Player Matchup

Chiron
Chiron
Commodus 419
Chiron
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,494 Elo+
Party 3
Skadi
Skadi
Makyeyota
Skadi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,494 Elo+
Party 3
Kukulkan
Kukulkan
SlaughterOtterTV
Kukulkan
Level 154
God Stats
1W - 1L
1,376 SR
Queue Stats
59W - 67L
1,493 Elo+
Party 2
Cerberus
Cerberus
kpettway007
Cerberus
Level 129
God Stats
4W - 1L
1,647 SR
Queue Stats
45W - 43L
1,497 Elo+
Party 2
Horus
Horus
majormish
Horus
Level 127
God Stats
1W - 2L
1,144 SR
Queue Stats
80W - 96L
1,455 Elo+
Solo
Team Averages
Level 109
1,433 SR
1,487 Elo+

VS

Team Averages
Level 97
1,518 SR
1,466 Elo+
Chang'e
Chang'e
DANIEL3000BC
Chang'e
Level 105
God Stats
0W - 2L
1,309 SR
Queue Stats
68W - 64L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PwrBttm6969
Morgan Le Fay
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 121L
1,454 Elo+
Party 1
Charybdis
Charybdis
Racheal_Gardner
Charybdis
Level 87
God Stats
1W - 2L
1,706 SR
Queue Stats
21W - 33L
1,493 Elo+
Solo
Ishtar
Ishtar
ThePettyOne3180
Ishtar
Level 82
God Stats
0W - 1L
1,532 SR
Queue Stats
28W - 45L
1,449 Elo+
Party 1
Bellona
Bellona
TwerkingKittenz
Bellona
Level 86
God Stats
6W - 7L
1,541 SR
Queue Stats
211W - 220L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
7 / 1 / 14
12,067
710
21,613
16,144
9,171
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
Makyeyota
Skadi
18
2 / 4 / 12
11,123
654
9,752
13,858
7,336
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 2 / 10
13,121
772
33,110
11,687
7,586
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cerberus
kpettway007
Cerberus
18
1 / 3 / 15
11,755
691
14,845
33,470
51,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
majormish
Horus
17
1 / 2 / 13
11,324
666
6,034
38,407
36,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DANIEL3000BC
Chang'e
16
0 / 3 / 11
10,167
598
13,267
18,891
12,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
PwrBttm6969
Morgan Le Fay
20
5 / 2 / 4
12,567
739
28,902
17,435
9,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Racheal_Gardner
Charybdis
16
1 / 4 / 6
10,186
599
16,403
16,863
7,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 7 / 6
10,883
640
15,343
17,290
8,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
4 / 5 / 7
11,676
687
16,590
26,284
28,189
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
46
21
Kills
12
12
Deaths
21
64
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chiron
7
1
14
14
L
Chang'e
DANIEL3000BC
Chang'e
0
3
11
1.83
W
Skadi
Makyeyota
Skadi
2
4
12
2
L
Morgan Le Fay
PwrBttm6969
Morgan Le Fay
5
2
4
3.5
L
Charybdis
Racheal_Gardner
Charybdis
1
4
6
1
W
10
2
10
7.5
L
2
7
6
0.71
L
4
5
7
1.5
W
Cerberus
kpettway007
Cerberus
1
3
15
2.83
W
Horus
majormish
Horus
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,354
Damage
90,505
113,566
Taken
96,763
111,776
Mitigated
66,377
63,501
Healing
44,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
21,613
4,127
5,844
5,338
16,144
9,171
2,161
8,486
7,658
0
38,985
L
Chang'e
DANIEL3000BC
Chang'e
13,267
817
15,900
9,341
18,891
12,928
655
11,089
7,802
20,204
0
W
Skadi
Makyeyota
Skadi
9,752
2,875
953
771
13,858
7,336
2,702
5,356
8,502
0
20,813
L
Morgan Le Fay
PwrBttm6969
Morgan Le Fay
28,902
1,087
2,648
5,042
17,435
9,499
420
8,149
9,286
62,731
0
L
Charybdis
Racheal_Gardner
Charybdis
16,403
7,310
1,449
1,408
16,863
7,448
1,788
7,773
9,090
0
26,985
W
33,110
657
3,020
1,788
11,687
7,586
1,841
4,675
7,012
89,676
0
L
15,343
6,094
897
1,505
17,290
8,313
1,235
10,665
6,625
0
26,155
L
16,590
2,666
3,223
2,662
26,284
28,189
1,092
10,279
16,005
1,381
28,063
W
Cerberus
kpettway007
Cerberus
14,845
78
2,947
8,854
33,470
51,483
355
10,561
22,909
20,909
0
W
Horus
majormish
Horus
6,034
2,514
13,980
20,006
38,407
36,200
584
14,095
24,312
0
8,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,390
Gold Earned
55,479
182
Minions Killed
167
0
Camps Cleared
0
1,644,999
Distance Traveled
1,526,649
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,067
710
23
1
0
324,146
0
L
Chang'e
10,167
598
15
1
0
307,901
0
W
Skadi
11,123
654
21
1
0
291,445
0
L
Morgan Le Fay
12,567
739
75
4
0
326,117
1
L
Charybdis
10,186
599
32
2
0
281,288
0
W
Kukulkan
13,121
772
119
7
0
346,913
0
L
Ishtar
10,883
640
18
1
0
279,900
0
L
Bellona
11,676
687
27
2
0
331,443
0
W
Cerberus
11,755
691
16
1
0
321,587
0
W
Horus
11,324
666
3
0
0
360,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role