Player Matchup

Geb
Geb
Gold II
SneakyWeasel992
Geb
Gold II
Level 118
God Stats
3W - 1L
2,005 SR
Queue Stats
42W - 35L
1,581 MMR
Party 1
Vamana
Vamana
Gold V
Tegankie
Vamana
Gold V
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,592 MMR
Party 2
Chiron
Chiron
Gold V
froglip
Chiron
Gold V
Level 160
God Stats
1W - 0L
1,632 SR
Queue Stats
9W - 7L
1,638 MMR
Solo
Susano
Susano
Gold V
xDARKxMURDERERx
Susano
Gold V
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,640 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
zKruzo
Baron Samedi
Gold IV
Level 124
God Stats
2W - 2L
1,602 SR
Queue Stats
43W - 38L
1,533 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,648 SR
1,597 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,581 SR
1,596 MMR
Pele
Pele
Platinum IV
BimiTenpix
Pele
Platinum IV
Level 160
God Stats
11W - 10L
1,621 SR
Queue Stats
976W - 976L
1,592 MMR
Solo
Horus
Horus
Bronze III
ItsMeStan
Horus
Bronze III
Level 32
God Stats
14W - 9L
1,935 SR
Queue Stats
18W - 21L
1,553 MMR
Solo
Poseidon
Poseidon
Gold II
KareemLloyd13
Poseidon
Gold II
Level 145
God Stats
8W - 13L
1,638 SR
Queue Stats
757W - 769L
1,672 MMR
Solo
Xbalanque
Xbalanque
Gold II
KingOfTheDead00
Xbalanque
Gold II
Level 120
God Stats
0W - 2L
1,213 SR
Queue Stats
35W - 44L
1,578 MMR
Solo
Guan Yu
Guan Yu
Gold I
Maverick Fox
Guan Yu
Gold I
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 280L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 1 / 22
15,822
494
13,359
34,275
55,038
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vamana
Tegankie
Vamana
20
4 / 1 / 8
16,680
521
25,050
40,586
30,169
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chiron
froglip
Chiron
20
13 / 0 / 11
19,275
602
38,026
18,976
10,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 3 / 7
15,822
494
19,571
28,201
34,873
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
zKruzo
Baron Samedi
20
7 / 5 / 9
16,446
514
20,724
25,237
21,009
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Sun WukongKaliBakasuraCabrakan

VS

Bans
AthenaLancelotCharybdisAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 5
14,151
442
18,561
30,809
21,912
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
ItsMeStan
Horus
20
2 / 5 / 3
13,856
433
8,041
30,644
40,702
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Poseidon
KareemLloyd13
Poseidon
20
3 / 5 / 4
15,061
471
21,890
25,447
11,335
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
KingOfTheDead00
Xbalanque
20
0 / 7 / 4
13,856
433
15,941
26,058
11,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Maverick Fox
Guan Yu
20
4 / 5 / 3
15,184
475
21,356
38,806
59,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
29
29
Kills
10
10
Deaths
30
57
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
L
Horus
ItsMeStan
Horus
2
5
3
0.7
L
Poseidon
KareemLloyd13
Poseidon
3
5
4
1
L
Xbalanque
KingOfTheDead00
Xbalanque
0
7
4
0.29
L
Guan Yu
Maverick Fox
Guan Yu
4
5
3
1.1
W
0
1
22
11
W
Vamana
Tegankie
Vamana
4
1
8
8
W
Chiron
froglip
Chiron
13
0
11
18.5
W
5
3
7
2.83
W
Baron Samedi
zKruzo
Baron Samedi
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,730
Damage
85,789
147,275
Taken
151,764
151,894
Mitigated
144,502
49,838
Healing
48,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,561
3,816
0
6,562
30,809
21,912
0
5,356
25,453
52
169,662
L
Horus
ItsMeStan
Horus
8,041
3,368
7,013
8,559
30,644
40,702
0
10,032
20,612
635
36,269
L
Poseidon
KareemLloyd13
Poseidon
21,890
2,686
0
6,021
25,447
11,335
228
8,710
16,737
181,772
0
L
Xbalanque
KingOfTheDead00
Xbalanque
15,941
5,622
0
3,592
26,058
11,268
1,120
3,925
22,133
74
135,621
L
Guan Yu
Maverick Fox
Guan Yu
21,356
1,981
3,550
13,194
38,806
59,285
0
6,060
31,405
74
123,175
W
13,359
1,541
0
2,650
34,275
55,038
754
6,108
28,167
57,991
0
W
Vamana
Tegankie
Vamana
25,050
12,220
0
12,814
40,586
30,169
4,834
6,926
33,660
0
194,414
W
Chiron
froglip
Chiron
38,026
14,833
3,629
7,065
18,976
10,805
8,481
2,155
16,821
0
207,642
W
19,571
4,474
0
8,585
28,201
34,873
2,023
3,296
24,905
0
111,385
W
Baron Samedi
zKruzo
Baron Samedi
20,724
1,486
5,526
9,569
25,237
21,009
2,280
5,914
19,323
134,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,045
Gold Earned
72,108
871
Minions Killed
930
0
Camps Cleared
0
3,253,012
Distance Traveled
3,021,152
12
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
14,151
442
208
7
0
622,692
4
L
Horus
13,856
433
60
2
0
631,555
7
L
Poseidon
15,061
471
267
8
0
619,642
7
L
Xbalanque
13,856
433
199
6
0
534,721
13
L
Guan Yu
15,184
475
196
6
0
612,542
0
W
Geb
15,822
494
59
2
0
642,765
2
W
Vamana
16,680
521
198
6
0
778,263
4
W
Chiron
19,275
602
258
8
0
616,423
2
W
Susano
15,822
494
157
5
0
629,504
4
W
Baron Samedi
16,446
514
199
6
0
586,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role