Player Matchup

Morgan Le Fay
Morgan Le Fay
Cravens_5
Morgan Le Fay
Level 29
God Stats
2W - 6L
1,450 SR
Queue Stats
5W - 12L
1,305 Elo+
Party 1
Gilgamesh
Gilgamesh
Muppits
Gilgamesh
Level 63
God Stats
1W - 4L
1,760 SR
Queue Stats
33W - 29L
1,305 Elo+
Party 1
Ymir
Ymir
ZzChapapotezZ
Ymir
Level 146
God Stats
0W - 3L
1,138 SR
Queue Stats
31W - 46L
1,514 Elo+
Party 2
Loki
Loki
itzTenshii-_-
Loki
Level 128
God Stats
2W - 7L
1,404 SR
Queue Stats
12W - 30L
1,464 Elo+
Party 2
Hou Yi
Hou Yi
tyfhgfcfcj
Hou Yi
Level 6
God Stats
3W - 1L
1,838 SR
Queue Stats
7W - 5L
1,671 Elo+
Party 2
Team Averages
Level 74
1,518 SR
1,452 Elo+

VS

Team Averages
Level 98
1,501 SR
1,512 Elo+
Zeus
Zeus
Badabing9119
Zeus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,358 Elo+
Solo
Bakasura
Bakasura
Blackl3ull97
Bakasura
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
402W - 367L
1,546 Elo+
Party 3
Loki
Loki
Toothless0179
Loki
Level 22
God Stats
7W - 4L
1,569 SR
Queue Stats
128W - 79L
1,537 Elo+
Party 3
Tiamat
Tiamat
itz_NARFMAN
Tiamat
Level 159
God Stats
24W - 24L
1,436 SR
Queue Stats
537W - 449L
1,554 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
jimsumyun
Ah Muzen Cab
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 42L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cravens_5
Morgan Le Fay
11
0 / 2 / 1
6,901
460
1,342
7,061
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Muppits
Gilgamesh
11
0 / 3 / 0
6,471
431
6,688
11,017
7,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 2 / 2
8,094
540
3,091
13,684
10,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 0 / 2
8,882
592
8,033
10,306
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
tyfhgfcfcj
Hou Yi
13
0 / 2 / 3
7,273
485
4,497
9,497
3,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
8,113
541
4,373
6,419
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
Blackl3ull97
Bakasura
17
3 / 1 / 0
10,150
677
10,175
14,246
8,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
3 / 3 / 1
8,230
549
4,069
10,676
4,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
12
0 / 0 / 2
8,002
533
3,216
6,750
5,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
jimsumyun
Ah Muzen Cab
13
2 / 1 / 0
8,331
555
10,536
12,242
4,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
7
Kills
9
9
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
Bakasura
Blackl3ull97
Bakasura
3
1
0
3
L
Morgan Le Fay
Cravens_5
Morgan Le Fay
0
2
1
0.25
L
Gilgamesh
Muppits
Gilgamesh
0
3
0
0
W
3
3
1
1.17
L
3
2
2
2
L
4
0
2
5
W
Tiamat
0
0
2
1
W
Ah Muzen Cab
jimsumyun
Ah Muzen Cab
2
1
0
2
L
Hou Yi
tyfhgfcfcj
Hou Yi
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,651
Damage
32,369
51,565
Taken
50,333
28,099
Mitigated
26,091
14,418
Healing
20,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,373
901
0
474
6,419
1,845
832
742
5,677
48,535
0
W
Bakasura
Blackl3ull97
Bakasura
10,175
6,306
0
8,592
14,246
8,972
150
327
13,919
0
60,710
L
Morgan Le Fay
Cravens_5
Morgan Le Fay
1,342
33
0
1,112
7,061
2,921
189
3,162
3,899
50,106
0
L
Gilgamesh
Muppits
Gilgamesh
6,688
3,412
0
2,220
11,017
7,064
0
403
8,461
0
34,972
W
4,069
1,352
0
1,407
10,676
4,710
0
548
10,128
0
59,315
L
3,091
453
483
3,589
13,684
10,447
0
2,171
11,387
14,462
0
L
8,033
2,056
0
5,275
10,306
4,221
0
624
9,090
0
70,421
W
Tiamat
3,216
517
1,891
3,107
6,750
5,696
45
1,436
5,314
31,599
0
W
Ah Muzen Cab
jimsumyun
Ah Muzen Cab
10,536
3,577
0
5,358
12,242
4,868
1,320
2,114
10,128
0
80,220
L
Hou Yi
tyfhgfcfcj
Hou Yi
4,497
2,174
0
1,739
9,497
3,446
146
1,229
8,268
0
71,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,621
Gold Earned
42,826
420
Minions Killed
516
0
Camps Cleared
0
1,431,511
Distance Traveled
1,478,645
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,113
541
81
5
0
280,628
5
W
Bakasura
10,150
677
156
10
0
307,304
4
L
Morgan Le Fay
6,901
460
73
5
0
241,314
4
L
Gilgamesh
6,471
431
60
4
0
276,950
0
W
Loki
8,230
549
94
6
0
315,854
0
L
Ymir
8,094
540
29
2
0
286,396
3
L
Loki
8,882
592
122
8
0
349,026
5
W
Tiamat
8,002
533
67
4
0
297,847
1
W
Ah Muzen Cab
8,331
555
118
8
0
277,012
2
L
Hou Yi
7,273
485
136
9
0
277,825
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role