Player Matchup

Freya
Freya
Silver I
 
Freya
Silver I
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
Chatsolide93
Chaac
Gold V
Level 126
God Stats
32W - 37L
1,428 SR
Queue Stats
514W - 538L
1,122 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
FiercePotato11
Tsukuyomi
Silver I
Level 122
God Stats
10W - 7L
1,601 SR
Queue Stats
132W - 135L
1,161 MMR
Party 1
Nu Wa
Nu Wa
Silver I
IKUZOUUU
Nu Wa
Silver I
Level 159
God Stats
32W - 24L
1,537 SR
Queue Stats
328W - 340L
1,068 MMR
Solo
Janus
Janus
Silver III
NUKEM-DOWN
Janus
Silver III
Level 122
God Stats
3W - 2L
1,608 SR
Queue Stats
163W - 176L
846 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,535 SR
1,139 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,374 SR
967 MMR
Neith
Neith
Bronze I
Autobounce
Neith
Bronze I
Level 83
God Stats
16W - 15L
1,278 SR
Queue Stats
336W - 367L
205 MMR
Solo
Anubis
Anubis
Silver II
ChiefLlama6785
Anubis
Silver II
Level 84
God Stats
1W - 3L
1,328 SR
Queue Stats
19W - 29L
1,193 MMR
Solo
Athena
Athena
Silver III
TheNovaPrime0
Athena
Silver III
Level 103
God Stats
2W - 2L
1,509 SR
Queue Stats
40W - 55L
907 MMR
Party 2
Kukulkan
Kukulkan
Gold V
chaves09
Kukulkan
Gold V
Level 85
God Stats
2W - 9L
1,330 SR
Queue Stats
203W - 206L
1,163 MMR
Solo
Hun Batz
Hun Batz
Bronze V
maddpx
Hun Batz
Bronze V
Level 68
God Stats
0W - 3L
1,426 SR
Queue Stats
1W - 5L
1,369 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
5 / 0 / 0
8,682
579
9,022
8,541
4,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
3 / 0 / 6
8,083
539
8,630
14,735
9,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
FiercePotato11
Tsukuyomi
12
2 / 1 / 7
7,543
503
8,025
10,262
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
IKUZOUUU
Nu Wa
13
3 / 0 / 9
8,656
577
8,455
8,747
8,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
13
2 / 1 / 4
7,797
520
6,798
6,501
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Zhong KuiDanzaburouAtlas

VS

Bans
ArachneMorgan Le FayKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 2 / 0
6,588
439
4,704
9,828
3,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 6 / 0
6,520
435
8,547
15,691
8,419
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 2 / 1
6,410
427
3,223
15,223
9,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
chaves09
Kukulkan
13
1 / 3 / 0
7,803
520
5,707
6,853
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
maddpx
Hun Batz
13
1 / 2 / 0
7,363
491
5,238
10,916
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
2
2
Deaths
15
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
0
0
5
L
Neith
0
2
0
0
W
3
0
6
6
L
0
6
0
0
W
Tsukuyomi
FiercePotato11
Tsukuyomi
2
1
7
5.5
W
Nu Wa
IKUZOUUU
Nu Wa
3
0
9
7.5
W
Janus
2
1
4
4
L
0
2
1
0.25
L
Kukulkan
chaves09
Kukulkan
1
3
0
0.33
L
Hun Batz
maddpx
Hun Batz
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,930
Damage
27,419
48,786
Taken
58,511
28,276
Mitigated
28,218
19,125
Healing
17,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
9,022
3,359
0
4,814
8,541
4,153
200
1,544
6,997
61,036
7,446
L
Neith
4,704
1,271
0
2,675
9,828
3,599
0
5,297
4,531
0
53,183
W
8,630
2,123
0
6,601
14,735
9,175
1,107
7,388
7,347
0
59,216
L
8,547
527
0
7,115
15,691
8,419
0
3,273
12,418
44,969
0
W
Tsukuyomi
FiercePotato11
Tsukuyomi
8,025
2,751
0
4,147
10,262
3,986
308
2,508
7,754
0
43,616
W
Nu Wa
IKUZOUUU
Nu Wa
8,455
5,850
629
2,184
8,747
8,257
1,163
2,894
5,853
34,248
0
W
Janus
6,798
1,184
0
750
6,501
2,705
154
3,143
3,358
64,785
0
L
3,223
1,050
0
2,982
15,223
9,033
0
8,046
7,177
26,214
0
L
Kukulkan
chaves09
Kukulkan
5,707
618
0
582
6,853
2,649
0
4,085
2,768
72,860
0
L
Hun Batz
maddpx
Hun Batz
5,238
1,251
0
4,006
10,916
4,518
68
2,521
8,395
0
68,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,761
Gold Earned
34,684
448
Minions Killed
453
0
Camps Cleared
0
1,462,697
Distance Traveled
1,346,587
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,682
579
118
8
0
289,710
5
L
Neith
6,588
439
85
6
0
239,135
2
W
Chaac
8,083
539
106
7
0
328,123
7
L
Anubis
6,520
435
73
5
0
228,067
4
W
Tsukuyomi
7,543
503
70
5
0
337,861
5
W
Nu Wa
8,656
577
39
3
0
250,807
0
W
Janus
7,797
520
115
8
0
256,196
2
L
Athena
6,410
427
38
3
0
285,288
3
L
Kukulkan
7,803
520
139
9
0
257,527
3
L
Hun Batz
7,363
491
118
8
0
336,570
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role