Player Matchup

Mercury
Mercury
DevotionFlowZ
Mercury
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 123L
1,581 Elo+
Solo
Kukulkan
Kukulkan
HoGSnoG
Kukulkan
Level 105
God Stats
17W - 15L
1,548 SR
Queue Stats
589W - 684L
1,508 Elo+
Solo
Horus
Horus
Kugâ
Horus
Level 157
God Stats
3W - 4L
1,749 SR
Queue Stats
114W - 51L
1,707 Elo+
Solo
Team Averages
Level 123
1,599 SR
1,598 Elo+

VS

Team Averages
Level 136
1,564 SR
1,561 Elo+
Medusa
Medusa
AgentDenying
Medusa
Level 102
God Stats
76W - 78L
1,458 SR
Queue Stats
176W - 188L
1,493 Elo+
Solo
Cupid
Cupid
c81415e03
Cupid
Level 146
God Stats
2W - 2L
1,528 SR
Queue Stats
241W - 215L
1,568 Elo+
Solo
Anubis
Anubis
grimwraith44
Anubis
Level 159
God Stats
8W - 6L
1,706 SR
Queue Stats
266W - 234L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
3 / 0 / 2
7,176
718
5,803
7,252
3,915
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
HoGSnoG
Kukulkan
11
2 / 1 / 1
7,062
706
4,718
5,243
2,088
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Kugâ
Horus
11
0 / 0 / 5
7,548
755
3,894
8,799
8,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 2 / 1
6,214
621
5,713
6,724
3,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
c81415e03
Cupid
10
1 / 1 / 0
6,258
626
5,463
2,605
1,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
10
0 / 2 / 0
6,297
630
4,096
7,130
3,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
5
Kills
1
1
Deaths
5
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
2
1
0.25
W
Mercury
3
0
2
4
W
Kukulkan
HoGSnoG
Kukulkan
2
1
1
2.5
W
Horus
Kugâ
Horus
0
0
5
2.5
L
Cupid
c81415e03
Cupid
1
1
0
1
L
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,415
Damage
15,272
21,294
Taken
16,459
14,572
Mitigated
8,349
9,713
Healing
3,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,713
1,601
0
636
6,724
3,315
0
2,463
4,261
0
26,541
W
Mercury
5,803
1,638
135
1,040
7,252
3,915
0
1,408
5,713
41
18,257
W
Kukulkan
HoGSnoG
Kukulkan
4,718
242
0
90
5,243
2,088
216
1,547
3,571
34,950
0
W
Horus
Kugâ
Horus
3,894
2,003
3,290
5,158
8,799
8,569
0
1,619
6,979
219
7,221
L
Cupid
c81415e03
Cupid
5,463
2,146
0
489
2,605
1,267
0
113
2,492
0
8,568
L
Anubis
4,096
65
0
1,987
7,130
3,767
0
2,665
4,465
22,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,786
Gold Earned
18,769
113
Minions Killed
107
5
Camps Cleared
4
631,530
Distance Traveled
512,629
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,214
621
48
5
4
188,845
3
W
Mercury
7,176
718
27
3
4
242,046
5
W
Kukulkan
7,062
706
79
8
1
177,805
1
W
Horus
7,548
755
7
1
0
211,679
4
L
Cupid
6,258
626
8
1
0
146,457
2
L
Anubis
6,297
630
51
5
0
177,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role