Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BloodyConverse
Kuzenbo
Level 105
God Stats
1W - 1L
1,558 SR
Queue Stats
15W - 16L
1,573 Elo+
Party 2
Ra
Ra
Lyflyne
Ra
Level 146
God Stats
6W - 7L
1,479 SR
Queue Stats
317W - 309L
1,500 Elo+
Solo
Danzaburou
Danzaburou
YgD teiku
Danzaburou
Level 125
God Stats
20W - 32L
1,477 SR
Queue Stats
311W - 350L
1,522 Elo+
Solo
Hel
Hel
killermoon24
Hel
Level 129
God Stats
3W - 1L
1,662 SR
Queue Stats
13W - 14L
1,539 Elo+
Party 2
Team Averages
Level 132
1,535 SR
1,527 Elo+

VS

Team Averages
Level 119
1,613 SR
1,536 Elo+
Ra
Ra
CraterMaker007
Ra
Level 106
God Stats
19W - 30L
1,463 SR
Queue Stats
792W - 861L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KulaKhan
Morgan Le Fay
Level 116
God Stats
4W - 1L
1,790 SR
Queue Stats
62W - 58L
1,563 Elo+
Party 1
Guan Yu
Guan Yu
TheGreatWhite3
Guan Yu
Level 123
God Stats
28W - 21L
1,585 SR
Queue Stats
150W - 160L
1,466 Elo+
Solo
Artemis
Artemis
xpertpupil
Artemis
Level 122
God Stats
1W - 1L
1,464 SR
Queue Stats
75W - 68L
1,608 Elo+
Party 1
Hun Batz
Hun Batz
zFlaM3z
Hun Batz
Level 129
God Stats
0W - 4L
1,765 SR
Queue Stats
179W - 178L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
1 / 0 / 8
7,802
709
10,658
12,248
10,020
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

14
3 / 0 / 6
8,445
768
6,462
12,317
13,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 1 / 9
8,247
750
10,016
6,582
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
YgD teiku
Danzaburou
16
4 / 1 / 2
9,300
845
6,727
10,152
4,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 1 / 4
8,065
733
7,343
9,057
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,110
646
7,602
4,711
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
KulaKhan
Morgan Le Fay
14
1 / 2 / 1
7,309
664
7,161
9,235
4,300
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 1
6,898
627
6,255
14,018
9,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
xpertpupil
Artemis
13
1 / 4 / 1
7,178
653
9,622
10,472
5,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
zFlaM3z
Hun Batz
14
1 / 2 / 0
7,559
687
5,293
10,143
4,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
11
Kills
3
3
Deaths
11
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
0
8
5
W
3
0
6
6
L
0
1
1
0.5
L
Morgan Le Fay
KulaKhan
Morgan Le Fay
1
2
1
0.75
W
1
1
9
5.5
L
0
2
1
0.25
W
Danzaburou
YgD teiku
Danzaburou
4
1
2
5
W
2
1
4
4
L
Artemis
xpertpupil
Artemis
1
4
1
0.38
L
Hun Batz
zFlaM3z
Hun Batz
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,206
Damage
35,933
50,356
Taken
48,579
33,813
Mitigated
25,917
26,338
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,658
1,928
0
4,534
12,248
10,020
0
3,898
8,168
165
23,270
W
6,462
2,154
2,939
3,574
12,317
13,142
135
3,268
8,803
10,838
0
L
7,602
340
2,733
802
4,711
2,240
0
879
3,832
25,093
0
L
Morgan Le Fay
KulaKhan
Morgan Le Fay
7,161
379
0
815
9,235
4,300
0
5,873
3,362
24,319
0
W
10,016
1,719
2,991
2,170
6,582
2,448
1,393
1,727
4,705
35,208
0
L
6,255
539
2,388
5,206
14,018
9,158
0
8,337
5,681
0
18,019
W
Danzaburou
YgD teiku
Danzaburou
6,727
2,750
0
2,152
10,152
4,556
3,365
2,466
7,522
0
47,423
W
7,343
602
4,258
3,720
9,057
3,647
372
2,624
6,395
20,360
0
L
Artemis
xpertpupil
Artemis
9,622
3,987
0
2,256
10,472
5,453
0
4,573
5,899
0
26,190
L
Hun Batz
zFlaM3z
Hun Batz
5,293
954
0
657
10,143
4,766
0
4,324
5,819
0
20,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,859
Gold Earned
36,054
233
Minions Killed
193
0
Camps Cleared
0
1,196,270
Distance Traveled
1,041,443
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,802
709
25
2
0
257,606
4
W
Kuzenbo
8,445
768
7
1
0
235,626
5
L
Ra
7,110
646
66
6
0
229,440
4
L
Morgan Le Fay
7,309
664
28
3
0
205,753
3
W
Ra
8,247
750
63
6
0
242,252
0
L
Guan Yu
6,898
627
24
2
0
233,187
2
W
Danzaburou
9,300
845
89
8
0
230,872
0
W
Hel
8,065
733
49
4
0
229,914
0
L
Artemis
7,178
653
43
4
0
170,671
4
L
Hun Batz
7,559
687
32
3
0
202,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role