Player Matchup

Ymir
Ymir
BluE_MaGiK_21
Ymir
Level 73
God Stats
12W - 8L
1,572 SR
Queue Stats
671W - 695L
1,466 Elo+
Solo
Nemesis
Nemesis
TooTrill2Chill
Nemesis
Level 109
God Stats
5W - 5L
1,451 SR
Queue Stats
230W - 225L
1,426 Elo+
Solo
Bellona
Bellona
Uncle__Nino
Bellona
Level 136
God Stats
9W - 7L
1,453 SR
Queue Stats
427W - 478L
1,464 Elo+
Solo
Vulcan
Vulcan
pasta_boy11
Vulcan
Level 81
God Stats
20W - 18L
1,584 SR
Queue Stats
80W - 75L
1,492 Elo+
Solo
Izanami
Izanami
xliL C Dew777x
Izanami
Level 99
God Stats
17W - 13L
1,689 SR
Queue Stats
26W - 21L
1,440 Elo+
Solo
Team Averages
Level 100
1,550 SR
1,458 Elo+

VS

Team Averages
Level 99
1,567 SR
1,415 Elo+
Yemoja
Yemoja
PatPhenis
Yemoja
Level 97
God Stats
2W - 2L
1,639 SR
Queue Stats
106W - 123L
1,340 Elo+
Party 1
Susano
Susano
TheEvergrimOwl
Susano
Level 61
God Stats
6W - 6L
1,475 SR
Queue Stats
336W - 345L
1,377 Elo+
Solo
Zhong Kui
Zhong Kui
ThingManXP
Zhong Kui
Level 106
God Stats
0W - 1L
1,738 SR
Queue Stats
205W - 203L
1,443 Elo+
Party 1
Vamana
Vamana
Wrothspade
Vamana
Level 106
God Stats
2W - 9L
1,421 SR
Queue Stats
214W - 201L
1,439 Elo+
Party 1
Artemis
Artemis
mundilfore1
Artemis
Level 123
God Stats
2W - 4L
1,560 SR
Queue Stats
28W - 28L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 7
8,879
467
8,189
18,643
21,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 0 / 6
9,686
510
7,868
13,025
5,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Uncle__Nino
Bellona
16
3 / 2 / 1
9,980
525
11,156
18,549
18,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
16
3 / 0 / 2
9,956
524
14,745
8,121
4,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 1 / 4
9,011
474
10,781
9,978
4,242
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
PatPhenis
Yemoja
12
0 / 2 / 1
7,399
389
3,682
17,608
9,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 6 / 1
7,484
394
6,838
16,976
6,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
ThingManXP
Zhong Kui
15
0 / 1 / 0
8,623
454
8,089
15,296
11,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Wrothspade
Vamana
15
2 / 1 / 0
9,428
496
15,513
14,909
17,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
mundilfore1
Artemis
13
2 / 2 / 0
7,676
404
11,293
11,750
5,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
4
4
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
Yemoja
PatPhenis
Yemoja
0
2
1
0.25
L
0
6
1
0.08
L
Zhong Kui
ThingManXP
Zhong Kui
0
1
0
0
W
4
0
6
7
W
Bellona
Uncle__Nino
Bellona
3
2
1
1.75
L
Vamana
Wrothspade
Vamana
2
1
0
2
L
Artemis
mundilfore1
Artemis
2
2
0
1
W
Vulcan
3
0
2
4
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,739
Damage
45,415
68,316
Taken
76,539
53,344
Mitigated
51,231
20,721
Healing
30,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,189
1,345
560
5,541
18,643
21,298
71
4,725
13,918
37,145
0
L
Yemoja
PatPhenis
Yemoja
3,682
1,563
4,200
4,472
17,608
9,942
0
5,706
11,718
25,238
0
L
6,838
1,309
0
5,803
16,976
6,970
0
3,553
13,361
0
64,661
L
Zhong Kui
ThingManXP
Zhong Kui
8,089
1,255
0
8,429
15,296
11,267
0
9,282
5,476
76,690
0
W
7,868
3,038
235
2,061
13,025
5,748
636
1,561
11,355
0
91,887
W
Bellona
Uncle__Nino
Bellona
11,156
5,323
0
6,074
18,549
18,005
420
0
17,177
0
75,454
L
Vamana
Wrothspade
Vamana
15,513
6,978
0
6,526
14,909
17,762
0
199
14,553
0
75,180
L
Artemis
mundilfore1
Artemis
11,293
4,465
0
793
11,750
5,290
0
3,360
8,380
0
59,703
W
Vulcan
14,745
3,822
127
2,330
8,121
4,051
616
3,710
4,411
89,479
0
W
10,781
6,010
711
3,082
9,978
4,242
1,033
1,775
8,203
0
87,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,512
Gold Earned
40,610
610
Minions Killed
478
0
Camps Cleared
0
1,754,536
Distance Traveled
1,701,087
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,879
467
47
2
0
321,846
3
L
Yemoja
7,399
389
28
1
0
305,887
4
L
Susano
7,484
394
96
5
0
365,469
2
L
Zhong Kui
8,623
454
145
8
0
329,384
4
W
Nemesis
9,686
510
118
6
0
395,499
0
W
Bellona
9,980
525
144
8
0
332,336
5
L
Vamana
9,428
496
122
6
0
384,972
5
L
Artemis
7,676
404
87
5
0
315,375
6
W
Vulcan
9,956
524
160
8
0
379,050
7
W
Izanami
9,011
474
141
7
0
325,805
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role