Player Matchup

Atlas
Atlas
HydraVega
Atlas
Level 68
God Stats
6W - 3L
1,652 SR
Queue Stats
146W - 103L
1,559 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Shade7x3
Ah Muzen Cab
Level 125
God Stats
48W - 12L
1,791 SR
Queue Stats
181W - 116L
1,560 Elo+
Party 2
Kukulkan
Kukulkan
nlee2020
Kukulkan
Level 7
God Stats
8W - 3L
1,800 SR
Queue Stats
20W - 9L
1,708 Elo+
Party 2
Team Averages
Level 67
1,747 SR
1,609 Elo+

VS

Team Averages
Level 22
1,565 SR
1,496 Elo+
Thor
Thor
Incognitolobo
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Apollo
Apollo
IzGreiBoL
Apollo
Level 44
God Stats
0W - 1L
1,696 SR
Queue Stats
5W - 9L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
Sulegrir
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
HydraVega
Atlas
12
2 / 1 / 13
9,016
820
6,151
10,941
12,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Shade7x3
Ah Muzen Cab
14
10 / 0 / 6
9,634
876
14,144
8,437
4,093
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
nlee2020
Kukulkan
13
6 / 0 / 9
9,005
819
10,505
4,354
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
6,399
582
2,731
10,930
4,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
IzGreiBoL
Apollo
10
0 / 7 / 1
6,386
581
6,138
12,133
4,759
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Sulegrir
Cthulhu
10
1 / 3 / 0
7,051
641
5,805
14,501
13,386
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
18
Kills
1
1
Deaths
18
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
HydraVega
Atlas
2
1
13
8.5
L
0
8
1
0.06
L
Apollo
IzGreiBoL
Apollo
0
7
1
0.07
W
Ah Muzen Cab
Shade7x3
Ah Muzen Cab
10
0
6
13
L
Cthulhu
Sulegrir
Cthulhu
1
3
0
0.33
W
Kukulkan
nlee2020
Kukulkan
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,800
Damage
14,674
23,732
Taken
37,564
18,501
Mitigated
22,472
3,505
Healing
1,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
HydraVega
Atlas
6,151
2,409
0
967
10,941
12,279
131
1,849
9,092
13,334
0
L
2,731
1,241
0
50
10,930
4,327
0
5,412
5,518
0
7,130
L
Apollo
IzGreiBoL
Apollo
6,138
3,988
0
915
12,133
4,759
0
5,060
7,073
0
19,209
W
Ah Muzen Cab
Shade7x3
Ah Muzen Cab
14,144
4,429
0
2,288
8,437
4,093
1,787
2,541
5,896
0
41,161
L
Cthulhu
Sulegrir
Cthulhu
5,805
858
213
331
14,501
13,386
0
6,272
8,229
18,233
0
W
Kukulkan
nlee2020
Kukulkan
10,505
1,542
0
250
4,354
2,129
479
1,897
2,457
35,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,655
Gold Earned
19,836
123
Minions Killed
60
9
Camps Cleared
1
641,039
Distance Traveled
508,063
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,016
820
12
1
0
216,851
4
L
Thor
6,399
582
12
1
0
152,172
1
L
Apollo
6,386
581
30
3
1
168,700
2
W
Ah Muzen Cab
9,634
876
56
5
4
205,302
1
L
Cthulhu
7,051
641
18
2
0
187,191
1
W
Kukulkan
9,005
819
55
5
5
218,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role