Player Matchup

Cu Chulainn
Cu Chulainn
ExpandedMoss
Cu Chulainn
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 144L
1,474 Elo+
Party 2
Hou Yi
Hou Yi
FerociousG00SE
Hou Yi
Level 27
God Stats
8W - 5L
1,709 SR
Queue Stats
60W - 48L
1,663 Elo+
Party 2
Nike
Nike
SkizzyGotBarz
Nike
Level 53
God Stats
3W - 4L
1,500 SR
Queue Stats
134W - 138L
1,482 Elo+
Party 2
Ishtar
Ishtar
XxALL_MIIGHTxX
Ishtar
Level 80
God Stats
0W - 3L
1,277 SR
Queue Stats
6W - 14L
1,108 Elo+
Solo
Kukulkan
Kukulkan
greydragoncandy
Kukulkan
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 96L
1,452 Elo+
Party 2
Team Averages
Level 68
1,497 SR
1,436 Elo+

VS

Team Averages
Level 99
1,532 SR
1,363 Elo+
Sol
Sol
Bellaknor
Sol
Level 124
God Stats
7W - 1L
1,709 SR
Queue Stats
72W - 69L
1,472 Elo+
Solo
Ishtar
Ishtar
DAWG DEAD
Ishtar
Level 62
God Stats
11W - 11L
1,424 SR
Queue Stats
141W - 188L
1,345 Elo+
Party 1
Nike
Nike
DaRk HaLlOwS1
Nike
Level 144
God Stats
3W - 4L
1,531 SR
Queue Stats
304W - 372L
1,353 Elo+
Party 1
Cthulhu
Cthulhu
GamerFreak4613
Cthulhu
Level 138
God Stats
2W - 2L
1,684 SR
Queue Stats
506W - 587L
1,403 Elo+
Party 1
Thor
Thor
MasterChief8664
Thor
Level 25
God Stats
7W - 10L
1,314 SR
Queue Stats
39W - 62L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ExpandedMoss
Cu Chulainn
11
2 / 7 / 3
8,162
480
6,945
25,257
20,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 7 / 2
7,545
444
8,537
13,667
5,914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 7 / 2
6,714
395
5,222
15,082
10,268
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 5 / 2
9,042
532
10,987
13,718
6,097
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
15
1 / 5 / 2
8,712
512
4,233
16,816
8,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
16 / 0 / 8
10,969
645
27,566
16,451
6,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
DAWG DEAD
Ishtar
14
2 / 3 / 7
8,344
491
5,994
9,145
3,662
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 1 / 9
10,946
644
14,222
13,423
6,841
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 4 / 4
8,614
507
14,303
16,524
8,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 2 / 6
7,979
469
1,616
11,891
4,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
10
Kills
31
31
Deaths
10
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
16
0
8
20
W
Ishtar
DAWG DEAD
Ishtar
2
3
7
1.83
W
7
1
9
11.5
L
Cu Chulainn
ExpandedMoss
Cu Chulainn
2
7
3
0.5
L
1
7
2
0.29
W
6
4
4
2
W
0
2
6
1.5
L
0
7
2
0.14
L
6
5
2
1.4
L
Kukulkan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,924
Damage
63,701
84,540
Taken
67,434
50,997
Mitigated
30,208
12,616
Healing
24,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,566
15,479
0
10,984
16,451
6,397
6,965
1,094
15,357
83,621
0
W
Ishtar
DAWG DEAD
Ishtar
5,994
3,977
0
2,028
9,145
3,662
1,919
409
8,736
0
37,872
W
14,222
3,791
0
5,975
13,423
6,841
1,034
981
12,442
0
87,853
L
Cu Chulainn
ExpandedMoss
Cu Chulainn
6,945
1,861
2,085
2,941
25,257
20,692
0
14,614
10,643
0
33,335
L
8,537
5,542
260
2,200
13,667
5,914
2,021
8,594
5,073
0
39,142
W
14,303
1,218
335
2,042
16,524
8,481
168
870
15,654
45,536
0
W
1,616
225
0
3,490
11,891
4,827
0
1,045
10,846
0
47,470
L
5,222
1,349
12
575
15,082
10,268
1,131
6,657
8,425
0
32,719
L
10,987
7,861
338
2,605
13,718
6,097
68
5,895
7,823
0
45,255
L
Kukulkan
4,233
714
0
1,600
16,816
8,026
196
6,109
10,707
70,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,175
Gold Earned
46,852
343
Minions Killed
429
0
Camps Cleared
0
1,489,012
Distance Traveled
1,674,614
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,969
645
105
6
0
359,758
2
W
Ishtar
8,344
491
61
4
0
297,081
2
W
Nike
10,946
644
149
9
0
358,456
3
L
Cu Chulainn
8,162
480
52
3
0
276,062
0
L
Hou Yi
7,545
444
56
3
0
324,243
0
W
Cthulhu
8,614
507
45
3
0
345,899
1
W
Thor
7,979
469
69
4
0
313,420
5
L
Nike
6,714
395
53
3
0
327,530
3
L
Ishtar
9,042
532
63
4
0
264,097
3
L
Kukulkan
8,712
512
119
7
0
297,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role