Player Matchup

Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Acid Money
Cernunnos
Level 27
God Stats
4W - 4L
1,575 SR
Queue Stats
94W - 118L
1,366 Elo+
Party 2
Athena
Athena
Crotch_Mortar
Athena
Level 39
God Stats
5W - 5L
1,367 SR
Queue Stats
119W - 141L
1,306 Elo+
Solo
Poseidon
Poseidon
Lethal Ballz
Poseidon
Level 27
God Stats
5W - 3L
1,457 SR
Queue Stats
20W - 35L
1,204 Elo+
Party 2
Odin
Odin
STaTiC Arab
Odin
Level 28
God Stats
6W - 12L
1,220 SR
Queue Stats
6W - 12L
1,220 Elo+
Party 2
Team Averages
Level 50
1,424 SR
1,319 Elo+

VS

Team Averages
Level 39
1,545 SR
1,360 Elo+
Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
BigOof-_-559
Hades
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,264 Elo+
Party 1
Cthulhu
Cthulhu
HOnzuGamer34
Cthulhu
Level 42
God Stats
3W - 4L
1,686 SR
Queue Stats
159W - 192L
1,327 Elo+
Solo
Ra
Ra
Timo_GoHard_TTV
Ra
Level 3
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 3L
1,264 Elo+
Party 1
Scylla
Scylla
skyLaXBL
Scylla
Level 17
God Stats
1W - 1L
1,755 SR
Queue Stats
1W - 3L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
6 / 0 / 17
12,340
1,122
15,594
2,287
1,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Acid Money
Cernunnos
19
18 / 1 / 8
13,819
1,256
31,696
11,200
5,728
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 1 / 22
11,334
1,030
5,843
11,033
12,619
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
Lethal Ballz
Poseidon
18
5 / 0 / 22
12,141
1,104
14,454
6,794
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
0 / 0 / 26
11,053
1,005
12,979
11,979
12,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

323

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
0 / 6 / 1
10,048
913
10,982
23,421
10,543
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
2 / 8 / 0
10,681
971
9,266
22,378
12,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
HOnzuGamer34
Cthulhu
15
0 / 0 / 1
9,483
862
3,583
2,645
1,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
0 / 9 / 2
10,169
924
6,739
16,721
9,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
skyLaXBL
Scylla
15
0 / 8 / 1
10,104
919
5,705
20,920
10,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
7
31
Kills
2
2
Deaths
31
95
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
17
14.5
L
Izanami
 
Izanami
0
6
1
0.08
W
Cernunnos
Acid Money
Cernunnos
18
1
8
22
L
2
8
0
0.25
W
2
1
22
13
L
Cthulhu
HOnzuGamer34
Cthulhu
0
0
1
0.5
W
Poseidon
Lethal Ballz
Poseidon
5
0
22
16
W
0
0
26
13
L
0
9
2
0.11
L
Scylla
skyLaXBL
Scylla
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,566
Damage
36,275
43,293
Taken
86,085
35,293
Mitigated
44,107
9,785
Healing
6,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,594
1,015
0
183
2,287
1,322
0
857
1,430
47,447
0
L
Izanami
 
Izanami
10,982
5,517
134
939
23,421
10,543
0
10,550
12,528
0
41,027
W
Cernunnos
Acid Money
Cernunnos
31,696
19,178
0
3,403
11,200
5,728
0
6,851
4,196
0
49,414
L
9,266
668
846
1,618
22,378
12,316
0
11,226
11,109
20,631
0
W
5,843
1,422
546
2,051
11,033
12,619
0
6,741
4,266
12,305
0
L
Cthulhu
HOnzuGamer34
Cthulhu
3,583
0
0
718
2,645
1,409
0
1,769
876
10,052
0
W
Poseidon
Lethal Ballz
Poseidon
14,454
1,818
0
2,379
6,794
3,134
0
3,951
2,779
46,062
0
W
12,979
1,029
0
1,223
11,979
12,490
0
6,685
4,431
34
16,684
L
6,739
1,120
409
1,501
16,721
9,403
0
6,304
10,225
19,524
0
L
Scylla
skyLaXBL
Scylla
5,705
1,051
0
686
20,920
10,436
0
6,076
14,542
12,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,687
Gold Earned
50,485
227
Minions Killed
158
9
Camps Cleared
2
1,077,678
Distance Traveled
734,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,340
1,122
76
7
6
204,370
0
L
Izanami
10,048
913
73
7
1
197,231
0
W
Cernunnos
13,819
1,256
44
4
2
201,766
0
L
Hades
10,681
971
26
2
0
162,516
0
W
Athena
11,334
1,030
17
2
0
222,800
0
L
Cthulhu
9,483
862
21
2
1
72,660
0
W
Poseidon
12,141
1,104
82
7
1
215,310
0
W
Odin
11,053
1,005
8
1
0
233,432
0
L
Ra
10,169
924
29
3
0
148,738
0
L
Scylla
10,104
919
9
1
0
153,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role