Player Matchup

Odin
Odin
BigBody-Miyagi
Odin
Level 58
God Stats
6W - 5L
1,314 SR
Queue Stats
115W - 132L
1,467 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Henpai-KFJ
Cu Chulainn
Level 120
God Stats
3W - 4L
1,375 SR
Queue Stats
317W - 297L
1,450 Elo+
Party 2
Izanami
Izanami
Izanami-Kama
Izanami
Level 112
God Stats
18W - 16L
1,571 SR
Queue Stats
254W - 266L
1,469 Elo+
Party 2
Eset
Eset
SouthernSteel65
Eset
Level 126
God Stats
6W - 2L
1,744 SR
Queue Stats
502W - 487L
1,535 Elo+
Party 1
Artio
Artio
pantyFPS
Artio
Level 94
God Stats
5W - 9L
1,500 SR
Queue Stats
317W - 315L
1,497 Elo+
Solo
Team Averages
Level 102
1,501 SR
1,483 Elo+

VS

Team Averages
Level 152
1,451 SR
1,499 Elo+
Artio
Artio
JohnAllynMyth
Artio
Level 158
God Stats
16W - 18L
1,440 SR
Queue Stats
1,212W - 1,302L
1,508 Elo+
Party 3
Charybdis
Charybdis
Nannoc32
Charybdis
Level 158
God Stats
6W - 11L
1,464 SR
Queue Stats
526W - 560L
1,478 Elo+
Party 3
Chang'e
Chang'e
UpperXM00NxAkaza
Chang'e
Level 160
God Stats
3W - 10L
1,318 SR
Queue Stats
1,038W - 1,091L
1,451 Elo+
Party 3
Zhong Kui
Zhong Kui
iIi-TONY-P-iIi
Zhong Kui
Level 124
God Stats
3W - 6L
1,597 SR
Queue Stats
160W - 152L
1,477 Elo+
Solo
Da Ji
Da Ji
xUpper_M00N_Doma
Da Ji
Level 160
God Stats
9W - 12L
1,437 SR
Queue Stats
1,097W - 1,028L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 4
5,769
577
3,240
6,191
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Henpai-KFJ
Cu Chulainn
12
2 / 0 / 1
6,943
694
5,104
5,538
3,948
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Izanami-Kama
Izanami
10
1 / 1 / 1
5,981
598
2,114
4,394
1,152
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
4 / 0 / 2
6,433
643
3,058
2,539
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
pantyFPS
Artio
9
1 / 0 / 3
5,665
567
3,054
8,313
4,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
5,104
510
2,430
7,456
4,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Nannoc32
Charybdis
8
0 / 3 / 1
5,094
509
2,724
5,742
1,653
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 0
4,516
452
1,880
5,476
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zhong Kui
iIi-TONY-P-iIi
Zhong Kui
10
0 / 3 / 0
5,546
555
1,876
8,369
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 1 / 0
5,448
545
1,737
5,897
2,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
1
1
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Cu Chulainn
Henpai-KFJ
Cu Chulainn
2
0
1
2.5
W
Izanami
Izanami-Kama
Izanami
1
1
1
1.5
L
0
0
1
0.5
L
Charybdis
Nannoc32
Charybdis
0
3
1
0.17
W
4
0
2
5
L
0
4
0
0
L
Zhong Kui
iIi-TONY-P-iIi
Zhong Kui
0
3
0
0
W
Artio
pantyFPS
Artio
1
0
3
2.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,570
Damage
10,647
26,975
Taken
32,940
12,898
Mitigated
16,008
10,781
Healing
11,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,240
1,273
0
4,044
6,191
2,245
0
1,045
5,030
0
23,150
W
Cu Chulainn
Henpai-KFJ
Cu Chulainn
5,104
1,322
0
1,189
5,538
3,948
0
1,797
3,741
0
49,569
W
Izanami
Izanami-Kama
Izanami
2,114
1,629
0
660
4,394
1,152
967
612
3,782
0
41,626
L
2,430
520
320
3,636
7,456
4,713
0
2,231
5,225
14,929
0
L
Charybdis
Nannoc32
Charybdis
2,724
1,379
0
1,442
5,742
1,653
0
759
4,983
0
37,832
W
3,058
305
0
750
2,539
804
180
562
1,933
41,898
0
L
1,880
111
47
612
5,476
1,781
0
2,314
3,162
17,488
0
L
Zhong Kui
iIi-TONY-P-iIi
Zhong Kui
1,876
150
0
3,201
8,369
5,200
0
0
8,369
35,129
0
W
Artio
pantyFPS
Artio
3,054
586
657
3,481
8,313
4,749
54
1,946
6,303
14,964
0
L
1,737
549
0
1,871
5,897
2,661
0
808
5,089
0
36,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,791
Gold Earned
25,708
351
Minions Killed
278
0
Camps Cleared
0
982,041
Distance Traveled
915,716
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,769
577
48
5
0
221,817
3
W
Cu Chulainn
6,943
694
103
10
0
186,815
3
W
Izanami
5,981
598
93
9
0
185,571
1
L
Artio
5,104
510
16
2
0
198,822
3
L
Charybdis
5,094
509
81
8
0
175,254
2
W
Eset
6,433
643
83
8
0
185,154
2
L
Chang'e
4,516
452
33
3
0
141,153
0
L
Zhong Kui
5,546
555
81
8
0
177,331
1
W
Artio
5,665
567
24
2
0
202,684
3
L
Da Ji
5,448
545
67
7
0
223,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role