79
God Stats
12W - 12L
1,442 SR
Queue Stats
172W - 152L
1,423 Elo+
Solo
Cu Chulainn
Cu Chulainn
Stainz2004
Cu Chulainn
Level 89
God Stats
17W - 7L
1,847 SR
Queue Stats
138W - 101L
1,482 Elo+
Solo
Team Averages
Level 100
1,558 SR
1,481 Elo+

VS

Team Averages
Level 101
1,618 SR
1,540 Elo+
Set
Set
GetTheDiamonds
Set
Level 129
God Stats
2W - 7L
1,314 SR
Queue Stats
226W - 246L
1,461 Elo+
Solo
King Arthur
King Arthur
GyroDisk
King Arthur
Level 69
God Stats
5W - 6L
1,795 SR
Queue Stats
34W - 36L
1,817 Elo+
Solo
Hera
Hera
durrantte
Hera
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 44L
1,372 Elo+
Solo
Khepri
Khepri
kegelbane
Khepri
Level 154
God Stats
23W - 14L
1,675 SR
Queue Stats
133W - 128L
1,536 Elo+
Solo
Neith
Neith
tocalyja
Neith
Level 86
God Stats
8W - 3L
1,804 SR
Queue Stats
56W - 45L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
4 / 1 / 11
11,063
553
8,353
19,859
26,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
 
Sol
16
6 / 1 / 4
10,707
535
13,900
16,695
6,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
 
Aphrodite
16
5 / 3 / 6
10,460
523
13,618
18,082
10,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Papalazz
Mercury
18
0 / 4 / 5
11,182
559
7,352
15,800
7,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Stainz2004
Cu Chulainn
18
4 / 0 / 5
11,829
591
16,374
14,802
21,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 2
11,113
556
12,792
18,244
10,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
GyroDisk
King Arthur
15
1 / 3 / 2
8,634
432
9,644
22,589
24,993
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hera
10
0 / 4 / 2
6,886
344
4,842
7,239
6,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
kegelbane
Khepri
13
1 / 1 / 5
8,715
436
6,549
13,897
18,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
tocalyja
Neith
12
1 / 8 / 0
7,977
399
11,165
14,877
8,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
19
Kills
9
9
Deaths
19
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
11
9.5
W
Sol
 
Sol
6
1
4
8
W
Aphrodite
 
Aphrodite
5
3
6
2.67
L
6
3
2
2.33
L
King Arthur
GyroDisk
King Arthur
1
3
2
0.67
W
Mercury
Papalazz
Mercury
0
4
5
0.63
W
Cu Chulainn
Stainz2004
Cu Chulainn
4
0
5
6.5
L
Hera
0
4
2
0.25
L
Khepri
kegelbane
Khepri
1
1
5
3.5
L
Neith
tocalyja
Neith
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,597
Damage
44,992
85,238
Taken
76,846
72,204
Mitigated
68,897
32,158
Healing
12,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,353
1,964
0
2,294
19,859
26,277
199
3,588
16,017
29,754
0
W
Sol
 
Sol
13,900
6,375
0
10,557
16,695
6,563
7,668
1,719
14,715
92,942
0
W
Aphrodite
 
Aphrodite
13,618
3,478
5,192
10,385
18,082
10,359
2,739
4,060
14,022
69,198
0
L
12,792
7,328
0
5,342
18,244
10,501
0
7,188
11,016
0
102,553
L
King Arthur
GyroDisk
King Arthur
9,644
1,053
0
1,713
22,589
24,993
0
5,722
15,876
0
59,488
W
Mercury
Papalazz
Mercury
7,352
3,540
0
400
15,800
7,838
376
1,039
14,761
0
119,918
W
Cu Chulainn
Stainz2004
Cu Chulainn
16,374
2,297
0
3,330
14,802
21,167
56
985
13,817
360
86,944
L
Hera
4,842
2,141
0
500
7,239
6,116
186
3,360
3,835
24,554
0
L
Khepri
kegelbane
Khepri
6,549
204
0
1,109
13,897
18,385
0
10,736
3,122
34,849
0
L
Neith
tocalyja
Neith
11,165
5,278
277
3,102
14,877
8,902
0
9,225
5,512
0
56,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,241
Gold Earned
43,325
596
Minions Killed
444
0
Camps Cleared
0
1,876,600
Distance Traveled
1,696,694
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,063
553
33
2
0
387,294
12
W
Sol
10,707
535
113
6
0
328,364
0
W
Aphrodite
10,460
523
102
5
0
329,108
3
L
Set
11,113
556
169
8
0
396,466
2
L
King Arthur
8,634
432
104
5
0
388,937
2
W
Mercury
11,182
559
185
9
0
446,600
3
W
Cu Chulainn
11,829
591
163
8
0
385,234
5
L
Hera
6,886
344
31
2
0
195,685
2
L
Khepri
8,715
436
38
2
0
407,721
12
L
Neith
7,977
399
102
5
0
307,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role