Player Matchup

Ravana
Ravana
 
Ravana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Adorbsies
Neith
Level 160
God Stats
5W - 8L
1,558 SR
Queue Stats
320W - 294L
1,573 Elo+
Party 2
Nike
Nike
CivilPsycho
Nike
Level 136
God Stats
7W - 3L
1,701 SR
Queue Stats
266W - 229L
1,639 Elo+
Party 2
Rama
Rama
GodTierDN
Rama
Level 22
God Stats
4W - 2L
1,528 SR
Queue Stats
33W - 18L
1,626 Elo+
Party 2
Cerberus
Cerberus
ManZiLLa34
Cerberus
Level 50
God Stats
4W - 5L
1,568 SR
Queue Stats
249W - 212L
1,560 Elo+
Solo
Team Averages
Level 103
1,571 SR
1,580 Elo+

VS

Team Averages
Level 71
1,558 SR
1,574 Elo+
Ne Zha
Ne Zha
Canttouch4
Ne Zha
Level 149
God Stats
15W - 15L
1,464 SR
Queue Stats
186W - 186L
1,490 Elo+
Party 3
Serqet
Serqet
Smurfofthejungle
Serqet
Level 22
God Stats
4W - 4L
1,500 SR
Queue Stats
130W - 64L
1,670 Elo+
Party 1
Jormungandr
Jormungandr
ZenEclipse
Jormungandr
Level 106
God Stats
37W - 22L
1,707 SR
Queue Stats
241W - 215L
1,555 Elo+
Party 1
Eset
Eset
lIIlIllIl
Eset
Level 20
God Stats
4W - 5L
1,500 SR
Queue Stats
61W - 58L
1,519 Elo+
Party 3
Charybdis
Charybdis
sueyoshii
Charybdis
Level 58
God Stats
20W - 12L
1,621 SR
Queue Stats
327W - 227L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
15 / 3 / 5
11,558
642
18,962
13,345
8,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
Adorbsies
Neith
16
5 / 2 / 6
9,985
555
9,218
12,198
5,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 3 / 7
9,572
532
9,120
17,917
14,378
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
18
4 / 0 / 2
10,626
590
9,297
12,851
4,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ManZiLLa34
Cerberus
14
2 / 0 / 9
9,042
502
8,172
14,552
13,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Canttouch4
Ne Zha
14
0 / 10 / 3
8,329
463
6,325
19,064
8,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 5 / 0
9,048
503
9,567
17,905
18,164
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
ZenEclipse
Jormungandr
14
2 / 2 / 0
8,759
487
5,582
11,510
12,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Eset
14
3 / 6 / 3
9,145
508
15,068
15,057
5,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
sueyoshii
Charybdis
15
0 / 4 / 0
9,149
508
8,981
15,357
5,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
27
Kills
8
8
Deaths
27
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
15
3
5
5.83
W
Neith
Adorbsies
Neith
5
2
6
4
L
Ne Zha
Canttouch4
Ne Zha
0
10
3
0.15
W
1
3
7
1.5
W
Rama
4
0
2
5
W
Cerberus
ManZiLLa34
Cerberus
2
0
9
6.5
L
3
5
0
0.6
L
Jormungandr
ZenEclipse
Jormungandr
2
2
0
1
L
Eset
3
6
3
0.75
L
Charybdis
sueyoshii
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,769
Damage
45,523
70,863
Taken
78,893
46,849
Mitigated
49,202
23,148
Healing
20,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
18,962
7,672
0
5,059
13,345
8,167
0
3,992
9,149
0
91,428
W
Neith
Adorbsies
Neith
9,218
2,344
0
4,538
12,198
5,864
576
6,157
5,772
0
78,810
L
Ne Zha
Canttouch4
Ne Zha
6,325
1,321
0
4,588
19,064
8,095
0
2,248
16,816
0
62,419
W
9,120
1,969
0
695
17,917
14,378
0
2,043
14,068
0
68,126
W
Rama
9,297
7,507
0
5,496
12,851
4,992
1,560
2,269
10,582
0
96,790
W
Cerberus
ManZiLLa34
Cerberus
8,172
909
874
6,486
14,552
13,448
0
6,756
7,796
43,217
0
L
9,567
2,664
0
3,799
17,905
18,164
192
871
17,034
0
50,084
L
Jormungandr
ZenEclipse
Jormungandr
5,582
1,506
0
2,890
11,510
12,022
79
2,658
8,852
32,690
0
L
Eset
15,068
1,202
429
2,860
15,057
5,329
0
1,755
13,302
62,924
0
L
Charybdis
sueyoshii
Charybdis
8,981
4,806
0
6,156
15,357
5,592
1,407
640
14,717
0
97,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,783
Gold Earned
44,430
606
Minions Killed
533
0
Camps Cleared
0
1,786,166
Distance Traveled
1,653,784
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,558
642
122
7
0
395,820
1
W
Neith
9,985
555
134
7
0
331,807
1
L
Ne Zha
8,329
463
101
6
0
326,935
1
W
Nike
9,572
532
119
7
0
351,049
5
W
Rama
10,626
590
172
10
0
354,599
7
W
Cerberus
9,042
502
59
3
0
352,891
2
L
Serqet
9,048
503
104
6
0
344,728
2
L
Jormungandr
8,759
487
70
4
0
367,978
10
L
Eset
9,145
508
105
6
0
326,373
8
L
Charybdis
9,149
508
153
9
0
287,770
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role