Player Matchup

Fenrir
Fenrir
Allende Cortez
Fenrir
Level 104
God Stats
2W - 1L
1,798 SR
Queue Stats
59W - 109L
1,384 Elo+
Party 3
Tyr
Tyr
Kilvr
Tyr
Level 156
God Stats
171W - 123L
1,669 SR
Queue Stats
344W - 272L
1,627 Elo+
Party 1
Horus
Horus
OPTICTRASHER9
Horus
Level 87
God Stats
2W - 0L
1,724 SR
Queue Stats
87W - 127L
1,452 Elo+
Party 3
Janus
Janus
Susanoodarkrose
Janus
Level 160
God Stats
81W - 88L
1,595 SR
Queue Stats
488W - 446L
1,651 Elo+
Party 1
Izanami
Izanami
yaykitties26
Izanami
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 102
1,657 SR
1,523 Elo+

VS

Team Averages
Level 123
1,397 SR
1,523 Elo+
Ganesha
Ganesha
DeathBlooms55
Ganesha
Level 147
God Stats
3W - 3L
1,438 SR
Queue Stats
26W - 30L
1,429 Elo+
Party 2
Janus
Janus
LegendOfYore
Janus
Level 149
God Stats
0W - 2L
1,499 SR
Queue Stats
28W - 26L
1,535 Elo+
Party 2
King Arthur
King Arthur
M1NTee
King Arthur
Level 155
God Stats
7W - 5L
1,284 SR
Queue Stats
295W - 268L
1,481 Elo+
Solo
Anhur
Anhur
Neonfroste442
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,686 Elo+
Solo
Ao Kuang
Ao Kuang
Twist3d_Fate32
Ao Kuang
Level 139
God Stats
1W - 4L
1,266 SR
Queue Stats
49W - 55L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
6,858
686
1,642
5,941
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
Kilvr
Tyr
14
3 / 0 / 6
7,554
755
10,831
5,416
5,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 1 / 4
7,031
703
3,039
7,452
4,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 0 / 2
8,180
818
11,583
4,106
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
yaykitties26
Izanami
13
1 / 0 / 6
7,193
719
6,965
6,274
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 2 / 1
7,218
722
2,481
9,818
9,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 2 / 0
6,695
670
7,139
4,289
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
M1NTee
King Arthur
12
0 / 2 / 1
6,408
641
7,579
12,097
9,042
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 0
6,835
684
1,378
7,982
3,833
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
13
1 / 2 / 0
7,041
704
4,882
9,460
6,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
10
Kills
1
1
Deaths
10
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Ganesha
0
2
1
0.25
W
Tyr
Kilvr
Tyr
3
0
6
6
L
0
2
0
0
L
King Arthur
M1NTee
King Arthur
0
2
1
0.25
L
0
2
0
0
W
0
1
4
2
W
5
0
2
6
L
Ao Kuang
1
2
0
0.5
W
Izanami
yaykitties26
Izanami
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,060
Damage
23,459
29,189
Taken
43,646
17,821
Mitigated
30,043
8,104
Healing
10,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,642
643
0
1,083
5,941
2,840
130
3,039
2,902
0
8,695
L
Ganesha
2,481
60
457
1,342
9,818
9,368
0
1,960
7,691
8,477
0
W
Tyr
Kilvr
Tyr
10,831
1,085
0
711
5,416
5,093
0
1,549
3,867
0
19,433
L
7,139
0
0
341
4,289
1,726
0
1,502
2,730
29,218
0
L
King Arthur
M1NTee
King Arthur
7,579
238
0
3,390
12,097
9,042
0
3,616
8,395
0
17,593
L
1,378
659
249
1,432
7,982
3,833
0
1,891
5,880
0
19,141
W
3,039
1,721
1,338
2,612
7,452
4,985
0
3,466
3,986
0
10,069
W
11,583
1,495
0
644
4,106
2,006
0
2,888
1,218
33,969
0
L
Ao Kuang
4,882
609
0
2,817
9,460
6,074
0
2,614
6,701
22,664
1,989
W
Izanami
yaykitties26
Izanami
6,965
4,900
0
1,716
6,274
2,897
1,302
3,316
2,958
0
26,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,816
Gold Earned
34,197
171
Minions Killed
198
0
Camps Cleared
0
1,044,882
Distance Traveled
996,417
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,858
686
17
2
0
222,542
1
L
Ganesha
7,218
722
0
0
0
200,253
4
W
Tyr
7,554
755
22
2
0
245,464
5
L
Janus
6,695
670
73
7
0
196,573
4
L
King Arthur
6,408
641
24
2
0
215,409
1
L
Anhur
6,835
684
50
5
0
184,511
0
W
Horus
7,031
703
13
1
0
198,110
4
W
Janus
8,180
818
63
6
0
214,315
4
L
Ao Kuang
7,041
704
51
5
0
199,671
2
W
Izanami
7,193
719
56
6
0
164,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role