Player Matchup

Zeus
Zeus
Simplezzzzzzz
Zeus
Level 87
God Stats
4W - 1L
1,594 SR
Queue Stats
49W - 46L
1,503 Elo+
Party 1
Bacchus
Bacchus
SplatteredPaint6
Bacchus
Level 86
God Stats
1W - 1L
1,446 SR
Queue Stats
52W - 43L
1,541 Elo+
Party 1
Ra
Ra
UselessBook
Ra
Level 103
God Stats
1W - 1L
1,579 SR
Queue Stats
48W - 45L
1,524 Elo+
Party 1
Artio
Artio
dragonfairbro
Artio
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,406 Elo+
Party 1
Lancelot
Lancelot
l Anuubiss l
Lancelot
Level 67
God Stats
2W - 2L
1,355 SR
Queue Stats
288W - 336L
1,485 Elo+
Solo
Team Averages
Level 90
1,495 SR
1,492 Elo+

VS

Team Averages
Level 123
1,460 SR
1,548 Elo+
Raijin
Raijin
 
Raijin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
BURGERXXK1NG666
King Arthur
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
245W - 225L
1,472 Elo+
Party 2
Arachne
Arachne
CatfishGank
Arachne
Level 128
God Stats
8W - 14L
1,390 SR
Queue Stats
558W - 514L
1,567 Elo+
Party 3
Geb
Geb
TH3 ODD
Geb
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,781 Elo+
Solo
Guan Yu
Guan Yu
WhuDuYuVudu
Guan Yu
Level 126
God Stats
1W - 3L
1,409 SR
Queue Stats
189W - 235L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 2 / 18
12,139
934
22,403
14,215
7,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

16
3 / 2 / 33
9,882
760
10,843
18,910
23,527
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
7 / 3 / 25
10,997
846
23,064
13,904
7,657
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
6 / 2 / 27
11,255
866
10,270
24,057
25,176
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
l Anuubiss l
Lancelot
17
7 / 1 / 23
10,503
808
20,576
14,465
7,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
4 / 7 / 2
9,793
753
17,495
15,087
8,010
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
BURGERXXK1NG666
King Arthur
13
0 / 11 / 5
7,611
585
11,146
21,346
18,885
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
CatfishGank
Arachne
16
5 / 7 / 2
9,447
727
10,136
16,267
10,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Geb
15
0 / 7 / 4
7,486
576
12,130
21,228
24,173
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
WhuDuYuVudu
Guan Yu
15
0 / 7 / 5
8,026
617
4,093
20,632
26,058
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
27
39
Kills
9
10
Deaths
39
126
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
7
2
0.71
L
King Arthur
BURGERXXK1NG666
King Arthur
0
11
5
0.23
L
Arachne
CatfishGank
Arachne
5
7
2
0.86
W
16
2
18
12.5
W
3
2
33
9.75
L
Geb
0
7
4
0.29
W
7
3
25
6.5
L
Guan Yu
WhuDuYuVudu
Guan Yu
0
7
5
0.36
W
6
2
27
9.75
W
Lancelot
l Anuubiss l
Lancelot
7
1
23
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,156
Damage
55,000
85,551
Taken
94,560
71,598
Mitigated
87,360
42,935
Healing
20,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
17,495
2,005
1,403
1,604
15,087
8,010
0
11,068
4,019
38,505
0
L
King Arthur
BURGERXXK1NG666
King Arthur
11,146
1,177
0
1,037
21,346
18,885
0
14,762
6,584
0
16,555
L
Arachne
CatfishGank
Arachne
10,136
5,575
821
1,962
16,267
10,234
0
11,962
4,305
0
12,738
W
22,403
3,572
0
1,394
14,215
7,287
1,890
5,667
8,548
43,922
0
W
10,843
1,638
2,635
2,286
18,910
23,527
1,298
6,319
12,591
16,920
0
L
Geb
12,130
500
624
2,388
21,228
24,173
0
13,724
7,504
21,472
0
W
23,064
3,321
10,071
3,603
13,904
7,657
1,786
4,759
9,145
52,359
0
L
Guan Yu
WhuDuYuVudu
Guan Yu
4,093
367
6,040
4,291
20,632
26,058
0
15,064
5,568
0
10,431
W
10,270
1,379
6,573
7,386
24,057
25,176
377
6,931
17,126
15,189
0
W
Lancelot
l Anuubiss l
Lancelot
20,576
4,434
3,762
5,225
14,465
7,951
2,419
5,949
8,516
0
32,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,776
Gold Earned
42,363
193
Minions Killed
87
0
Camps Cleared
0
1,232,798
Distance Traveled
936,761
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,793
753
51
4
0
160,730
1
L
King Arthur
7,611
585
11
1
0
170,168
1
L
Arachne
9,447
727
7
1
0
212,668
0
W
Zeus
12,139
934
50
4
0
230,500
1
W
Bacchus
9,882
760
15
1
0
253,062
0
L
Geb
7,486
576
8
1
0
206,207
0
W
Ra
10,997
846
85
7
0
253,539
1
L
Guan Yu
8,026
617
10
1
0
186,988
0
W
Artio
11,255
866
10
1
0
228,825
0
W
Lancelot
10,503
808
33
3
0
266,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role