Player Matchup

Cupid
Cupid
ABlueBlueberry
Cupid
Level 63
God Stats
75W - 59L
1,525 SR
Queue Stats
240W - 251L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
HHNECROMANCERHH
Danzaburou
Level 160
God Stats
1W - 0L
1,592 SR
Queue Stats
8W - 11L
1,414 Elo+
Party 3
Aphrodite
Aphrodite
JTR009
Aphrodite
Level 121
God Stats
1W - 4L
1,085 SR
Queue Stats
49W - 50L
1,506 Elo+
Party 1
Charybdis
Charybdis
JaJaJa-Im-Dead
Charybdis
Level 129
God Stats
1W - 1L
1,436 SR
Queue Stats
13W - 20L
1,398 Elo+
Party 3
Sol
Sol
NVLYZARD43
Sol
Level 58
God Stats
43W - 36L
1,433 SR
Queue Stats
178W - 182L
1,397 Elo+
Solo
Team Averages
Level 106
1,414 SR
1,442 Elo+

VS

Team Averages
Level 99
1,507 SR
1,412 Elo+
Merlin
Merlin
Cloud_v69
Merlin
Level 108
God Stats
19W - 20L
1,532 SR
Queue Stats
51W - 53L
1,471 Elo+
Solo
Heimdallr
Heimdallr
Mandogg5426
Heimdallr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,081 Elo+
Solo
Guan Yu
Guan Yu
TORNADOTRAINER
Guan Yu
Level 126
God Stats
4W - 3L
1,719 SR
Queue Stats
8W - 11L
1,488 Elo+
Party 2
Arachne
Arachne
jashlion
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,508 Elo+
Party 2
Eset
Eset
poundsan
Eset
Level 106
God Stats
0W - 2L
1,283 SR
Queue Stats
7W - 8L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 9
12,902
1,173
15,459
11,060
4,947
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
HHNECROMANCERHH
Danzaburou
17
2 / 0 / 18
12,128
1,103
18,931
19,138
19,114
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Aphrodite
JTR009
Aphrodite
17
3 / 0 / 14
11,021
1,002
8,304
2,932
1,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
JaJaJa-Im-Dead
Charybdis
17
5 / 0 / 15
11,351
1,032
18,747
10,061
4,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 0 / 13
11,413
1,038
17,092
10,299
4,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

279

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cloud_v69
Merlin
15
0 / 0 / 0
9,106
828
1,370
1,152
373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Mandogg5426
Heimdallr
15
0 / 6 / 0
9,601
873
8,088
18,360
9,956
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 6 / 0
9,935
903
9,727
32,067
39,313
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
jashlion
Arachne
15
0 / 7 / 0
9,725
884
8,163
22,122
13,744
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
16
1 / 2 / 0
10,748
977
20,735
11,314
5,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
1
21
Kills
1
1
Deaths
21
69
Assists
0
Player
Kills
Deaths
Assists
KDA
W
8
1
9
12.5
L
Merlin
Cloud_v69
Merlin
0
0
0
0
W
Danzaburou
HHNECROMANCERHH
Danzaburou
2
0
18
11
W
Aphrodite
JTR009
Aphrodite
3
0
14
10
W
Charybdis
JaJaJa-Im-Dead
Charybdis
5
0
15
12.5
L
Heimdallr
Mandogg5426
Heimdallr
0
6
0
0
W
3
0
13
9.5
L
0
6
0
0
L
Arachne
jashlion
Arachne
0
7
0
0
L
Eset
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,533
Damage
48,083
53,490
Taken
85,015
34,370
Mitigated
68,930
28,626
Healing
15,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,459
7,038
2,634
2,030
11,060
4,947
0
5,981
5,079
677
37,617
L
Merlin
Cloud_v69
Merlin
1,370
88
0
0
1,152
373
0
48
1,104
6,629
0
W
Danzaburou
HHNECROMANCERHH
Danzaburou
18,931
10,121
2,690
3,393
19,138
19,114
0
7,377
11,761
0
30,852
W
Aphrodite
JTR009
Aphrodite
8,304
938
9,512
2,372
2,932
1,735
0
1,911
1,021
19,448
0
W
Charybdis
JaJaJa-Im-Dead
Charybdis
18,747
8,314
0
790
10,061
4,341
0
3,238
6,823
0
43,575
L
Heimdallr
Mandogg5426
Heimdallr
8,088
4,442
0
0
18,360
9,956
0
4,041
14,319
0
20,609
W
17,092
8,638
0
5,205
10,299
4,233
0
3,598
6,701
46,535
0
L
9,727
1,120
5,741
6,502
32,067
39,313
0
10,867
21,200
0
33,383
L
Arachne
jashlion
Arachne
8,163
6,206
0
1,728
22,122
13,744
0
8,119
14,003
0
14,533
L
Eset
20,735
556
488
1,503
11,314
5,544
0
2,998
8,316
54,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,815
Gold Earned
49,115
261
Minions Killed
205
9
Camps Cleared
4
1,131,505
Distance Traveled
894,522
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,902
1,173
57
5
3
236,762
1
L
Merlin
9,106
828
20
2
0
42,621
0
W
Danzaburou
12,128
1,103
23
2
0
200,516
0
W
Aphrodite
11,021
1,002
30
3
1
250,352
2
W
Charybdis
11,351
1,032
59
5
5
225,146
2
L
Heimdallr
9,601
873
29
3
1
199,579
0
W
Sol
11,413
1,038
92
8
0
218,729
0
L
Guan Yu
9,935
903
45
4
1
211,839
0
L
Arachne
9,725
884
14
1
2
219,190
0
L
Eset
10,748
977
97
9
0
221,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role