Player Matchup

Erlang Shen
Erlang Shen
Elite_Gamer329
Erlang Shen
Level 122
God Stats
0W - 1L
1,505 SR
Queue Stats
60W - 67L
1,440 Elo+
Party 3
Geb
Geb
IllNetherllI
Geb
Level 31
God Stats
10W - 11L
1,562 SR
Queue Stats
190W - 191L
1,401 Elo+
Party 1
Kali
Kali
ItsMoHo_E
Kali
Level 27
God Stats
0W - 3L
1,236 SR
Queue Stats
15W - 18L
1,344 Elo+
Party 3
Poseidon
Poseidon
SweetBunnyHoney
Poseidon
Level 86
God Stats
7W - 6L
1,323 SR
Queue Stats
163W - 147L
1,378 Elo+
Party 1
Neith
Neith
tukilino22
Neith
Level 69
God Stats
2W - 3L
1,213 SR
Queue Stats
334W - 340L
1,331 Elo+
Solo
Team Averages
Level 67
1,368 SR
1,379 Elo+

VS

Team Averages
Level 103
1,558 SR
1,424 Elo+
Sylvanus
Sylvanus
AmericanDonkey03
Sylvanus
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 25L
1,124 Elo+
Solo
Arachne
Arachne
Nooks Luvs U
Arachne
Level 28
God Stats
11W - 4L
1,674 SR
Queue Stats
15W - 9L
1,520 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheMAGICALJFK
Tsukuyomi
Level 160
God Stats
37W - 23L
1,662 SR
Queue Stats
271W - 252L
1,479 Elo+
Party 2
Yu Huang
Yu Huang
commanderb0nes
Yu Huang
Level 128
God Stats
2W - 1L
1,444 SR
Queue Stats
191W - 185L
1,524 Elo+
Party 2
Charybdis
Charybdis
denyse860
Charybdis
Level 109
God Stats
4W - 3L
1,512 SR
Queue Stats
228W - 230L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Elite_Gamer329
Erlang Shen
14
3 / 4 / 0
8,690
511
11,899
18,354
14,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 1 / 5
7,351
432
5,309
13,653
8,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
10
1 / 6 / 1
6,902
406
4,401
13,839
6,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
14
7 / 2 / 0
8,566
504
11,979
10,432
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
13
0 / 1 / 0
7,362
433
6,920
11,528
5,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
7,716
454
4,813
11,888
11,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Nooks Luvs U
Arachne
12
1 / 2 / 1
7,280
428
5,600
16,832
6,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
TheMAGICALJFK
Tsukuyomi
16
9 / 2 / 1
9,838
579
17,170
15,076
6,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
14
1 / 0 / 1
8,816
519
9,100
8,206
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
denyse860
Charybdis
12
2 / 6 / 1
7,777
457
7,438
12,076
5,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
11
Kills
13
14
Deaths
11
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
Erlang Shen
Elite_Gamer329
Erlang Shen
3
4
0
0.75
L
0
1
5
2.5
L
Kali
1
6
1
0.25
W
Arachne
Nooks Luvs U
Arachne
1
2
1
0.75
L
Poseidon
7
2
0
3.5
W
Tsukuyomi
TheMAGICALJFK
Tsukuyomi
9
2
1
4.75
W
Yu Huang
1
0
1
1.5
W
Charybdis
denyse860
Charybdis
2
6
1
0.42
L
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,508
Damage
44,121
67,806
Taken
64,078
38,306
Mitigated
32,535
26,475
Healing
21,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,813
2,323
448
3,248
11,888
11,040
0
5,571
6,317
39,708
0
L
Erlang Shen
Elite_Gamer329
Erlang Shen
11,899
6,901
0
8,982
18,354
14,807
399
0
18,354
0
63,694
L
5,309
861
0
5,342
13,653
8,597
0
2,830
10,785
18,781
0
L
Kali
4,401
2,108
0
3,516
13,839
6,398
399
1,357
12,330
0
38,725
W
Arachne
Nooks Luvs U
Arachne
5,600
4,594
0
7,905
16,832
6,419
0
1,748
15,084
0
55,800
L
Poseidon
11,979
2,697
0
3,330
10,432
3,448
156
2,678
7,754
72,897
0
W
Tsukuyomi
TheMAGICALJFK
Tsukuyomi
17,170
5,313
0
6,499
15,076
6,513
468
508
14,568
0
72,648
W
Yu Huang
9,100
505
0
2,326
8,206
3,550
225
645
7,561
62,481
0
W
Charybdis
denyse860
Charybdis
7,438
4,419
0
789
12,076
5,013
0
8,816
3,260
0
47,672
L
Neith
6,920
1,361
0
5,305
11,528
5,056
0
6,304
4,670
0
51,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,871
Gold Earned
41,427
394
Minions Killed
456
0
Camps Cleared
0
1,523,457
Distance Traveled
1,577,722
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,716
454
51
3
0
270,657
0
L
Erlang Shen
8,690
511
107
6
0
303,432
1
L
Geb
7,351
432
23
1
0
323,796
3
L
Kali
6,902
406
61
4
0
270,457
0
W
Arachne
7,280
428
86
5
0
348,874
0
L
Poseidon
8,566
504
125
7
0
327,987
3
W
Tsukuyomi
9,838
579
113
7
0
360,448
1
W
Yu Huang
8,816
519
122
7
0
294,523
0
W
Charybdis
7,777
457
84
5
0
303,220
0
L
Neith
7,362
433
78
5
0
297,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role