Player Matchup

Tyr
Tyr
Blushhy
Tyr
Level 160
God Stats
23W - 24L
1,481 SR
Queue Stats
163W - 167L
1,483 Elo+
Solo
Ishtar
Ishtar
Bolashka
Ishtar
Level 145
God Stats
3W - 3L
1,516 SR
Queue Stats
53W - 65L
1,488 Elo+
Solo
Pele
Pele
DarkCommander251
Pele
Level 123
God Stats
11W - 13L
1,602 SR
Queue Stats
219W - 188L
1,545 Elo+
Party 1
Nox
Nox
ILoveKnives
Nox
Level 116
God Stats
35W - 22L
1,608 SR
Queue Stats
400W - 396L
1,487 Elo+
Solo
Xing Tian
Xing Tian
L0tic3
Xing Tian
Level 54
God Stats
2W - 2L
1,441 SR
Queue Stats
19W - 24L
1,480 Elo+
Party 1
Team Averages
Level 120
1,530 SR
1,496 Elo+

VS

Team Averages
Level 101
1,539 SR
1,472 Elo+
Danzaburou
Danzaburou
Diirrtyy
Danzaburou
Level 118
God Stats
5W - 4L
1,618 SR
Queue Stats
330W - 338L
1,509 Elo+
Party 2
Jormungandr
Jormungandr
Donqu11
Jormungandr
Level 81
God Stats
27W - 26L
1,563 SR
Queue Stats
414W - 399L
1,553 Elo+
Solo
Zhong Kui
Zhong Kui
GarnZ1130
Zhong Kui
Level 107
God Stats
0W - 1L
1,547 SR
Queue Stats
4W - 7L
1,326 Elo+
Solo
Hades
Hades
Nuttybxr
Hades
Level 97
God Stats
26W - 28L
1,463 SR
Queue Stats
285W - 287L
1,423 Elo+
Party 2
Charybdis
Charybdis
voidings
Charybdis
Level 104
God Stats
4W - 5L
1,505 SR
Queue Stats
51W - 42L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
2 / 1 / 0
5,928
593
6,624
10,725
7,351
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
Bolashka
Ishtar
9
3 / 1 / 4
5,414
541
5,831
5,720
1,987
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
8 / 0 / 1
6,481
648
5,868
5,741
2,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 1 / 5
5,790
579
4,535
4,804
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
L0tic3
Xing Tian
7
2 / 1 / 4
5,134
513
2,118
7,956
3,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Diirrtyy
Danzaburou
9
0 / 4 / 0
5,024
502
2,665
7,562
2,970
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Donqu11
Jormungandr
7
0 / 4 / 2
4,567
457
3,634
7,314
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Zhong Kui
GarnZ1130
Zhong Kui
9
1 / 3 / 1
5,284
528
1,965
7,925
3,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hades
Nuttybxr
Hades
10
0 / 3 / 1
5,849
585
5,461
11,028
5,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
voidings
Charybdis
8
2 / 3 / 0
5,098
510
4,111
5,975
1,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
17
Kills
3
4
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
2
1
0
2
W
Ishtar
Bolashka
Ishtar
3
1
4
5
W
8
0
1
8.5
L
Danzaburou
Diirrtyy
Danzaburou
0
4
0
0
L
Jormungandr
Donqu11
Jormungandr
0
4
2
0.25
L
Zhong Kui
GarnZ1130
Zhong Kui
1
3
1
0.5
W
2
1
5
4.5
W
Xing Tian
L0tic3
Xing Tian
2
1
4
4
L
Hades
Nuttybxr
Hades
0
3
1
0.17
L
Charybdis
voidings
Charybdis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,976
Damage
17,836
34,946
Taken
39,804
17,299
Mitigated
17,090
7,278
Healing
12,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
6,624
605
0
3,638
10,725
7,351
0
5,637
5,088
113
43,822
W
Ishtar
Bolashka
Ishtar
5,831
3,043
0
918
5,720
1,987
0
1,623
3,889
0
36,598
W
5,868
1,559
0
924
5,741
2,109
0
1,274
4,427
0
43,371
L
Danzaburou
Diirrtyy
Danzaburou
2,665
1,208
0
1,459
7,562
2,970
0
3,466
4,096
0
36,143
L
Jormungandr
Donqu11
Jormungandr
3,634
742
0
833
7,314
2,786
0
1,580
5,734
19,941
0
L
Zhong Kui
GarnZ1130
Zhong Kui
1,965
228
0
3,511
7,925
3,784
0
794
7,131
28,559
0
W
4,535
589
0
1,170
4,804
1,927
296
326
4,478
32,506
0
W
Xing Tian
L0tic3
Xing Tian
2,118
108
0
628
7,956
3,925
0
1,672
5,470
8,186
0
L
Hades
Nuttybxr
Hades
5,461
2,208
0
5,852
11,028
5,916
0
113
10,915
41,400
0
L
Charybdis
voidings
Charybdis
4,111
2,325
0
1,237
5,975
1,634
0
813
5,162
0
24,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,747
Gold Earned
25,822
288
Minions Killed
277
0
Camps Cleared
0
974,528
Distance Traveled
827,553
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,928
593
75
8
0
197,659
1
W
Ishtar
5,414
541
68
7
0
161,631
0
W
Pele
6,481
648
70
7
0
225,805
0
L
Danzaburou
5,024
502
58
6
0
168,239
0
L
Jormungandr
4,567
457
37
4
0
152,304
1
L
Zhong Kui
5,284
528
49
5
0
168,283
1
W
Nox
5,790
579
61
6
0
186,636
2
W
Xing Tian
5,134
513
14
1
0
202,797
0
L
Hades
5,849
585
85
9
0
152,471
2
L
Charybdis
5,098
510
48
5
0
186,256
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role