Player Matchup

Scylla
Scylla
Jousting Boo
Scylla
Level 123
God Stats
2W - 1L
1,673 SR
Queue Stats
7W - 9L
1,463 Elo+
Party 1
Cerberus
Cerberus
Jousting Koala
Cerberus
Level 123
God Stats
1W - 1L
1,730 SR
Queue Stats
19W - 22L
1,417 Elo+
Party 1
Xbalanque
Xbalanque
Jousting Wookie
Xbalanque
Level 101
God Stats
4W - 2L
1,613 SR
Queue Stats
55W - 59L
1,419 Elo+
Party 1
Chaac
Chaac
PBSureShots
Chaac
Level 73
God Stats
0W - 1L
1,296 SR
Queue Stats
4W - 6L
1,465 Elo+
Party 1
Mercury
Mercury
teh_bomb391
Mercury
Level 86
God Stats
25W - 14L
1,645 SR
Queue Stats
506W - 509L
1,415 Elo+
Solo
Team Averages
Level 101
1,592 SR
1,436 Elo+

VS

Team Averages
Level 63
1,634 SR
1,578 Elo+
Ne Zha
Ne Zha
Aewon2085
Ne Zha
Level 128
God Stats
5W - 3L
1,691 SR
Queue Stats
436W - 356L
1,698 Elo+
Party 2
Chaac
Chaac
Slyconnor60
Chaac
Level 46
God Stats
9W - 5L
1,545 SR
Queue Stats
68W - 73L
1,533 Elo+
Party 2
Ra
Ra
fackawitta
Ra
Level 26
God Stats
2W - 2L
1,367 SR
Queue Stats
46W - 38L
1,525 Elo+
Party 2
Sylvanus
Sylvanus
unknownshooter1
Sylvanus
Level 100
God Stats
15W - 10L
1,660 SR
Queue Stats
161W - 169L
1,355 Elo+
Solo
Izanami
Izanami
yZpaZ
Izanami
Level 17
God Stats
6W - 2L
1,905 SR
Queue Stats
57W - 19L
1,781 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
0 / 3 / 0
4,372
437
1,196
5,099
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
7
0 / 2 / 2
4,442
444
3,082
6,896
3,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Jousting Wookie
Xbalanque
8
1 / 2 / 1
4,643
464
3,070
4,792
1,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 0
4,501
450
2,545
6,462
3,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
teh_bomb391
Mercury
9
1 / 2 / 0
4,999
500
2,468
6,523
2,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aewon2085
Ne Zha
10
3 / 0 / 4
6,172
617
5,233
7,730
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 1
6,370
637
3,913
4,978
2,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
3 / 0 / 2
6,281
628
3,038
3,552
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
9
1 / 1 / 2
5,614
561
2,601
4,163
2,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
yZpaZ
Izanami
11
3 / 1 / 1
6,138
614
4,810
7,409
2,574
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
11
11
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Aewon2085
Ne Zha
3
0
4
5
L
Scylla
0
3
0
0
L
Cerberus
0
2
2
0.5
L
Xbalanque
Jousting Wookie
Xbalanque
1
2
1
0.75
L
0
2
0
0
W
1
0
1
1.5
W
3
0
2
4
L
Mercury
teh_bomb391
Mercury
1
2
0
0.5
W
Sylvanus
1
1
2
2
W
Izanami
yZpaZ
Izanami
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,361
Damage
19,595
29,772
Taken
27,832
11,879
Mitigated
11,496
6,474
Healing
14,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Aewon2085
Ne Zha
5,233
1,857
0
4,573
7,730
2,708
0
589
7,115
0
33,937
L
Scylla
1,196
71
0
990
5,099
1,367
0
1,169
3,930
24,610
0
L
Cerberus
3,082
68
0
2,579
6,896
3,449
0
1,768
5,128
12,029
0
L
Xbalanque
Jousting Wookie
Xbalanque
3,070
872
0
1,087
4,792
1,416
179
1,338
3,454
0
26,228
L
2,545
907
0
1,568
6,462
3,573
0
0
6,462
0
21,114
W
3,913
1,288
0
1,681
4,978
2,510
642
0
4,746
0
39,017
W
3,038
359
195
1,035
3,552
1,444
0
1,389
2,031
47,110
0
L
Mercury
teh_bomb391
Mercury
2,468
741
0
250
6,523
2,074
0
1,364
5,159
0
28,332
W
Sylvanus
2,601
541
1,422
1,950
4,163
2,260
0
770
3,353
11,562
0
W
Izanami
yZpaZ
Izanami
4,810
3,511
0
3,432
7,409
2,574
0
1,318
6,051
0
56,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,957
Gold Earned
30,575
204
Minions Killed
344
0
Camps Cleared
0
935,406
Distance Traveled
977,769
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,172
617
74
7
0
232,452
1
L
Scylla
4,372
437
44
4
0
180,227
2
L
Cerberus
4,442
444
20
2
0
199,908
0
L
Xbalanque
4,643
464
54
5
0
177,277
0
L
Chaac
4,501
450
34
3
0
157,976
0
W
Chaac
6,370
637
77
8
0
194,975
0
W
Ra
6,281
628
75
8
0
211,302
0
L
Mercury
4,999
500
52
5
0
220,018
3
W
Sylvanus
5,614
561
18
2
0
172,955
2
W
Izanami
6,138
614
100
10
0
166,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role