Player Matchup

Baba Yaga
Baba Yaga
Gold IV
 
Baba Yaga
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold V
BAMAPATR10T
Artio
Gold V
Level 124
God Stats
0W - 2L
1,302 SR
Queue Stats
107W - 113L
1,358 MMR
Solo
Medusa
Medusa
Silver IV
Marantz2518
Medusa
Silver IV
Level 55
God Stats
1W - 4L
1,447 SR
Queue Stats
17W - 40L
1,348 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
kylebugzy
Sylvanus
Bronze IV
Level 96
God Stats
12W - 14L
1,492 SR
Queue Stats
37W - 36L
1,400 MMR
Solo
Bastet
Bastet
Silver I
softballer07
Bastet
Silver I
Level 123
God Stats
6W - 7L
1,575 SR
Queue Stats
31W - 37L
1,374 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,463 SR
1,396 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,546 SR
1,355 MMR
Chaac
Chaac
Gold II
 
Chaac
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold IV
Chrono36
Scylla
Gold IV
Level 95
God Stats
11W - 15L
1,394 SR
Queue Stats
376W - 365L
1,371 MMR
Solo
Mercury
Mercury
Silver I
Petesports
Mercury
Silver I
Level 114
God Stats
17W - 15L
1,591 SR
Queue Stats
147W - 144L
1,344 MMR
Solo
Apollo
Apollo
Silver III
XANVID
Apollo
Silver III
Level 146
God Stats
3W - 3L
1,493 SR
Queue Stats
52W - 42L
1,361 MMR
Solo
Athena
Athena
Gold V
xXLeperMessiahXx
Athena
Gold V
Level 83
God Stats
3W - 0L
1,753 SR
Queue Stats
116W - 118L
1,201 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
1 / 3 / 1
7,592
475
4,807
9,575
4,462
13
1 / 0 / 1
7,566
473
7,581
16,723
23,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
12
1 / 3 / 0
6,916
432
2,623
9,572
3,331
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
kylebugzy
Sylvanus
10
0 / 1 / 1
6,150
384
3,647
9,842
10,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bastet
11
1 / 3 / 1
6,903
431
6,521
15,558
5,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
ArachneKaliShivaLancelotZhong Kui

VS

Bans
Hou YiAh PuchAtlasMulanAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 2 / 0
9,558
597
13,361
17,101
12,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Chrono36
Scylla
14
2 / 1 / 2
8,861
554
7,556
7,798
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Petesports
Mercury
14
1 / 0 / 5
8,800
550
6,558
11,053
4,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
XANVID
Apollo
17
5 / 1 / 0
10,831
677
10,531
11,827
5,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 0 / 6
8,369
523
3,420
8,854
9,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
10
10
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
3
1
0.5
W
Chaac
 
Chaac
2
2
0
1
L
1
0
1
1.5
W
Scylla
Chrono36
Scylla
2
1
2
3
L
Medusa
1
3
0
0.33
W
Mercury
Petesports
Mercury
1
0
5
3.5
W
Apollo
XANVID
Apollo
5
1
0
5
L
Sylvanus
kylebugzy
Sylvanus
0
1
1
0.5
L
Bastet
1
3
1
0.5
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,179
Damage
41,426
61,270
Taken
56,633
46,801
Mitigated
35,778
23,666
Healing
18,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
4,807
407
0
1,943
9,575
4,462
0
3,269
6,306
61,315
0
W
Chaac
 
Chaac
13,361
3,691
0
7,262
17,101
12,722
552
6,044
11,057
0
77,344
L
7,581
1,302
830
8,317
16,723
23,077
0
814
15,909
51,670
0
W
Scylla
Chrono36
Scylla
7,556
594
0
1,436
7,798
3,467
542
2,873
4,925
59,799
0
L
Medusa
2,623
1,257
0
1,349
9,572
3,331
0
813
8,759
0
51,720
W
Mercury
Petesports
Mercury
6,558
3,849
0
500
11,053
4,401
0
2,236
8,817
0
73,807
W
Apollo
XANVID
Apollo
10,531
7,559
0
6,887
11,827
5,732
1,032
2,713
9,114
0
106,258
L
Sylvanus
kylebugzy
Sylvanus
3,647
782
658
3,989
9,842
10,083
0
3,592
6,250
19,762
0
L
Bastet
6,521
1,598
0
6,580
15,558
5,848
0
2,488
13,070
0
41,532
W
3,420
644
0
2,208
8,854
9,456
73
2,663
6,191
30,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,127
Gold Earned
46,419
381
Minions Killed
564
0
Camps Cleared
0
1,316,914
Distance Traveled
1,587,117
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,592
475
98
6
0
291,922
3
W
Chaac
9,558
597
147
9
0
305,201
2
L
Artio
7,566
473
98
6
0
264,763
0
W
Scylla
8,861
554
92
6
0
295,304
2
L
Medusa
6,916
432
83
5
0
224,304
0
W
Mercury
8,800
550
108
7
0
392,062
7
W
Apollo
10,831
677
164
10
0
291,894
2
L
Sylvanus
6,150
384
32
2
0
232,929
9
L
Bastet
6,903
431
70
4
0
302,996
5
W
Athena
8,369
523
53
3
0
302,656
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role