Player Matchup

Danzaburou
Danzaburou
FREELOTTO24
Danzaburou
Level 103
God Stats
3W - 5L
1,487 SR
Queue Stats
567W - 604L
1,369 Elo+
Party 2
Sol
Sol
K1NG K1UTCH 88
Sol
Level 143
God Stats
2W - 5L
1,813 SR
Queue Stats
477W - 502L
1,373 Elo+
Party 2
Cernunnos
Cernunnos
Vyko Edwards
Cernunnos
Level 128
God Stats
1W - 1L
1,417 SR
Queue Stats
139W - 119L
1,492 Elo+
Solo
Atlas
Atlas
brvndvn93
Atlas
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 16L
1,544 Elo+
Solo
Pele
Pele
ventura_profana
Pele
Level 156
God Stats
7W - 4L
1,557 SR
Queue Stats
234W - 248L
1,452 Elo+
Solo
Team Averages
Level 128
1,555 SR
1,446 Elo+

VS

Team Averages
Level 69
1,494 SR
1,460 Elo+
Hachiman
Hachiman
Baraquiel420
Hachiman
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
GiftingFades
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,376 Elo+
Solo
Achilles
Achilles
IDr CoktacookI
Achilles
Level 85
God Stats
1W - 0L
1,470 SR
Queue Stats
4W - 3L
1,533 Elo+
Party 1
Agni
Agni
Osamabonjovi
Agni
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 100L
1,438 Elo+
Solo
Geb
Geb
ZOKX99
Geb
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 109L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FREELOTTO24
Danzaburou
20
4 / 7 / 8
12,703
635
22,968
28,897
17,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 5 / 10
12,869
643
33,071
24,752
13,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
Vyko Edwards
Cernunnos
19
3 / 8 / 9
11,989
599
23,209
23,438
13,758
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
brvndvn93
Atlas
19
2 / 7 / 15
11,734
587
13,502
29,850
44,476
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
5 / 9 / 7
12,887
644
22,747
23,880
13,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Baraquiel420
Hachiman
20
10 / 6 / 13
13,852
693
27,553
22,065
12,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
GiftingFades
Cthulhu
20
3 / 5 / 23
12,904
645
20,136
30,022
38,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
20
14 / 4 / 15
14,804
740
30,986
32,775
43,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

20
4 / 6 / 18
13,052
653
23,513
22,142
12,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
ZOKX99
Geb
20
5 / 1 / 19
14,628
731
18,500
31,872
44,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
124
22
Kills
36
36
Deaths
22
49
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Baraquiel420
Hachiman
10
6
13
2.75
L
Danzaburou
FREELOTTO24
Danzaburou
4
7
8
1.14
W
Cthulhu
GiftingFades
Cthulhu
3
5
23
2.9
W
Achilles
14
4
15
5.38
L
8
5
10
2.6
W
4
6
18
2.17
L
Cernunnos
Vyko Edwards
Cernunnos
3
8
9
0.94
W
Geb
ZOKX99
Geb
5
1
19
14.5
L
Atlas
brvndvn93
Atlas
2
7
15
1.36
L
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,497
Damage
120,688
130,817
Taken
138,876
103,210
Mitigated
150,864
45,700
Healing
71,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Baraquiel420
Hachiman
27,553
12,985
1,752
5,545
22,065
12,099
4,961
6,984
14,767
0
51,493
L
Danzaburou
FREELOTTO24
Danzaburou
22,968
10,941
2,392
13,020
28,897
17,171
106
14,861
13,628
58
44,036
W
Cthulhu
GiftingFades
Cthulhu
20,136
1,032
6,392
6,367
30,022
38,791
661
10,737
18,933
41,985
0
W
Achilles
30,986
5,861
3,557
14,789
32,775
43,029
1,292
10,335
22,021
0
44,548
L
33,071
9,746
2,840
11,692
24,752
13,807
987
9,875
14,500
45,618
0
W
23,513
1,882
1,703
5,890
22,142
12,007
1,847
7,595
14,055
45,455
0
L
Cernunnos
Vyko Edwards
Cernunnos
23,209
11,631
1,969
3,107
23,438
13,758
398
9,100
14,149
0
41,304
W
Geb
ZOKX99
Geb
18,500
1,300
12,673
13,285
31,872
44,938
0
8,995
22,481
39,524
0
L
Atlas
brvndvn93
Atlas
13,502
5,353
504
3,904
29,850
44,476
19
16,563
12,639
24,059
0
L
22,747
3,295
2,424
3,848
23,880
13,998
274
11,750
11,792
0
44,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,182
Gold Earned
69,240
191
Minions Killed
198
0
Camps Cleared
0
1,607,127
Distance Traveled
1,882,920
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,852
693
44
2
0
340,073
0
L
Danzaburou
12,703
635
47
2
0
298,925
3
W
Cthulhu
12,904
645
43
2
0
375,096
4
W
Achilles
14,804
740
24
1
0
403,613
4
L
Sol
12,869
643
38
2
0
325,704
0
W
Agni
13,052
653
59
3
0
340,816
0
L
Cernunnos
11,989
599
43
2
0
307,338
6
W
Geb
14,628
731
28
1
0
423,322
1
L
Atlas
11,734
587
11
1
0
324,221
1
L
Pele
12,887
644
52
3
0
350,939
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role