Player Matchup

Charybdis
Charybdis
EINSTEINFLA
Charybdis
Level 80
God Stats
5W - 5L
1,486 SR
Queue Stats
312W - 300L
1,595 Elo+
Party 1
Persephone
Persephone
HentaiLits
Persephone
Level 31
God Stats
3W - 3L
1,441 SR
Queue Stats
76W - 57L
1,614 Elo+
Party 1
Vamana
Vamana
Shinokye
Vamana
Level 98
God Stats
9W - 3L
1,666 SR
Queue Stats
377W - 310L
1,528 Elo+
Party 3
Nemesis
Nemesis
TheSnakeGawd
Nemesis
Level 43
God Stats
12W - 9L
1,568 SR
Queue Stats
95W - 90L
1,508 Elo+
Party 3
Cthulhu
Cthulhu
TwistedTeej
Cthulhu
Level 156
God Stats
6W - 1L
1,667 SR
Queue Stats
317W - 272L
1,594 Elo+
Party 3
Team Averages
Level 82
1,566 SR
1,568 Elo+

VS

Team Averages
Level 40
1,362 SR
1,346 Elo+
Cthulhu
Cthulhu
SlayedDragon
Cthulhu
Level 23
God Stats
7W - 16L
1,334 SR
Queue Stats
14W - 36L
1,183 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bartholomeu420
Ah Muzen Cab
Level 65
God Stats
6W - 15L
1,407 SR
Queue Stats
115W - 136L
1,386 Elo+
Party 2
Lancelot
Lancelot
n0uc
Lancelot
Level 53
God Stats
1W - 5L
1,332 SR
Queue Stats
139W - 165L
1,438 Elo+
Party 2
Thanatos
Thanatos
p03werr
Thanatos
Level 44
God Stats
1W - 3L
1,238 SR
Queue Stats
78W - 104L
1,393 Elo+
Party 2
Agni
Agni
teddybear701
Agni
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EINSTEINFLA
Charybdis
20
10 / 2 / 13
14,860
572
21,884
17,955
8,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
HentaiLits
Persephone
20
8 / 3 / 14
15,964
614
24,507
16,292
8,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
Shinokye
Vamana
19
11 / 5 / 12
15,325
589
16,035
38,145
50,942
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
TheSnakeGawd
Nemesis
20
7 / 3 / 19
14,676
564
17,938
26,354
14,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
TwistedTeej
Cthulhu
20
9 / 2 / 16
16,076
618
20,471
23,189
15,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SlayedDragon
Cthulhu
16
2 / 8 / 5
11,254
433
10,240
29,363
37,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
bartholomeu420
Ah Muzen Cab
18
4 / 8 / 2
11,468
441
11,127
22,838
10,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
n0uc
Lancelot
20
7 / 8 / 2
13,925
536
21,274
30,892
32,526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
p03werr
Thanatos
15
1 / 12 / 2
9,252
356
8,651
23,419
12,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 9 / 7
10,286
396
11,527
20,527
8,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
33
45
Kills
15
15
Deaths
45
74
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charybdis
EINSTEINFLA
Charybdis
10
2
13
8.25
W
Persephone
HentaiLits
Persephone
8
3
14
5
W
Vamana
Shinokye
Vamana
11
5
12
3.4
L
Cthulhu
SlayedDragon
Cthulhu
2
8
5
0.56
W
Nemesis
TheSnakeGawd
Nemesis
7
3
19
5.5
W
Cthulhu
TwistedTeej
Cthulhu
9
2
16
8.5
L
Ah Muzen Cab
bartholomeu420
Ah Muzen Cab
4
8
2
0.63
L
Lancelot
n0uc
Lancelot
7
8
2
1
L
Thanatos
p03werr
Thanatos
1
12
2
0.17
L
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,835
Damage
62,819
121,935
Taken
127,039
98,143
Mitigated
101,730
47,689
Healing
25,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
EINSTEINFLA
Charybdis
21,884
10,636
0
9,014
17,955
8,904
6,640
3,731
14,224
0
119,910
W
Persephone
HentaiLits
Persephone
24,507
2,377
0
4,111
16,292
8,279
1,141
2,058
14,231
121,651
0
W
Vamana
Shinokye
Vamana
16,035
9,108
786
15,607
38,145
50,942
3,103
7,923
29,750
688
74,367
L
Cthulhu
SlayedDragon
Cthulhu
10,240
1,324
0
1,221
29,363
37,859
25
9,268
19,683
41,030
0
W
Nemesis
TheSnakeGawd
Nemesis
17,938
10,331
0
3,740
26,354
14,629
1,581
5,356
20,998
0
116,056
W
Cthulhu
TwistedTeej
Cthulhu
20,471
1,431
2,525
11,906
23,189
15,389
4,707
6,415
16,774
111,648
0
L
Ah Muzen Cab
bartholomeu420
Ah Muzen Cab
11,127
2,944
0
4,704
22,838
10,232
0
6,309
16,259
0
112,766
L
Lancelot
n0uc
Lancelot
21,274
3,713
0
7,753
30,892
32,526
1,140
13,853
16,287
0
116,143
L
Thanatos
p03werr
Thanatos
8,651
2,177
0
8,123
23,419
12,492
0
8,442
14,569
0
51,979
L
11,527
1,149
0
3,436
20,527
8,621
204
5,631
14,616
51,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,901
Gold Earned
56,185
728
Minions Killed
533
0
Camps Cleared
0
2,537,068
Distance Traveled
2,360,212
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,860
572
139
5
0
460,407
3
W
Persephone
15,964
614
193
7
0
489,311
3
W
Vamana
15,325
589
95
4
0
487,164
6
L
Cthulhu
11,254
433
64
2
0
471,260
0
W
Nemesis
14,676
564
119
5
0
535,713
4
W
Cthulhu
16,076
618
182
7
0
564,473
2
L
Ah Muzen Cab
11,468
441
119
5
0
455,557
0
L
Lancelot
13,925
536
178
7
0
501,617
0
L
Thanatos
9,252
356
86
3
0
471,328
0
L
Agni
10,286
396
86
3
0
460,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role