Player Matchup

Ra
Ra
EddyLoopz
Ra
Level 156
God Stats
1W - 1L
1,456 SR
Queue Stats
7W - 5L
1,518 Elo+
Party 2
Medusa
Medusa
TheKitsuGaming
Medusa
Level 128
God Stats
1W - 1L
1,922 SR
Queue Stats
6W - 7L
1,555 Elo+
Party 2
Mercury
Mercury
Xbrandon91XROCK
Mercury
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,458 Elo+
Party 2
Team Averages
Level 144
1,626 SR
1,510 Elo+

VS

Team Averages
Level 85
1,494 SR
1,523 Elo+
Tyr
Tyr
 
Tyr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Fatnutz1
Hou Yi
Level 29
God Stats
11W - 19L
1,482 SR
Queue Stats
133W - 125L
1,585 Elo+
Party 1
Sol
Sol
new-36887634
Sol
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 2 / 15
13,547
797
18,144
14,396
7,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
16 / 1 / 16
14,483
852
30,144
14,094
7,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
3 / 1 / 25
12,503
735
11,068
13,791
6,964
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 9 / 2
10,196
600
16,966
25,356
20,883
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Fatnutz1
Hou Yi
16
3 / 13 / 1
11,504
677
10,513
24,387
7,456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 11 / 0
9,258
545
5,491
16,314
4,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
7
33
Kills
4
4
Deaths
33
56
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
9
2
0.22
W
14
2
15
10.75
L
Hou Yi
Fatnutz1
Hou Yi
3
13
1
0.27
W
16
1
16
24
W
3
1
25
15.5
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,356
Damage
32,970
42,281
Taken
66,057
22,681
Mitigated
32,977
11,393
Healing
2,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
16,966
1,742
0
887
25,356
20,883
0
7,713
17,643
378
34,648
W
18,144
1,797
3,229
3,523
14,396
7,768
1,035
636
13,760
53,917
0
L
Hou Yi
Fatnutz1
Hou Yi
10,513
4,113
0
646
24,387
7,456
0
7,335
17,052
0
30,695
W
30,144
14,473
0
1,447
14,094
7,949
1,770
3,552
10,542
0
75,845
W
11,068
5,934
0
3,194
13,791
6,964
0
1,806
11,985
0
48,032
L
5,491
1,138
0
1,315
16,314
4,638
0
3,224
13,090
28,577
1,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,533
Gold Earned
30,958
230
Minions Killed
141
12
Camps Cleared
2
1,024,609
Distance Traveled
762,152
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,196
600
32
2
0
320,317
2
W
Ra
13,547
797
80
5
1
327,955
1
L
Hou Yi
11,504
677
37
2
2
223,095
1
W
Medusa
14,483
852
95
6
4
328,650
2
W
Mercury
12,503
735
55
3
7
368,004
6
L
Sol
9,258
545
72
4
0
218,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role