Player Matchup

Vulcan
Vulcan
BasilicanPuma
Vulcan
Level 108
God Stats
4W - 4L
1,395 SR
Queue Stats
319W - 297L
1,567 Elo+
Party 1
Kali
Kali
Ch4irom4n
Kali
Level 88
God Stats
1W - 1L
1,257 SR
Queue Stats
199W - 208L
1,513 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ManePapitas
Kumbhakarna
Level 159
God Stats
1W - 5L
1,098 SR
Queue Stats
585W - 546L
1,620 Elo+
Party 1
Cthulhu
Cthulhu
SugusDeDios
Cthulhu
Level 117
God Stats
3W - 7L
1,474 SR
Queue Stats
470W - 451L
1,592 Elo+
Party 1
Heimdallr
Heimdallr
capitanff
Heimdallr
Level 77
God Stats
1W - 1L
1,073 SR
Queue Stats
296W - 297L
1,471 Elo+
Solo
Team Averages
Level 110
1,259 SR
1,553 Elo+

VS

Team Averages
Level 125
1,512 SR
1,573 Elo+
Khepri
Khepri
Caladriul
Khepri
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,716 Elo+
Party 3
Ishtar
Ishtar
Sasorikruger
Ishtar
Level 160
God Stats
20W - 22L
1,564 SR
Queue Stats
628W - 647L
1,533 Elo+
Solo
Cliodhna
Cliodhna
Scebo
Cliodhna
Level 106
God Stats
7W - 4L
1,589 SR
Queue Stats
384W - 377L
1,501 Elo+
Party 2
Hercules
Hercules
ilrer
Hercules
Level 113
God Stats
0W - 3L
1,263 SR
Queue Stats
6W - 10L
1,594 Elo+
Party 3
Tiamat
Tiamat
zalcanan
Tiamat
Level 148
God Stats
0W - 2L
1,642 SR
Queue Stats
394W - 380L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 4
10,243
466
14,556
13,248
5,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
16
4 / 3 / 1
10,178
463
5,262
21,867
10,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
ManePapitas
Kumbhakarna
15
3 / 0 / 10
8,998
409
11,604
21,837
15,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
SugusDeDios
Cthulhu
16
2 / 4 / 7
10,791
491
16,889
23,107
22,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
capitanff
Heimdallr
19
7 / 2 / 5
11,594
527
18,263
17,888
8,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Caladriul
Khepri
13
0 / 7 / 4
8,769
399
8,137
19,276
17,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
16
2 / 2 / 1
10,031
456
16,008
19,021
8,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cliodhna
Scebo
Cliodhna
16
1 / 4 / 2
9,738
443
9,768
18,930
9,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
ilrer
Hercules
14
5 / 4 / 1
9,314
423
9,789
21,942
22,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
zalcanan
Tiamat
17
1 / 2 / 3
9,985
454
20,019
15,051
14,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
19
Kills
9
10
Deaths
19
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Khepri
Caladriul
Khepri
0
7
4
0.29
W
Kali
4
3
1
1.5
W
Kumbhakarna
ManePapitas
Kumbhakarna
3
0
10
8
L
Ishtar
2
2
1
1.25
L
Cliodhna
Scebo
Cliodhna
1
4
2
0.5
W
Cthulhu
SugusDeDios
Cthulhu
2
4
7
1.38
W
Heimdallr
capitanff
Heimdallr
7
2
5
4.75
L
Hercules
ilrer
Hercules
5
4
1
1.38
L
Tiamat
zalcanan
Tiamat
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,574
Damage
63,721
97,947
Taken
94,220
63,238
Mitigated
71,872
24,307
Healing
25,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,556
2,483
0
2,617
13,248
5,494
26
5,476
7,454
106,905
0
L
Khepri
Caladriul
Khepri
8,137
578
0
1,288
19,276
17,616
696
7,961
10,373
26,548
0
W
Kali
5,262
1,706
0
3,715
21,867
10,553
44
5,205
16,198
71
77,980
W
Kumbhakarna
ManePapitas
Kumbhakarna
11,604
993
1,667
6,222
21,837
15,744
0
8,402
12,646
40,398
0
L
Ishtar
16,008
8,806
0
6,185
19,021
8,215
0
6,518
12,321
0
97,810
L
Cliodhna
Scebo
Cliodhna
9,768
783
0
7,480
18,930
9,014
0
7,156
11,606
0
91,759
W
Cthulhu
SugusDeDios
Cthulhu
16,889
1,586
405
3,571
23,107
22,670
0
6,081
15,893
73,821
0
W
Heimdallr
capitanff
Heimdallr
18,263
6,304
0
6,110
17,888
8,777
308
3,241
14,352
8
108,416
L
Hercules
ilrer
Hercules
9,789
1,075
0
5,002
21,942
22,860
0
11,888
7,786
4,128
30,561
L
Tiamat
zalcanan
Tiamat
20,019
2,778
0
5,331
15,051
14,167
12
8,161
6,772
87,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,804
Gold Earned
47,837
643
Minions Killed
526
0
Camps Cleared
0
2,242,894
Distance Traveled
2,268,590
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,243
466
157
7
0
452,895
3
L
Khepri
8,769
399
32
1
0
478,205
0
W
Kali
10,178
463
124
6
0
463,721
5
W
Kumbhakarna
8,998
409
41
2
0
479,905
5
L
Ishtar
10,031
456
159
7
0
445,436
1
L
Cliodhna
9,738
443
138
6
0
459,079
2
W
Cthulhu
10,791
491
146
7
0
445,437
9
W
Heimdallr
11,594
527
175
8
0
400,936
7
L
Hercules
9,314
423
50
2
0
441,343
3
L
Tiamat
9,985
454
147
7
0
444,527
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role