Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Dargonite
Ymir
Level 5
God Stats
1W - 1L
1,713 SR
Queue Stats
4W - 7L
1,415 Elo+
Party 1
Izanami
Izanami
GutsyHealer425
Izanami
Level 14
God Stats
4W - 8L
1,391 SR
Queue Stats
10W - 18L
1,280 Elo+
Party 1
Bellona
Bellona
Nyuu1313
Bellona
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
45W - 49L
1,444 Elo+
Party 1
Nu Wa
Nu Wa
ToonInk777
Nu Wa
Level 69
God Stats
8W - 18L
1,193 SR
Queue Stats
219W - 229L
1,397 Elo+
Solo
Team Averages
Level 45
1,459 SR
1,407 Elo+

VS

Team Averages
Level 131
1,571 SR
1,529 Elo+
Yu Huang
Yu Huang
GVibes7749
Yu Huang
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Solo
Hel
Hel
Iganosh
Hel
Level 108
God Stats
110W - 48L
1,783 SR
Queue Stats
325W - 222L
1,620 Elo+
Party 3
Nemesis
Nemesis
LeeTheMan
Nemesis
Level 160
God Stats
3W - 1L
1,611 SR
Queue Stats
180W - 163L
1,600 Elo+
Party 2
Danzaburou
Danzaburou
TensaZenMiamitsu
Danzaburou
Level 154
God Stats
13W - 7L
1,596 SR
Queue Stats
1,164W - 1,009L
1,559 Elo+
Party 2
Jormungandr
Jormungandr
doodprinnydood
Jormungandr
Level 106
God Stats
2W - 3L
1,363 SR
Queue Stats
83W - 107L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
7
0 / 5 / 0
4,266
427
1,605
7,132
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
6
0 / 5 / 0
4,239
424
1,358
8,173
4,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 4 / 0
4,184
418
2,144
5,389
1,483
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Nyuu1313
Bellona
10
1 / 0 / 0
5,614
561
2,247
7,646
5,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
8
0 / 2 / 0
4,528
453
2,941
5,445
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GVibes7749
Yu Huang
10
0 / 1 / 0
5,697
570
2,808
5,326
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
12
8 / 0 / 1
7,111
711
6,374
5,787
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
LeeTheMan
Nemesis
9
2 / 0 / 3
5,400
540
3,344
5,301
1,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TensaZenMiamitsu
Danzaburou
10
4 / 0 / 6
6,527
653
4,641
4,404
1,402
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
doodprinnydood
Jormungandr
9
2 / 0 / 8
6,022
602
4,755
4,607
3,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
16
16
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
5
0
0
L
Ymir
0
5
0
0
W
Yu Huang
GVibes7749
Yu Huang
0
1
0
0
L
0
4
0
0
W
Hel
8
0
1
8.5
W
Nemesis
LeeTheMan
Nemesis
2
0
3
3.5
L
Bellona
Nyuu1313
Bellona
1
0
0
1
W
Danzaburou
TensaZenMiamitsu
Danzaburou
4
0
6
7
L
Nu Wa
0
2
0
0
W
Jormungandr
doodprinnydood
Jormungandr
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,295
Damage
21,922
33,785
Taken
25,425
15,942
Mitigated
10,461
6,316
Healing
7,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
1,605
566
0
1,403
7,132
2,644
0
2,946
4,006
20,726
677
L
Ymir
1,358
868
0
146
8,173
4,177
0
3,275
4,898
10,452
0
W
Yu Huang
GVibes7749
Yu Huang
2,808
797
0
0
5,326
2,110
0
177
5,149
35,179
0
L
2,144
1,845
0
213
5,389
1,483
65
1,671
3,718
0
24,764
W
Hel
6,374
714
314
3,475
5,787
2,163
328
2,738
3,049
59,841
0
W
Nemesis
LeeTheMan
Nemesis
3,344
2,176
0
830
5,301
1,678
0
827
4,474
0
34,766
L
Bellona
Nyuu1313
Bellona
2,247
663
0
3,105
7,646
5,794
525
2,808
4,838
0
31,411
W
Danzaburou
TensaZenMiamitsu
Danzaburou
4,641
2,048
0
1,595
4,404
1,402
156
416
3,988
0
34,348
L
Nu Wa
2,941
1,503
40
1,409
5,445
1,844
14
3,057
2,388
23,312
0
W
Jormungandr
doodprinnydood
Jormungandr
4,755
1,780
24
1,480
4,607
3,108
143
1,402
3,205
22,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,831
Gold Earned
30,757
197
Minions Killed
326
0
Camps Cleared
0
934,445
Distance Traveled
1,011,226
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
4,266
427
36
4
0
186,000
2
L
Ymir
4,239
424
16
2
0
189,576
0
W
Yu Huang
5,697
570
58
6
0
144,515
4
L
Izanami
4,184
418
49
5
0
196,618
0
W
Hel
7,111
711
112
11
0
215,142
7
W
Nemesis
5,400
540
68
7
0
235,427
2
L
Bellona
5,614
561
61
6
0
202,632
1
W
Danzaburou
6,527
653
57
6
0
192,301
0
L
Nu Wa
4,528
453
35
4
0
159,619
0
W
Jormungandr
6,022
602
31
3
0
223,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role