Player Matchup

Ares
Ares
Masters
FatesEnigma
Ares
Masters
Level 143
God Stats
8W - 2L
1,816 SR
Queue Stats
437W - 424L
2,229 MMR
Solo
Neith
Neith
Masters
JukeSkywaukr
Neith
Masters
Level 160
God Stats
3W - 1L
1,721 SR
Queue Stats
518W - 508L
2,241 MMR
Solo
Hades
Hades
Diamond III
Mysstic
Hades
Diamond III
Level 148
God Stats
1W - 0L
1,932 SR
Queue Stats
118W - 101L
2,220 MMR
Party 1
Thanatos
Thanatos
Masters
oLunarys
Thanatos
Masters
Level 160
God Stats
13W - 6L
1,692 SR
Queue Stats
432W - 375L
3,314 MMR
Solo
Charybdis
Charybdis
Diamond II
unfrndlyfyr
Charybdis
Diamond II
Level 160
God Stats
2W - 3L
1,699 SR
Queue Stats
118W - 101L
2,252 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,772 SR
2,451 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,515 SR
2,451 MMR
Bacchus
Bacchus
Masters
Its_Chewgamer
Bacchus
Masters
Level 155
God Stats
49W - 39L
1,628 SR
Queue Stats
509W - 491L
2,569 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
SpartanNova209
Ah Muzen Cab
Masters
Level 157
God Stats
6W - 8L
1,559 SR
Queue Stats
192W - 160L
2,255 MMR
Solo
Nike
Nike
Masters
Spidyrara1124
Nike
Masters
Level 127
God Stats
0W - 3L
1,374 SR
Queue Stats
196W - 181L
2,411 MMR
Solo
Serqet
Serqet
Diamond IV
Syx_Mystyreious
Serqet
Diamond IV
Level 72
God Stats
8W - 12L
1,505 SR
Queue Stats
163W - 155L
2,193 MMR
Solo
Yu Huang
Yu Huang
Masters
TheLuffytaro
Yu Huang
Masters
Level 140
God Stats
0W - 2L
1,510 SR
Queue Stats
433W - 413L
2,828 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 13
14,253
528
11,711
29,876
33,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
1 / 1 / 14
14,528
538
16,553
18,770
9,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hades
Mysstic
Hades
20
5 / 1 / 15
14,680
544
16,310
23,051
24,321
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
oLunarys
Thanatos
20
9 / 4 / 12
15,526
575
16,785
24,559
14,808
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
unfrndlyfyr
Charybdis
20
5 / 0 / 7
14,646
542
18,227
19,831
9,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CliodhnaLancelotSusanoRavana

VS

Bans
GebFreyaKaliKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
2 / 7 / 1
11,485
425
10,344
25,132
35,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
SpartanNova209
Ah Muzen Cab
20
2 / 3 / 1
13,378
495
20,202
19,489
7,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 4 / 4
12,581
466
12,710
20,003
14,405
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 8 / 3
11,253
417
3,926
20,504
9,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
TheLuffytaro
Yu Huang
19
1 / 5 / 2
11,775
436
17,198
16,739
6,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
19
27
Kills
8
8
Deaths
27
61
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
2
13
6.75
L
Bacchus
2
7
1
0.36
W
1
1
14
8
W
Hades
Mysstic
Hades
5
1
15
12.5
L
Ah Muzen Cab
SpartanNova209
Ah Muzen Cab
2
3
1
0.83
L
2
4
4
1
L
1
8
3
0.31
L
Yu Huang
TheLuffytaro
Yu Huang
1
5
2
0.4
W
Thanatos
oLunarys
Thanatos
9
4
12
3.75
W
Charybdis
unfrndlyfyr
Charybdis
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,586
Damage
64,380
116,087
Taken
101,867
91,609
Mitigated
74,497
69,418
Healing
22,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,711
371
4,088
7,383
29,876
33,808
722
6,394
23,237
51,870
0
L
Bacchus
10,344
986
0
5,039
25,132
35,679
0
6,820
17,665
30,936
0
W
16,553
7,131
0
8,004
18,770
9,026
6,398
7,203
11,321
0
156,759
W
Hades
Mysstic
Hades
16,310
2,165
1,661
13,499
23,051
24,321
1,376
5,761
17,054
108,841
0
L
Ah Muzen Cab
SpartanNova209
Ah Muzen Cab
20,202
4,426
0
5,784
19,489
7,974
0
4,295
15,179
0
143,805
L
12,710
2,018
0
4,585
20,003
14,405
0
8,349
11,252
0
82,342
L
3,926
921
0
6,476
20,504
9,520
0
3,380
17,094
0
90,387
L
Yu Huang
TheLuffytaro
Yu Huang
17,198
1,167
0
500
16,739
6,919
0
4,092
12,617
124,917
0
W
Thanatos
oLunarys
Thanatos
16,785
4,091
0
22,850
24,559
14,808
1,025
6,183
18,226
0
149,817
W
Charybdis
unfrndlyfyr
Charybdis
18,227
12,291
0
11,933
19,831
9,646
5,311
4,074
15,223
39
147,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,633
Gold Earned
60,472
858
Minions Killed
730
0
Camps Cleared
0
2,560,179
Distance Traveled
2,520,524
38
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,253
528
57
2
0
511,005
12
L
Bacchus
11,485
425
25
1
0
519,531
6
W
Neith
14,528
538
227
8
0
510,482
5
W
Hades
14,680
544
163
6
0
472,565
3
L
Ah Muzen Cab
13,378
495
217
8
0
488,031
0
L
Nike
12,581
466
147
5
0
485,278
4
L
Serqet
11,253
417
136
5
0
566,065
5
L
Yu Huang
11,775
436
205
8
0
461,619
10
W
Thanatos
15,526
575
191
7
0
566,403
8
W
Charybdis
14,646
542
220
8
0
499,724
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role